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Old January 2 2013, 11:53 PM   #1261
Admiral Buzzkill
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Re: Star Ship Polaris

Vektor, you and aridas may have a market there.

I bet this mesh would work well for stereolithography; it's really clean and well-designed.

Last edited by Admiral Buzzkill; January 3 2013 at 03:45 AM.
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Old January 3 2013, 02:59 AM   #1262
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Re: Star Ship Polaris

The thought has crossed my mind. I'd probably have to redesign the articulation for those wing sails a little bit, though; the current configuration is just borderline mechanically feasible.
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Old January 6 2013, 03:14 AM   #1263
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Re: Star Ship Polaris

Made a little more progress on the lander interior illustration. Shading is only temporary. Click to embiggen.

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Last edited by Vektor; January 6 2013 at 06:42 AM.
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Old January 6 2013, 07:23 AM   #1264
sojourner
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Re: Star Ship Polaris

Getting a really cool dashboard and center console vibe there. Makes me want to see you design a concept car.
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Old January 6 2013, 08:20 AM   #1265
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Re: Star Ship Polaris

^^^Cool. Have we discussed how many people this thing has to carry as well as the equipment? It needs at least 10 seats (including the pilot(s)).
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Old January 6 2013, 08:38 AM   #1266
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Re: Star Ship Polaris

There are four seats on either side, plus a pilot and co-pilot, so exactly 10. Probably 2 to 4 additional jump seats could be installed in a pinch, or the central and aft areas can be used for cargo.
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Last edited by Vektor; January 6 2013 at 09:44 AM.
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Old January 6 2013, 09:16 AM   #1267
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Re: Star Ship Polaris

Um. $poiler.
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Last edited by Maurice; January 6 2013 at 09:42 AM.
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Old January 6 2013, 09:39 AM   #1268
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Re: Star Ship Polaris

Does the Nielsen generator create fully sentient Leslies?
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Old January 6 2013, 09:45 AM   #1269
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Re: Star Ship Polaris

Maurice wrote: View Post
Um. $poiler.
I do believe that item has been discussed before on more than one occasion, but I've deleted the reference from my comment anyway.
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Old January 6 2013, 04:36 PM   #1270
Admiral Buzzkill
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Re: Star Ship Polaris

I'm not sweating it.

Ten is about right. This is a really cool design.

There is a sort of concept that we really need to think about, not directly related to the ship Polaris itself, if you've got some time to give it. It wouldn't necessarily be complex or too involved.
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Old January 12 2013, 08:29 PM   #1271
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Re: Star Ship Polaris

An evolving design for one of the background ships:



This might look familiar to some of you who remember this earlier set of concept sketches:

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Old January 12 2013, 08:50 PM   #1272
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Re: Star Ship Polaris

Great art, complete with mini usb port, lol.
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Old January 12 2013, 09:38 PM   #1273
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Re: Star Ship Polaris

Neat concepts also planning a battleship or two?
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Old January 13 2013, 02:16 AM   #1274
Admiral Buzzkill
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Re: Star Ship Polaris

Someone would have to build the models. Our available resources over the next six months will dictate how extensive a fleet we have - that, and the story demands (there are only a few scenes that will use these).
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Old January 13 2013, 11:39 PM   #1275
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Re: Star Ship Polaris

Vektor wrote: View Post
An evolving design for one of the background ships:

Nice. I'm wondering, though, are we going to carry forward the idea that nose=up and tail=down a la the Polaris? Dennis?
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