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Old November 17 2010, 09:38 PM   #301
Irishman
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Location: Charlotte, NC
Re: Star Ship Polaris

Let the drooling commence......now!
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Old December 3 2010, 12:35 AM   #302
Vektor
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Re: Star Ship Polaris

I was going to post some really big updates on the Polaris this weekend but I went to boot up my workstation at home last night and it crashed on startup. Not sure what's going on yet, maybe some bad memory or a graphics card failure, but it will have to be fixed before I can make any further progress.

In the mean time, I do have a few renderings from last week that I hadn't gotten around to posting yet:








The main thing to see here is the FTL drive system. I detailed all the internal guts for two reasons: First, because some of it is visible around the edges of the sphere even with the access panels closed; second, because the objects surrounding the sphere relate to a specific plot point in the script.

Aside from some texturing updates (all still temporary), the only other features of note are the tail fins on the aft ring. I was just experimenting with some ways to finish off the blunt ends of those ring segments. I kind of like them myself but I can't guarantee they will survive beyond the next round of updates. I am interested in everyones' feedback, though.
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Old December 3 2010, 04:00 PM   #303
Tallguy
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Re: Star Ship Polaris

Damn it. I look at your stuff and say "Ok, I see what he did there. That's pretty simple." But then when I try to go do it? HOURS and HOURS and HOURS.

Very elegant. Nice job.
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Old December 3 2010, 05:31 PM   #304
Vektor
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Re: Star Ship Polaris

Well, more often than not, I put hours and hours into it myself, though I am getting better, I think. For as long as I've been using 3ds Max, it amazes me how many new and faster/better techniques there are to accomplishing all sorts of things. I also can't overstate the value of planning such things out in advance, doing some sketches on paper, etc. I did both a cross-section and a perspective view of that FTL drive assembly just doodled out on a notepad and it saved me tons of time figuring out how the build the parts so they fit together properly.
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Old December 3 2010, 08:20 PM   #305
erifah
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Re: Star Ship Polaris

Vektor wrote: View Post
... Not sure what's going on yet, maybe some bad memory...
Flashbacks caused by doing too much LDS?
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Old December 3 2010, 08:22 PM   #306
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Re: Star Ship Polaris

Tallguy wrote: View Post
Damn it. I look at your stuff and say "Ok, I see what he did there. That's pretty simple." But then when I try to go do it? HOURS and HOURS and HOURS.
Doesn't it just make you want to beeyatch-slap him, and then go into your room and pout?

I know I do.
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Old December 3 2010, 09:02 PM   #307
Vektor
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Re: Star Ship Polaris

So, anyone have any thoughts on the tail fins?
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Old December 3 2010, 09:12 PM   #308
sojourner
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Re: Star Ship Polaris

^They look too squared off compared to the lines on the rest of the ship.
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Old December 3 2010, 09:29 PM   #309
Vektor
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Re: Star Ship Polaris

Well, bear in mind the current objects are just simple placeholders, kinda like the main engines still are as well, but they give a sense of what it might look like.
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Old December 3 2010, 10:02 PM   #310
erifah
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Re: Star Ship Polaris

Vektor wrote: View Post

.
You know, with a few necessary changes, I could easily see this as going where we normally see a deflector dish & housing on the secondary hull of a conventional Star Trek starship.
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Old December 3 2010, 10:10 PM   #311
Herkimer Jitty
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Re: Star Ship Polaris

I'm not quite sure about the tailfins. They feel like the ol' "slap airplane bits on spaceships that never enter the atmosphere" idea, and kind of look akward viewed from the front.

They look very cool from the back, though.
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Old December 4 2010, 10:26 AM   #312
Warped9
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Re: Star Ship Polaris

Dennis wrote: View Post


GOD DAMMIT, HOW DID I MISS THIS THREAD??? Awesome!

I will say that I prefer the original approach somewhat better rather than the vertical orientation. And I could quibble with some of the later, more recent details. But THIS is exactly the kind of thinking that should have been going on in ENT.
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Old December 4 2010, 06:00 PM   #313
Albertese
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Re: Star Ship Polaris

Herkimer Jitty wrote: View Post
I'm not quite sure about the tailfins. They feel like the ol' "slap airplane bits on spaceships that never enter the atmosphere" idea, and kind of look akward viewed from the front.

They look very cool from the back, though.
I dunno. I think the fins are cool. And what's more there could be a technical reason to have them. Most sci-fi ships totally laugh in the face of the laws of thermodynamics. These fins could be something related to the ship's heat dissipation system. Contrary to popular belief, hard vacuum is a wonderful insulator. A ship like this, that is continually producing power would necessarily also be producing a bunch of heat, and external radiators are pretty much the only way to dump it out of the ship to avoid baking the crew to a nice golden crisp.

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Old December 4 2010, 06:58 PM   #314
AstroSmurf
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Re: Star Ship Polaris

I am really digging the detailing around the FTL drive "bubbles". With the flaps open, the structure reminds me of a Serenity but with a clean 1960's scifi spin to it. Awesome work.

But on the other hand... and I hate to say this... I don't like the new fins. To me they disrupt the natural "flow" of the engine cowling and make the sides of the craft to visually "busy". I also think the sharp angles don't fit well with the curves featured everywhere else. But if you are intent on keeping the fins maybe you could move the angle from 45 to 90 degrees so the two fins are parallel with each other. I would also suggest shortening them a bit. That may give you the look you are after while keeping things more uniform.
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Old December 4 2010, 07:41 PM   #315
Vektor
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Re: Star Ship Polaris

Albertese wrote: View Post
I dunno. I think the fins are cool. And what's more there could be a technical reason to have them. Most sci-fi ships totally laugh in the face of the laws of thermodynamics. These fins could be something related to the ship's heat dissipation system. Contrary to popular belief, hard vacuum is a wonderful insulator. A ship like this, that is continually producing power would necessarily also be producing a bunch of heat, and external radiators are pretty much the only way to dump it out of the ship to avoid baking the crew to a nice golden crisp.
Dennis and I have talked about the "sails" functioning as heat dissipators in addition to being part of the FTL drive system. He wanted to see them in an open--or partially open--position more often than just when the ship jumps through hyperspace. I think the current plan is to have them closed when the ship is in combat or traveling at high sublight speed, partially open when the ship is coasting or in orbit, and fully open when the ship goes FTL. Heat dissipation might be a good rationale for that.

As for the fins, I like they way they make the gaps in the aft ring look a little more purposeful rather than like someone took a hacksaw to them, but I don't like the way they add to the general clutter and complexity and shapes jutting out all over the place.

I'm actually struggling with the ring itself and have been for a long time. It looks pretty cool from the front or the back but seems to clash with the flow of the ship's lines from most other angles. I'm giving serious thought to a couple of different alternatives, including one that would relocate the big cannons on either side of the bow. Stay tuned on that one.

SantaSmurf wrote: View Post
But on the other hand... and I hate to say this... I don't like the new fins. To me they disrupt the natural "flow" of the engine cowling and make the sides of the craft to visually "busy". I also think the sharp angles don't fit well with the curves featured everywhere else. But if you are intent on keeping the fins maybe you could move the angle from 45 to 90 degrees so the two fins are parallel with each other. I would also suggest shortening them a bit. That may give you the look you are after while keeping things more uniform.
Funny you suggest that. The original plan for those fins was to have them all horizontal like the wings of a bi-plane. I only did the 45 degree angles on a whim and was sufficiently struck by them that I decided to leave them that way for the time being.

Horizontal fins are still an option, but a lot depends on whether or not I decide to keep the whole aft ring the way it is or do something a bit different.
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