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Old February 17 2011, 04:40 PM   #2611
EnsignAmy
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Re: Star Trek: Online

Bird of Prey wrote: View Post
On the official forums, a pic of the new TOS bridge WIP has been released - http://forums.startrekonline.com/sho...d.php?t=202537
I like!
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Old February 17 2011, 06:06 PM   #2612
Rat Boy
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Re: Star Trek: Online

Day one buy for me.
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Old February 17 2011, 07:10 PM   #2613
Excelsior
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Re: Star Trek: Online

Same here - to do otherwise would be ...'illogical'.

Interior looks really promising too, although the nit-picker in me is a bit worried that they're insisting on having a 'ready room'...

I can understand it's a necessary thing in terms of gameplay (things like mission replay, plus messages at your private terminal in some of the featured episodes, that sort of things). But why a 'ready room', for a TOS-era ship? Surely the office bit in the Captain's quarters is the logical equivalent?

If they're indeed talking about that room, then fine, although the name's wrong, which is silly. But if there's going to be a 'TOS-y' ready room leading off from the bridge, then there's a real problem - mainly since there's no room for such a ...room in the bridge module!


I'm hoping common sense prevails, but then part of me remembers that we've got all Fed characters moonlighting as FDC attachés on the side (with separate ranks and everything, all while using the 'Insurrection' dress uniforms as the new FDC uniform...), plus other logical black holes in-game, so I'm not holding my breath...


(crosses fingers!)
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Old February 17 2011, 07:43 PM   #2614
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Re: Star Trek: Online

Excelsior wrote: View Post
I'm hoping common sense prevails
No you're not, 'cause "common sense" is "gameplay trumps canon by necessity".
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Old February 18 2011, 12:41 AM   #2615
Aeolusdallas
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Re: Star Trek: Online

Excelsior wrote: View Post
Same here - to do otherwise would be ...'illogical'.

Interior looks really promising too, although the nit-picker in me is a bit worried that they're insisting on having a 'ready room'...

I can understand it's a necessary thing in terms of gameplay (things like mission replay, plus messages at your private terminal in some of the featured episodes, that sort of things). But why a 'ready room', for a TOS-era ship? Surely the office bit in the Captain's quarters is the logical equivalent?

If they're indeed talking about that room, then fine, although the name's wrong, which is silly. But if there's going to be a 'TOS-y' ready room leading off from the bridge, then there's a real problem - mainly since there's no room for such a ...room in the bridge module!


I'm hoping common sense prevails, but then part of me remembers that we've got all Fed characters moonlighting as FDC attachés on the side (with separate ranks and everything, all while using the 'Insurrection' dress uniforms as the new FDC uniform...), plus other logical black holes in-game, so I'm not holding my breath...


(crosses fingers!)
You answered your own question. The ready room is necessary for the game. So they have to have one.
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Old February 18 2011, 12:51 AM   #2616
Timelord Victorious
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Re: Star Trek: Online

True. But I'm sure they can get creativ with where they put it... Instead of to the turbolift directly the door at the back can lead to a small corridor where lift and ready room branch of... that way the actual bridge layout stays intact at least.
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Old February 18 2011, 12:56 AM   #2617
Aeolusdallas
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Re: Star Trek: Online

Timelord_Victorious wrote: View Post
True. But I'm sure they can get creativ with where they put it... Instead of to the turbolift directly the door at the back can lead to a small corridor where lift and ready room branch of... that way the actual bridge layout stays intact at least.
Can they? I thought that the different bridges were basically just skins.
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Old February 18 2011, 01:40 AM   #2618
Noname Given
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Re: Star Trek: Online

