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Old January 7 2010, 03:47 AM   #271
JJohnson
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Location: Jacksonville, FL
Re: Modified TOS Ent - Wallpapers

I've never been a fan of the spikes on the nacelles myself...it just looked 'off' to me for some reason; I prefer the complete dome personally. That said, your Enterprise does look good with them, and I look forward to more.
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Old January 7 2010, 10:46 AM   #272
Mantyclause
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Re: Modified TOS Ent - Wallpapers

Going back to your comment about the "going to warp" effect, I think that it would be enhanced if, in the interior 'trench' around the after dome, it had a glow effect that mirrored the spin of the blades, to indicated the connected-ness of the mechanism and emphasize that this is all one big engine. And I think that the wire should be a bit bigger.
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Old January 7 2010, 11:17 AM   #273
DestinyCaptain
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Re: Modified TOS Ent - Wallpapers

Vektor wrote: View Post
Because some of you like to study wireframes, and because I thought it just looked cool.

I find it difficult to put into words the good feelings I get looking at this image.
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Old January 7 2010, 04:00 PM   #274
Savage Dragon
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Re: Modified TOS Ent - Wallpapers

Vektor wrote: View Post
Hmm... Well, I certainly wouldn't want to provoke a similar schooling from Cary
I don't think you need to worry... Link

Back on topic, I hadn't noticed the alterations to the pylons you had made. I like it.
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Old January 7 2010, 05:16 PM   #275
Vektor
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Re: Modified TOS Ent - Wallpapers

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I don't think you need to worry... Link
Yeah, I was aware of his "departure," just being sardonic. I actually like Cary and respect his level of knowledge about many things, but I hope he grows a thicker skin before he comes back.
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Old January 7 2010, 05:19 PM   #276
JJohnson
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Re: Modified TOS Ent - Wallpapers

I prefer the nacelles without the spikes. They always seemed a bit too much for the nacelles...like they were added just to look cool and nothing more. That said, I do like your rendition of them and giving them function. I look forward to seeing more of your Enterprise!
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Old January 7 2010, 05:27 PM   #277
deg3D
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Re: Modified TOS Ent - Wallpapers

Vektor wrote: View Post
TheSeeker wrote: View Post
I don't think you need to worry... Link
Yeah, I was aware of his "departure," just being sardonic. I actually like Cary and respect his level of knowledge about many things, but I hope he grows a thicker skin before he comes back.
Oh, I wasn't aware of all the friction/drama, and that he was gone. I liked Cary, he had a unique and interesting POV on stuff, at least when I spoke with him about stuff.

I do like the word sardonic though. Ya don't hear it enough in convo. Always reminds me of Dr. Sardonicus.

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Old January 7 2010, 05:30 PM   #278
3D Master
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Re: Modified TOS Ent - Wallpapers

Vektor wrote: View Post
TheSeeker wrote: View Post
I don't think you need to worry... Link
Yeah, I was aware of his "departure," just being sardonic. I actually like Cary and respect his level of knowledge about many things, but I hope he grows a thicker skin before he comes back.
Thicker skin? He needs a mile-thick neutronium skin, or something?

The thing is, he's right about this place. I'm one of those who do not agree with that same little clique, and as a result, you can get harrassed, insulted, trolled and whatnot and they get nothing. But if I so much hint at not having a perfect, impeccable, sweet, manners, and ole, there's another warning.

I myself have all but given up on this site. On a rare occasion when something interesting comes along in threads I'm already subscribed to I may comment, but anything new? Rarely if ever.
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Old January 7 2010, 08:58 PM   #279
Vektor
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Re: Modified TOS Ent - Wallpapers

3D Master wrote: View Post
Thicker skin? He needs a mile-thick neutronium skin, or something?
Without singling out Cary or anyone else, I think far too many people here and elsewhere on the Internet are far too easily offended. Not to condone any kind of abuse or harassment, but the Internet is not a church social, and the sooner people understand that, the sooner they can stop writing three page rants about every perceived slight against their dignity and the injustice of the board management and get on with something productive.

And that’s all I have to say about the matter in this thread.
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Old January 7 2010, 09:00 PM   #280
Savage Dragon
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Re: Modified TOS Ent - Wallpapers

^Well said!

Now, where are our updates?
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Old January 7 2010, 09:25 PM   #281
3D Master
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Re: Modified TOS Ent - Wallpapers

Vektor wrote: View Post
3D Master wrote: View Post
Thicker skin? He needs a mile-thick neutronium skin, or something?
Without singling out Cary or anyone else, I think far too many people here and elsewhere on the Internet are far too easily offended. Not to condone any kind of abuse or harassment, but the Internet is not a church social, and the sooner people understand that, the sooner they can stop writing three page rants about every perceived slight against their dignity and the injustice of the board management and get on with something productive.

And that’s all I have to say about the matter in this thread.
This has got nothing to do with easily offended. This is systematic, and it's been going on for years.
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Old January 7 2010, 09:56 PM   #282
Vektor
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Re: Modified TOS Ent - Wallpapers

Can we not do this here, please?

Thank you.
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Old January 7 2010, 11:06 PM   #283
ST-One
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Re: Modified TOS Ent - Wallpapers

Vektor wrote: View Post
Can we not do this here, please?

Thank you.
We are all easily distracted... just post another render of your model
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Old January 8 2010, 06:59 AM   #284
Tom Riley
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Re: Modified TOS Ent - Wallpapers

Please do, this is very good work. I especially like how you're handling the nacelle caps. This is probably one of the most detailed versions of the original E that I've seen.
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Old January 8 2010, 05:58 PM   #285
Vektor
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Re: Modified TOS Ent - Wallpapers

Well, I was hoping to post an animated shot of the nacelle powering up, but it looks like that's not going to happen for a while. I let it render for seven hours overnight and it only produced 60 frames out of 300, and that was using medium quality settings and no motion blur. If I boost the quality to where it should be and add motion blur, the render times more than triple. I really need to find a way to speed this up.

I'm using Distributed Bucket Rendering on three computers, a quad-core, a dual-core and a single-core, but I would probably get better results switching to network rendering and just letting each computer handle its own frames. I'll give that a try when I get home later today.

Another thing I may have to do is use a different material for those nacelle domes and probably for the spinning blades. The diffuse effect on the dome material all by itself is enough to bring a CPU to its knees, and the specular metal blades with all those interreflections are bogging things down pretty badly as well.

Aside from switching to network rendering, I'll probably grind through with everything else for this first test and make further adjustments later. It still going to be a couple of days before I finish it, though.
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