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#166 | |
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Rear Admiral
Location: UK
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Re: Logos, logos and some more logos...
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![]() As far as the CG goes, yeah the early stuff is very ropey but it comes in leaps and bounds over time. So much so that by the end of the 3rd or 4th season Star Trek had poached their people and made the switch from models to CG. It might be worth keeping in mind that the early early stuff was all rendered on a bunch of old Amigas. If I remember it right, the idea at the time was that they could either spend x-amount on one or two really powerful (circa 1994) machines or on a bunch of not so powerful, but can collectively whack out more footage at a time. If you really want to see some (more or less) up to date CG have a look at this little clip. Mind you, youtube's resolution doesn't do it much justice. Still however cheep it might have looked, B5's real strength was in it's characters and story, something Trek had increasing problems with, no matter how pretty it looked. |
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#167 |
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Commodore
Location: Central Scotland
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Re: Logos, logos and some more logos...
My friends were rabid B5 fans but the stories just didn't grab me for some reason, and they chinned me mercilessly for preferring old fashioned Trek with it's seperate episodes. Thing is, it didn't really matter if you missed an episode or two, but it could matter a lot with B5 and you couldn't be bothered getting back into it. The terrible acting in the first series also did it no favours, but to be fair they did ditch Commander Plywood fairly smartly for someone who had more than one expression. I also had an issue with JMS and his writing. He really seemed to be making it up as he went along, yet always tried to maintain he was creating a huge story arc. Garbage, as he had no idea how long the show might last, and like Lost it took off unexpectedly and he was scrabbling to make crap up. It was more soap opera than serial, which did not endear it to me. What can I say, it just never got me interested.
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Come to www.kennyscrap.com for all your crummy 3D model needs. |
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#168 |
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Vice Admiral
Location: In selfless service to fandom, on the road to becoming a Star Trek trivia god...
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Re: Logos, logos and some more logos...
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#169 | |
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Rear Admiral
Location: UK
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Re: Logos, logos and some more logos...
From an acting standpoint, I think the worst offenders were usually the guest characters ('By Any Means Necessary' & 'Legacies' spring to mind) plus as I recall they had at least one director in season one that they had to sack for some reason or another, so that can't have helped. As far as the "pre-planned arc" goes, I think there's a lot of innocent misconception surrounding that. Mostly down to what degree things were plotted out in advance and how flexible it was. JMS did say that he intentionally wrote in several trap-doors and loop-holes that allowed almost any character to be dropped or replaced, with their arc moved over to someone else if real world circumstances dictated. Something that was done on quite a few occasions, not just with Sinclair but Lyta, Talia, Nakashima from the pilot, Draal, Na'Toth & her predecessor...others. Plus of course there was the point where it looked as if the forth season would be the last one, which resulted in a little compression get get things tied up, followed by the 11th hour save by TNT and the somewhat spread out fifth season. It certainly wasn't as tightly plotted as some fans like to claim, but he certainly wasn't making it all up as he went along. There was defiantly some slight of hand involved in making certain elements gel together in ways other than they were intended, but not that often. I think the basic essence of the story remained what JMS had intended from the onset but some pieces did get shuffled about a bit and as far as I can tell he's been pretty open about that fact. I think part of the problem stems from the aforementioned rabid fans defending their favourite show just a little too much. Still, I can certainly appreciate that it's not to everyone's taste, but just have a look at the other threads on here tagged "Babylon 5" and see just how many people are watching it now for the first time and getting hooked. I think if you're willing to give it the benefit of the doubt it'll grow on you. Like the new site BTW, I'd forgotten how many of those things I'd done the image maps for! Thanks for that. I'm getting the same reports from Flare too so it much be a cache thing. Buggered if I know where it's hiding though, I've cleared it a dozen times ran searches for manual deletions, disabled, bypassed and refreshed the cache with no effect and for some odd reason, my laptop is having the same problem. Perhaps it has something to do with my wiki login, but I can't see how that would work! |
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#170 | |
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Commodore
Location: Central Scotland
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Re: Logos, logos and some more logos...
I still cant draw a line in photoshop for toffee. I'm uploading a fair few models to my 'spares & repairs' section purely because I cant be arsed to try and detail them with image maps.
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Come to www.kennyscrap.com for all your crummy 3D model needs. |
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#171 |
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Rear Admiral
Location: UK
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Re: Logos, logos and some more logos...
![]() For the record, I can't deal with photoshop either. A few months back I had to help my brother out with a logo for a client (he was working at a sign maker at the time) and it took me an hour to do in photoshop what it'd take me 2mins to do in PSP. Something about Adobe that just feels clumsy, I have no idea how it managed to become the industry standard. |
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#172 |
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Commodore
Location: Central Scotland
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Re: Logos, logos and some more logos...
__________________
Come to www.kennyscrap.com for all your crummy 3D model needs. |
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#173 | |
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Cadet
Location: Ottawa, Canada's capital
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Re: Logos, logos and some more logos...
CFN, O |
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