Aeolusdallas wrote: View Post
Timelord_Victorious wrote: View Post
True. But I'm sure they can get creativ with where they put it... Instead of to the turbolift directly the door at the back can lead to a small corridor where lift and ready room branch of... that way the actual bridge layout stays intact at least.
Can they? I thought that the different bridges were basically just skins.
No, they definitely are their own unique maps - just look at the variety of KDF bridge layouts; and even on Fed Bridges the Ready rooms location relative to the Bridge varies.
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Old February 18 2011, 03:27 AM   #2619
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Re: Star Trek: Online

For some reason the bridge I've got (can't remember the name of it) has 2 captains chairs, so yes the bridges definately have unique layouts.
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Old February 18 2011, 04:19 PM   #2620
Excelsior
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Re: Star Trek: Online

syberghost wrote: View Post
Excelsior wrote: View Post
I'm hoping common sense prevails
No you're not, 'cause "common sense" is "gameplay trumps canon by necessity".
Wow - calm down, old chap! All I'm saying is that unless the TOS bridge module (i.e. the raised 'bubble' on the Constitution's saucer) works like a Tardis, there's no way that you can fit another room on the same level.

Gameplay > canon? Gameplay > physics, more like! Scotty would be having heart palpitations...

Timelord_Victorious wrote: View Post
True. But I'm sure they can get creativ with where they put it... Instead of to the turbolift directly the door at the back can lead to a small corridor where lift and ready room branch of... that way the actual bridge layout stays intact at least.
Even easier - just have it so that the office is part of the crew level, not the bridge module.

It's clear that the new interior is more than just a re-skin of the existing interior tech, so why not just move the 'ready room' down a deck, and give it a more TOS-y name? Doesn't seem like rocket (or should that be 'starship'?) science to me!

[Edit] Other people beat me to it - even some of the existing bridges/interiors use different layouts, so it's not even like it's something new to the game.
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Old February 18 2011, 06:20 PM   #2621
Rat Boy
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Re: Star Trek: Online

They could've gotten away with putting it off of the bridge if they added the second door from TAS, but it's not really a big deal for me.
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Old February 18 2011, 06:42 PM   #2622
Excelsior
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Re: Star Trek: Online

Urgh. Just logged in to see how the updates to the TNG-era uniforms look, and it ain't pretty. I saw plenty of doom and gloom on the official forums, but I figured I'd give the new stuff a go...

Suffice to say that it's even harder to match canon colours now, and it's currently impossible to match jacket colours to trousers. There's also a couple of annoying glitches - the colours for the Voyager/DS9 uniforms have been swapped, and there are now really odd seams that don't match anything on the canon uniforms.

Don't get me wrong - the actual model improvements look much better (except the combadges, which haven't been modified), but they're overshadowed by the flaws in the colour options. Hopefully the fixes will go live soon - ideally with Saturday's patch for the Featured Episode.

Thankfully, my characters' off-duty clothes and TOS uniforms are unaffected, so it's not so much of an immersion-killer, provided I avoid ground missions with my officers...
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Old February 18 2011, 08:46 PM   #2623
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Re: Star Trek: Online

I put my boffs in TOS uniforms too. Except my Breen, he keeps his Breeniness.
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Old February 18 2011, 08:59 PM   #2624
Ronald Held
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Re: Star Trek: Online

Still not done patching.
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Old February 18 2011, 10:14 PM   #2625
Excelsior
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Re: Star Trek: Online

syberghost wrote: View Post
I put my boffs in TOS uniforms too. Except my Breen, he keeps his Breeniness.
Can't really equate that with my TNG-era weapons - besides, I don't want to lose track of the department colours I've spent hours matching with screenshots from the shows... (can't we just have a 'default colours' button, please?)

Nope - easiest option is to switch everyone to the classic TNG uniforms. They've not been altered (yet...), so everything's still cool, and they use the same colours as the 'First Contact' uniforms all my officers currently wear.

Simply done - now I can get on with enjoying the Breen ground missions without the uniforms getting on my nerves...


[EDIT] ...and DONE! Looks really rather smart, too...



Last edited by Excelsior; February 19 2011 at 12:18 AM.
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