RSS iconTwitter iconFacebook icon

The Trek BBS title image

The Trek BBS statistics

Threads: 135,737
Posts: 5,215,341
Members: 24,211
Currently online: 973
Newest member: DeimosAnimus


Welcome! The Trek BBS is the number one place to chat about Star Trek with like-minded fans. Please login to see our full range of forums as well as the ability to send and receive private messages, track your favourite topics and of course join in the discussions.

If you are a new visitor, join us for free. If you are an existing member please login below. Note: for members who joined under our old messageboard system, please login with your display name not your login name.


Go Back   The Trek BBS > Star Trek Fandom > Fan Art

Fan Art Post your Trek fan art here, including hobby models and collectibles.

Reply
 
Thread Tools
Old March 4 2008, 08:48 PM   #16
aridas sofia
Rear Admiral
 
Re: Star Ship Polaris

As you can see, we are in the process of refining the exterior of the ship. We like the rationale for the design, and the interior logic, but we're trying to get from here...



to here...



In that light, Dennis has been modeling, we have been discussing, and I have put together a few ideas for which I'd like input. I'm trying to refine the basic shapes in the color illustrations above, to lend the model some of the "magic" the finished Enterprise model, with its aerodynamic and ship curves, has. This is basic blocking out of shapes and masses, which means I think there would probably be more blending than what I'm showing here in this rough illustration.



aridas sofia is offline   Reply With Quote
Old March 4 2008, 09:07 PM   #17
Admiral Buzzkill
The Legend
 
Re: Star Ship Polaris

The name "Polaris," FTW, tracks back to childhood antecedents in The Space Explorers and Tom Corbett (never saw the series as a child, that I can remember, but I owned the first volume in the series of books that Grossett and Dunlap spun off from it).

There are about a thousand other referents for the name as well, I'm sure, but those two are where I got it from.
Admiral Buzzkill is offline   Reply With Quote
Old March 5 2008, 02:08 AM   #18
Dayton Ward
Word Pusher
 
Dayton Ward's Avatar
 
View Dayton Ward's Twitter Profile
Re: Star Ship Polaris

Okay, this is ticklin' my retro fanboy bone.
__________________
www.daytonward.com

"tlhingAn HoL, Mother F*cker! Do you speak it?!"
Dayton Ward is offline   Reply With Quote
Old March 5 2008, 05:11 AM   #19
Venardhi
Vice Admiral
 
Venardhi's Avatar
 
Location: Constant transit
Send a message via AIM to Venardhi Send a message via Windows Live Messenger to Venardhi
Re: Star Ship Polaris

My one problem is that it is very flat. . . I couldn't say what to change off hand, but it doesn't feel like a 'hero' ship.
__________________
"There is no reason why good cannot triumph as often as evil. The triumph of anything is a matter of organization. If there are such things as angels, I hope that they are organized along the lines of the Maffia." - Winston Niles Rumfoord.
Venardhi is offline   Reply With Quote
Old March 6 2008, 01:59 AM   #20
Admiral Buzzkill
The Legend
 
Re: Star Ship Polaris

This seemed like a good idea, but mebbe not...or maybe it needs more work:

Admiral Buzzkill is offline   Reply With Quote
Old March 6 2008, 09:31 AM   #21
Venardhi
Vice Admiral
 
Venardhi's Avatar
 
Location: Constant transit
Send a message via AIM to Venardhi Send a message via Windows Live Messenger to Venardhi
Re: Star Ship Polaris

I dig the idea, but the shape feels a bit off to me. Try something more 'primitive' perhaps, to be more in line with the other simple shapes? Or connect it at the sides with the rest o the saucer to make an alcove for shuttles or something of the like.

I also think it could use a counterbalance on the bottom, perhaps a 'fin' continuing from the lines of the support structure.
__________________
"There is no reason why good cannot triumph as often as evil. The triumph of anything is a matter of organization. If there are such things as angels, I hope that they are organized along the lines of the Maffia." - Winston Niles Rumfoord.
Venardhi is offline   Reply With Quote
Old March 6 2008, 01:42 PM   #22
Forbin
Admiral
 
Forbin's Avatar
 
Location: I said out, dammit!
Re: Star Ship Polaris

There's a Ferengi parked on your ship...
Forbin is offline   Reply With Quote
Old March 6 2008, 03:19 PM   #23
therealfoxbat
Commander
 
therealfoxbat's Avatar
 
Location: Las Vegas, NV
Re: Star Ship Polaris

aridas sofia wrote: View Post
Funny you say that. The way it's evolving, it might resemble Protector even more before it's through.
Interesting...

I always thought Protector was meant to be sort of a reverse of Enterprise. (Instead of Enterprise's disc-shaped primary hull and cylindrical nacelles, Protector had a cylindrical hull and disc-shaped nacelles...)


Starship Polaris wrote: View Post
aridas can better answer the propulsion theory than I can.

