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Old December 18 2009, 04:58 PM   #211
Admiral Buzzkill
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Re: Star Ship Polaris

I've backed out of this except for suggestions at this point - my attempts to experiment in 3D with design refinements were not yielding a lot useful. It was at that point that I asked aridas and Vektor to work directly together. I kibitz on what I like and what I don't like so much, and at this point Vektor just comes up with a lot of cool stuff. When he's satisfied and I'm satisfied, I guess we'll figure out who's going to mesh and animate the ship.

One movie director once said that his job got a lot easier once he realized that people working with him were really smart and experienced and that when they asked him to make a choice - say, "red or blue?" for a prop - they'd already eliminated every bad choice, every option that just wouldn't work. His job was just to respond according to his taste.
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Old December 18 2009, 06:00 PM   #212
Vektor
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Re: Star Ship Polaris

I would love to build the model for the Polaris once the design is finalized, but I'm going to have to leave the animation work to someone else. I just don't have the time or the resources to pull that off. Although, I wouldn't mind having a hand in storyboarding the sequences if they haven't been already.
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Old December 18 2009, 06:10 PM   #213
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Re: Star Ship Polaris

That's certainly something we should discuss then, Vektor. Your skills as a modeler are formidable. We'd have to work out issues that you've brought to my attention about conversions between formats, etc.
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Old December 18 2009, 06:19 PM   #214
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Re: Star Ship Polaris

Dennis wrote: View Post
That's certainly something we should discuss then, Vektor. Your skills as a modeler are formidable. We'd have to work out issues that you've brought to my attention about conversions between formats, etc.
the design is not finalized then?
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Old December 18 2009, 06:23 PM   #215
Admiral Buzzkill
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Re: Star Ship Polaris

Not entirely. First things first.
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Old February 1 2010, 08:01 PM   #216
Vektor
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Re: Star Ship Polaris

Now progressing to the 3D stage:










These are, of course, preliminary, with lots of parts and pieces yet to be added and lots of detailing to be done. Much of it is still subject to change but I felt it was time to move beyond the concept sketches, especially since Dennis and his team are starting to look at 3D assets for the effects work.

More to come.
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Old February 1 2010, 09:05 PM   #217
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Re: Star Ship Polaris

I can dig it.
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Old February 1 2010, 09:25 PM   #218
Captain Robert April
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Re: Star Ship Polaris

Could use some windows.
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Old February 1 2010, 09:38 PM   #219
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Re: Star Ship Polaris

Captain Robert April wrote: View Post
Could use some windows.
Yeah, well, those would be among those "details yet to be added" that I mentioned.
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Old February 1 2010, 09:43 PM   #220
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Re: Star Ship Polaris

I love this design, and I'm eager to watch the completed movie!
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Old February 1 2010, 09:47 PM   #221
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Re: Star Ship Polaris

Sweet!
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Old February 2 2010, 05:28 AM   #222
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Re: Star Ship Polaris

It's amazing how much Star Trek sensibilities affect my expectations of spaceship design ... without the windows and other details you mentioned, I keep wondering why you're showing this ship tipped on it's side. Then I see that it's vertically-oriented like Probert's original Romulan ship.

I love it, but the guns (if that's what they are) look a little big to me. I can't wait to see the thing textured-up and animated!
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Old February 2 2010, 05:55 AM   #223
FalTorPan
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Re: Star Ship Polaris

^ Actually, unless things have changed, the Polaris' internal "up" is aligned with its external "forward," and its internal "down" is its external "aftward." If that is still true, than the ship's external notions of up, down, port and starboard are irrelevant with respect to the orientation of the internal forward/backward and leftward/rightward axes.
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Old February 2 2010, 06:01 AM   #224
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Re: Star Ship Polaris

Definitely not like anything else out there, and that's GOOD. Can't wait to see some textures on this bad boy!
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Old February 2 2010, 06:03 AM   #225
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Re: Star Ship Polaris

This is true. The only external cue to "right-side-up" will probably be the markings on the hull. Otherwise "up" for the people on board is toward the nose.
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