RSS iconTwitter iconFacebook icon

The Trek BBS title image

The Trek BBS statistics

Threads: 147,082
Posts: 5,805,243
Members: 26,073
Currently online: 447
Newest member: KhishannK4D


Welcome! The Trek BBS is the number one place to chat about Star Trek with like-minded fans. Please login to see our full range of forums as well as the ability to send and receive private messages, track your favourite topics and of course join in the discussions.

If you are a new visitor, join us for free. If you are an existing member please login below. Note: for members who joined under our old messageboard system, please login with your display name not your login name.


Go Back   The Trek BBS > Misc. Star Trek > Trek Gaming

Trek Gaming Program Complete - Enter When Ready.

Closed Thread
 
Thread Tools
Old May 25 2011, 09:46 PM   #3106
Timelord Victorious
Rear Admiral
 
Timelord Victorious's Avatar
 
Location: Germany, Earth, the Solar System
Re: Star Trek: Online

You know. Some things would be a thousand times more awesome if they DIDN't annouce them prematurely.
How bad ass would it be if you logged in without knowing a frakkin Borg Cube spawns right in front of your nose in Sirius sector!
__________________
Spoiler me one more time! I dare ya! I double dare ya!
Timelord Victorious is offline  
Old May 25 2011, 10:03 PM   #3107
Hartzilla2007
Vice Admiral
 
Hartzilla2007's Avatar
 
Location: Star Trekkin Across the universe.
Re: Star Trek: Online

Timelord_Victorious wrote: View Post
You know. Some things would be a thousand times more awesome if they DIDN't annouce them prematurely.
How bad ass would it be if you logged in without knowing a frakkin Borg Cube spawns right in front of your nose in Sirius sector!
I think their announcing it before hand to get people interested to keep playing during that time instead of just leaving till season 4 launches since it's taking a while.
Hartzilla2007 is offline  
Old May 26 2011, 11:54 AM   #3108
syberghost
Commander
 
syberghost's Avatar
 
Location: STO official forums community moderator emeritus
View syberghost's Twitter Profile
Re: Star Trek: Online

http://forums.startrekonline.com/sho...88#post3558288

Win.
syberghost is offline  
Old May 26 2011, 12:02 PM   #3109
Scout101
Admiral
 
Scout101's Avatar
 
Location: Rhode Island, USA
Re: Star Trek: Online

Don't really see that as Win. I mean, obviously a good thing, but it's not something they added, or a cool new feature. They fixed stuff that hadn't worked since launch. Pretty basic stuff, really, like powers and buffs not actually ever doing anything.

Don't feel like patting them on the back for this one, it should have been like this for over a year now. New features or visuals get a pat on the back, fixing shoddy code that should have always worked does not. Glad they did it, but that's their job...
__________________
Perhaps, if I am very lucky, the feeble efforts of my lifetime will someday be noticed and maybe, in some small way, they will be acknowledged as the greatest works of genius ever created by man. ~Jack Handey
STO: @JScout33
Scout101 is offline  
Old May 26 2011, 01:13 PM   #3110
Timelord Victorious
Rear Admiral
 
Timelord Victorious's Avatar
 
Location: Germany, Earth, the Solar System
Re: Star Trek: Online

The bug fixes, I agree. Orbital Tickle.... hehe. good thing it will be more useful damagewise. It was still fun up till now for an alpha strike that threw whole mobs off their feet.
And the replicating stuff instead of beamign in? Nice!
__________________
Spoiler me one more time! I dare ya! I double dare ya!
Timelord Victorious is offline  
Old May 26 2011, 04:22 PM   #3111
Scout101
Admiral
 
Scout101's Avatar
 
Location: Rhode Island, USA
Re: Star Trek: Online

Question on that part: Since replicators are essentially transporters anyway, what's really the difference? Just recreating things based on stored transporter patterns? Haven't seen the effect, but isn't it a technicallity on the same thing anyway?
__________________
Perhaps, if I am very lucky, the feeble efforts of my lifetime will someday be noticed and maybe, in some small way, they will be acknowledged as the greatest works of genius ever created by man. ~Jack Handey
STO: @JScout33
Scout101 is offline  
Old May 26 2011, 05:13 PM   #3112
Rat Boy
Vice Admiral
 
Rat Boy's Avatar
 
Location: Home of the World Champion San Francisco Giants and Golden State Warriors!
Re: Star Trek: Online

