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Old February 23 2011, 02:32 AM   #2641
Hartzilla2007
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Re: Star Trek: Online

Any chance we can fight our Vulcan Bridge Officers to the "death" when this thing comes out?
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Old February 23 2011, 02:43 AM   #2642
J. Allen
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Re: Star Trek: Online

Hartzilla2007 wrote: View Post
Any chance we can fight our Vulcan Bridge Officers to the "death" when this thing comes out?
T'kevaidors a skelitus dunt'ryala aikraiian paselitan Toriatal!
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Old February 23 2011, 09:51 PM   #2643
Ronald Held
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Re: Star Trek: Online

I helped him. I did not do a replay.
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Old February 24 2011, 04:04 AM   #2644
think
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Re: Star Trek: Online

infinite diversity in infinite combinations
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Old February 24 2011, 11:27 AM   #2645
Jonny
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Re: Star Trek: Online

Has anyone else had any problems registering their account ?
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Old February 26 2011, 05:50 AM   #2646
Dancing Doctor
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Re: Star Trek: Online

For the upcoming Featured Series mission Coliseum, apparently you get to hail Obisek directly...
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Old February 26 2011, 08:19 PM   #2647
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Re: Star Trek: Online

Valeris wrote: View Post
For the upcoming Featured Series mission Coliseum, apparently you get to hail Obisek directly...
And you should probably keep a calculator handy.
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Old February 26 2011, 08:50 PM   #2648
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Re: Star Trek: Online

Rat Boy wrote: View Post
Valeris wrote: View Post
For the upcoming Featured Series mission Coliseum, apparently you get to hail Obisek directly...
And you should probably keep a calculator handy.
Snap...I hate math.
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Old February 26 2011, 10:00 PM   #2649
Ronald Held
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Re: Star Trek: Online

Thanks for the warning. I will try to start it tonight
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Old February 26 2011, 10:11 PM   #2650
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Re: Star Trek: Online

It was definitely a lot of fun, and so unlike most of the other missions (due to the lack of away team support, for example).
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Old February 26 2011, 10:20 PM   #2651
Noname Given
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Re: Star Trek: Online

Valeris wrote: View Post
It was definitely a lot of fun, and so unlike most of the other missions (due to the lack of away team support, for example).
BEST mission in the game yet. I really felt like I was on a large planet on this one (and as a huge TOS fan, loved the Collesium 'fight music' )

If they can make missions like this going forward - tjhe game will really hit it's stride as far as the content is concerned.
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Old February 26 2011, 10:49 PM   #2652
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Re: Star Trek: Online

Noname Given wrote: View Post
Valeris wrote: View Post
It was definitely a lot of fun, and so unlike most of the other missions (due to the lack of away team support, for example).
BEST mission in the game yet. I really felt like I was on a large planet on this one (and as a huge TOS fan, loved the Collesium 'fight music' )

If they can make missions like this going forward - tjhe game will really hit it's stride as far as the content is concerned.
QFT

Wonder if the next one can even top it and if we will finally meet an Iconian. or if the finale will "just" be set up for more iconian fun and end on a cliffhanger. Which would be... bold!
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Old February 26 2011, 11:48 PM   #2653
syberghost
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Re: Star Trek: Online

Bleargh. Several points in this, it's very hard to find the mission objective, the white circles aren't there, or the person I'm supposed to talk to is back fighting something I'd snuck past. I'm sure it was more fun if you didn't miss that first objective and have to run clear across the map twice, then back a third time to collect a wandering Reman.
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Old February 27 2011, 01:27 AM   #2654
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Re: Star Trek: Online

yeah, i had to drop this and try again. never got the first white circle about hiding in the rocks, and then just went through the map, but never got any objectives...
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Old February 27 2011, 04:49 AM   #2655
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Re: Star Trek: Online

The one that gave me trouble was finding cover to hide from the Scorpion fighter. Using the tricorder couldn't point you in the right direction. But, after that, it was all downhill from there.
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