Polaris can't land - it carries at least two landing boats of some size and probably a number of small utility craft. aridas has designed a really cool landing boat, which hopefully he'll also post.

There's no hangar deck or landing bay as such - the auxiliary craft are secured behind hatches on the saucer, with corridor access from within the vessel directly into the boat hatchways. No pressurizing/depressurizing of large interior spaces involved.

Also, at this time, no military defense forcefields or teleporters and a real paucity of ray-gun-like armament. Missiles and rocks are in fashion.
In a hard sci-fi storyline, energy weapons (ray-gun-like armament) would probably be impractical for long-range ship-to-ship combat, but would be quite suitable as short-range point-defense weapons.

"Missiles and rocks are in fashion." Is that meant to be "rockets" or does the ship mount railgun/mass driver weapons?


Forbin wrote: View Post
Very nice, very different and original!

Aridas, the sawtooth on the top view kinda looks like the ship turns very low-res as you go aft!
Maybe the sawtooth look is caused by a series of retractable panels which extend when the drive is engaged. As for the low-res, how about the gravitic drive causes light refraction when active...
__________________
TASTE MY SQUIRRELLY WRATH!!!

I really DO have a squirrelly wrath, you know...

Last edited by therealfoxbat; March 6 2008 at 03:52 PM.
therealfoxbat is offline   Reply With Quote
Old March 6 2008, 05:26 PM   #24
ancient
Vice Admiral
 
ancient's Avatar
 
Location: United States
Re: Star Ship Polaris

I think a few vertical rocket fins would help balance it, make it less flat.
__________________
----------------------------
Time Travel was and will be confusing
ancient is offline   Reply With Quote
Old March 6 2008, 05:51 PM   #25
Admiral Buzzkill
The Legend
 
Re: Star Ship Polaris

therealfoxbat wrote: View Post
"Missiles and rocks are in fashion." Is that meant to be "rockets" or does the ship mount railgun/mass driver weapons?
That would be "rocks" - the railgun option. Though all of this is somewhat in flux - me no like rayguns, but aridas has suggested something that's sort of half-and-half.

Lot of good suggestions here, guys.

Last edited by Admiral Buzzkill; March 6 2008 at 09:01 PM.
Admiral Buzzkill is offline   Reply With Quote
Old March 6 2008, 09:55 PM   #26
USS Mariner
Rear Admiral
 
USS Mariner's Avatar
 
Location: Homestate of Matt Jefferies
View USS Mariner's Twitter Profile Send a message via AIM to USS Mariner Send a message via Windows Live Messenger to USS Mariner
Re: Star Ship Polaris

Hmm, what if you simply added a central bulge/core to the center of this thing, or perhaps a cavity? I really don't think fins and other crap are going to "make" this design head into the direction you're shooting for.

I love the sawtooth idea. Keep that.
__________________
Ignorance is forgivable,
Arrogance is reprehensible,
Narcissism is intolerable.

Subspace Commns Network ~ Visit Marinina!
USS Mariner is offline   Reply With Quote
Old March 6 2008, 10:07 PM   #27
Admiral Buzzkill
The Legend
 
Re: Star Ship Polaris

Mariner Class wrote: View Post
Hmm, what if you simply added a central bulge/core to the center of this thing, or perhaps a cavity?
Actually, one possible direction I'm working on does both of those things in an odd combination.

The overhead "delta/spoiler" died a quick late-evening death; it didn't suffer, but it doesn't work.

I'll post a 3D of aridas new drawing with the outboard "tanks" in a hour or two.
Admiral Buzzkill is offline   Reply With Quote
Old March 6 2008, 11:44 PM   #28
Admiral Buzzkill
The Legend
 
Re: Star Ship Polaris

And here are some of aridas refinements:





Admiral Buzzkill is offline   Reply With Quote
Old March 7 2008, 05:48 AM   #29
Kaiser
Rear Admiral
 
Kaiser's Avatar
 
Location: Boyertown, PA as of July 2011
Send a message via Windows Live Messenger to Kaiser Send a message via Yahoo to Kaiser
Re: Star Ship Polaris

:thumbsup: this is awsome

im likeing how this progressing
__________________
https://www.facebook.com/groups/112860258811333/ For all your Sci-fi ship model and mini goodness 3DS Friend code: 0731-4800-6817
Kaiser is offline   Reply With Quote
Old March 7 2008, 07:27 PM   #30
Harry
Captain
 
Harry's Avatar
 
Re: Star Ship Polaris

Looks nice.

One suggestion: maybe it would look better if the saucer rim would end in a sharper edge (and maybe be thinner overall). I think it might make it look more refined and a bit less 'heavy'.
__________________
Titan Fleet Yards
Harry is offline   Reply With Quote
Reply

Bookmarks

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump



All times are GMT +1. The time now is 09:31 PM.

Powered by vBulletin® Version 3.8.6
Copyright ©2000 - 2014, Jelsoft Enterprises Ltd.
FireFox 2+ or Internet Explorer 7+ highly recommended.