Scout101 wrote: View Post
Question on that part: Since replicators are essentially transporters anyway, what's really the difference? Just recreating things based on stored transporter patterns? Haven't seen the effect, but isn't it a technicallity on the same thing anyway?
Well, there are instances in missions where the transporters are supposedly jammed, so it'd make more sense that the engineering pets were fabricated on the ground.
__________________
Starship Essex: "Take Notice" New chapters every Monday.
Rat Boy is offline  
Old May 26 2011, 05:18 PM   #3113
Scout101
Admiral
 
Scout101's Avatar
 
Location: Rhode Island, USA
Re: Star Trek: Online

Sure, that's great to say it's replicated instead of transported down, but asking if the special effect they use is going to be much different? Won't affect usage, or much storyline-wise, so really just an announcement that they changed the graphic for this from the standard 'falling lines' transporter graphic to something else (swirly lines?). Ok, fine, just doesn't light up my radar, I guess.

Not sure that makes much difference in-universe, either, as replicators ARE transporters, just with very small, preset ranges, and are creating things based on stored patterns instead of having to break something down and move it. If you're blocking transporter ability, neither works. If you block all communications to the ship, but leave stuff on the ground working, guess that could make sense.

Either way, seemed a funny technicallity, as replicators and transporters both work on the same principles....
__________________
Perhaps, if I am very lucky, the feeble efforts of my lifetime will someday be noticed and maybe, in some small way, they will be acknowledged as the greatest works of genius ever created by man. ~Jack Handey
STO: @JScout33
Scout101 is offline  
Old May 27 2011, 12:25 PM   #3114
Timelord Victorious
Rear Admiral
 
Timelord Victorious's Avatar
 
Location: Germany, Earth, the Solar System
Re: Star Trek: Online

New patch is up.

And here is a glimpse at the reworked upcoming Gorn.

http://twitpic.com/52wspn
__________________
Spoiler me one more time! I dare ya! I double dare ya!
Timelord Victorious is offline  
Old May 27 2011, 03:37 PM   #3115
ProwlAlpha
Fleet Captain
 
ProwlAlpha's Avatar
 
Location: Florrum
Re: Star Trek: Online

Kind of look like militant sleestaks.
__________________
"As my sweet mother always said, 'son, if one hostage is good, two are better, and three, well, that's just good business!'"
ProwlAlpha is offline  
Old May 27 2011, 04:57 PM   #3116
Freman
Fleet Captain
 
Freman's Avatar
 
Location: Kenora, Ontario, Canada
Re: Star Trek: Online

Hey, have they done anything with the Sheliak in this game? I always thought they were a neat race that has had pretty much nothing done with them.

I'd like to see them pop up in STO.
__________________
Booyaka!!!!
Freman is offline  
Old May 27 2011, 07:23 PM   #3117
syberghost
Commander
 
syberghost's Avatar
 
Location: STO official forums community moderator emeritus
View syberghost's Twitter Profile
Re: Star Trek: Online

Freman wrote: View Post
Hey, have they done anything with the Sheliak in this game? I always thought they were a neat race that has had pretty much nothing done with them.

I'd like to see them pop up in STO.
Nope. They're not in the Engineering Reports either, so probably not in current plans. Best bet would be to make a forum post about them, see if people like the idea. Just don't "call out" the devs in it though, make it about having a conversation with the other users about it.
syberghost is offline  
Old May 27 2011, 10:54 PM   #3118
Aeolusdallas
Captain
 
Re: Star Trek: Online

ProwlAlpha wrote: View Post
Kind of look like militant sleestaks.
Aren't Sleestaks militant as a default?
Aeolusdallas is offline  
Old May 27 2011, 11:47 PM   #3119
Rat Boy
Vice Admiral
 
Rat Boy's Avatar
 
Location: Home of the World Champion San Francisco Giants and Golden State Warriors!
Re: Star Trek: Online

They need to release K'Valk's rendition of the Warrior's Anthem to iTunes.
__________________
Starship Essex: "Take Notice" New chapters every Monday.
Rat Boy is offline  
Old May 28 2011, 12:09 AM   #3120
Timelord Victorious
Rear Admiral
 
Timelord Victorious's Avatar
 
Location: Germany, Earth, the Solar System
Re: Star Trek: Online

If they do an extended version... yes!
__________________
Spoiler me one more time! I dare ya! I double dare ya!
Timelord Victorious is offline  
Closed Thread

Bookmarks

Tags
mmorpg, star trek online

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump



All times are GMT +1. The time now is 10:48 AM.

Powered by vBulletin® Version 3.8.6
Copyright ©2000 - 2015, Jelsoft Enterprises Ltd.
FireFox 2+ or Internet Explorer 7+ highly recommended.