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#76 |
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Commander
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Re: VRML TOS Enterprise
Thanks. |
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#77 | |
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Lieutenant Commander
Location: Toronto, Ontario, Canada
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Re: VRML TOS Enterprise
I'm sorry to be so unhelpful, but I use Notepad.exe and the calculator.exe and a piece of blank paper to design the shapes I want. That's all. There's no VRML software that I use. I finally did get smart and built an MS Access database containing tables for all the parameters (walls, doors, etc) and programs in Visual Basic for building the .VRML files instead of using Notepad.exe. Lately I'm trying to solve all the puzzles and build the "Ship of Riddles" (Star Wars Millennium Falcon) Do you want VRML lessons?
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"It's not time to stop killing our fellow human beings over bronze-age scribblings... it's time to stop believing in bronze-age scribblings! The world never ever was flat, no matter how many believed it." |
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#78 |
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Vice Admiral
Location: Out there... thataway.
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Re: VRML TOS Enterprise
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#79 | ||
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Commander
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Re: VRML TOS Enterprise
I don't want to sidetrack this topic, but yes I'd like to see how you generate those images using the tools you mentioned. I'm completely lost. Can you tell me how to get started or do you have a link to lessons? And I too have looked at the Falcon Riddles page - interesting. Last edited by TowerPower; June 19 2009 at 01:30 PM. Reason: spelling error |
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#80 | |
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Lieutenant Commander
Location: Toronto, Ontario, Canada
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Re: VRML TOS Enterprise
Well, there are interactive tutorials on the internet, like for example: http://www.lighthouse3d.com/vrml/tutorial/ I've gone through this one. The IndexedFaceSet is the VRML node that I use the most. Pay particular attention to this one. You define a color, set the IndexedFaceSet to that color, then put in the points and then the indexes to the points to make planes: put this in a file with .VRML at the end of the file name... #VRML V2.0 utf8 DEF carpetgrey Appearance { material Material { ambientIntensity 1 diffuseColor 0.58823 0.70588 0.77255 emissiveColor 0.2 0.2 0.2}} #ground Shape { appearance USE carpetgrey geometry IndexedFaceSet { ccw FALSE creaseAngle 0.2 convex FALSE coord Coordinate { point [ 40 -4.248 -40 40 -4.428 40 -40 -4.248 40 -40 -4.248 -40 ]} coordIndex [ 0 1 2 3 -1 ]}} You'll need to install a VRML rendering engine to see the file as a big square on the ground, but it's the beginning of everything... you can make any bunch of points into planar components of a large shape, using this construct. The renderer I use is from http://www.bitmanagement.de/ So now you know my secret! Don't TELL anyone ELSE!!!
__________________
"It's not time to stop killing our fellow human beings over bronze-age scribblings... it's time to stop believing in bronze-age scribblings! The world never ever was flat, no matter how many believed it." |
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#81 |
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Commander
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Re: VRML TOS Enterprise
Both of those say 'test version'. Do they offer a 'full version' and if so how much does it cost? Is this the 'renderer' software? This may be obvious but I'm not sure...? |
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#82 | |
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Lieutenant Commander
Location: Toronto, Ontario, Canada
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Re: VRML TOS Enterprise
Glad to see you're on the path! BS Contact VRML/X3D 7.1 is the one I have... That's the renderer. You install this, then double-click on the VRML file, and it's opened by the renderer and you get to interact with the model.
__________________
"It's not time to stop killing our fellow human beings over bronze-age scribblings... it's time to stop believing in bronze-age scribblings! The world never ever was flat, no matter how many believed it." |
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#83 |
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Commander
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Re: VRML TOS Enterprise
Thanks. |
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#84 | |
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Lieutenant Commander
Location: Toronto, Ontario, Canada
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Re: VRML TOS Enterprise
Go to this page: http://www.bitmanagement.de/download...act_VRML/X3DBS Scroll down to this section of the page: BS Contact VRML 6.1 Click on the button in this section with the text: Download You MUST put some personal information on this next page. It does not hurt you to include your actual information here. Then you move to another page where you start the download. Try this, let me know!
__________________
"It's not time to stop killing our fellow human beings over bronze-age scribblings... it's time to stop believing in bronze-age scribblings! The world never ever was flat, no matter how many believed it." |
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#85 |
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Lieutenant Commander
Location: Toronto, Ontario, Canada
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Re: VRML TOS Enterprise
I don't want you to think that I've abandonned this work... I did get most of the Primary Hull cross-section finished. I put together a video and put it up on YouTube: ![]() I hope you enjoy it!
__________________
"It's not time to stop killing our fellow human beings over bronze-age scribblings... it's time to stop believing in bronze-age scribblings! The world never ever was flat, no matter how many believed it." |
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#86 |
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Commander
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Re: VRML TOS Enterprise
You put the engine room at the rear of the saucer section. What are your views on this Enterprise having a warp core? Where is it? |
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#87 | |
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Lieutenant Commander
Location: Toronto, Ontario, Canada
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Re: VRML TOS Enterprise
So, what you're saying then, if I'm hearing you correctly, is that you asked me for a tutorial, I gave it, and you didn't build a ship with it... That's ok! I'm just getting a little bit verklempt... [just one single tear] I'll be all right... but I'm worried about you! You have such potential!!! Why haven't you continued? I'm just curious...
__________________
"It's not time to stop killing our fellow human beings over bronze-age scribblings... it's time to stop believing in bronze-age scribblings! The world never ever was flat, no matter how many believed it." |
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#88 |
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Lieutenant Commander
Location: Toronto, Ontario, Canada
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Re: VRML TOS Enterprise
I found someone else using WIP to build their own TOS Enterprise on the 3DBuzz.com forum for: "Everything-About-Computer-Graphics-But-NOT-VRML" LOL Anyways, he had the blueprints in the workspace with him as he was moving walls and doors around... so I thought "Hey - I can do that!" So I thought I'd show you how that's going... because of course no sooner had I put the blueprints in my visual workspace, I began to find discrepancies (horrible mistakes more like!). So that has led me to start Phase2 of the TOS Enterprise before Phase1 was finished... typical computer software project LOL. Enjoy the pics! ![]()
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"It's not time to stop killing our fellow human beings over bronze-age scribblings... it's time to stop believing in bronze-age scribblings! The world never ever was flat, no matter how many believed it." Last edited by BrookeStephen; December 13 2009 at 09:43 PM. Reason: I messed up the darn links |
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#89 | ||
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Commander
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Re: VRML TOS Enterprise
What was the 'other way' you are talking about? I've wanted to design and build walkthroughs for a long time, not just Trek but other stuff as well and can't seem to find the right tool for me. For the absolute beginner, anyone have a suggestion to design floorplans, deckplans, etc that can be then rendered in 3D and walked through? I'd settle at first to get something like Wolfenstein 3D (that old game) working... |
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#90 |
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Lieutenant Commander
Location: Toronto, Ontario, Canada
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Re: VRML TOS Enterprise
I can help you figure out how to create the points you want using an Excel spreadsheet. Tell me the shape you want and I'll walk you through generating the points and indices so you can actually take VRML out for a proper test-drive... I'm listening...
__________________
"It's not time to stop killing our fellow human beings over bronze-age scribblings... it's time to stop believing in bronze-age scribblings! The world never ever was flat, no matter how many believed it." |
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