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Old October 13 2007, 04:02 AM   #31
Ziz
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Re: The Art of Star Trek: Reanimated - The Sequel

Damn. Why do I get the feeling that's what yeomans are going to look like in ST XI? Hollywood, and all.

That aside, one tweak you might want to make to the Bridge is to lower the bottom ledge of the viewscreen, and re-size the screen appropriately. It's a little too "letterbox". The original was more "pan & scan".
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Old October 13 2007, 04:19 AM   #32
Ptrope
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Re: The Art of Star Trek: Reanimated - The Sequel

You know, you may be right there, Ziz! The screen was one element I haven't really modified from SeanR's model, and I was caught between liking it "widescreen[/i] and wondering how it was done without throwing off the other bridge elements; it never even occurred to me that the bottom edge was too high! Damn! I really wanted to make that little tweak, but I guess, this time, I'll go for making it more accurate, instead . (And, Professor Moriarty, it was actually your "Doomsday Machine" clip of Kirk walking in front of the screen that opened my eyes just now!)

BTW, Professor, thanks for the compliment! Even though I've done a lot of work to it, I had a really good starting place
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Old October 13 2007, 01:40 PM   #33
Kail
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Re: The Art of Star Trek: Reanimated - The Sequel

Wow! I want more pictures of the yeoman! Close up and personal!

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Old October 13 2007, 06:47 PM   #34
Capt_Jason
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Re: The Art of Star Trek: Reanimated - The Sequel

My only gripe with this young lady is...shouldn't she be wearing nude rather than coffee?
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Old October 13 2007, 10:21 PM   #35
Griffworks
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Re: The Art of Star Trek: Reanimated - The Sequel

Ziz said:
Damn. Why do I get the feeling that's what yeomans are going to look like in ST XI? Hollywood, and all.

That aside, one tweak you might want to make to the Bridge is to lower the bottom ledge of the viewscreen, and re-size the screen appropriately. It's a little too "letterbox". The original was more "pan & scan".
If anyone here should know the bridges, it's Ziz. How long you been working on that ultimate bridge again, John? At least five years, right? If anyone knows his stuff about the bridge it's you.
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Old October 14 2007, 03:42 AM   #36
Ptrope
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Re: The Art of Star Trek: Reanimated - The Sequel

Capt_Jason said:
My only gripe with this young lady is...shouldn't she be wearing nude rather than coffee?
Fashion tips?

Hey, maybe I'm just used to seeing Uhura's legs so much . Wait'll you see my tunic/skirt alternate uniform

EDIT: Actually, as I'm now watching "Dagger of the Mind," Helen Nöel has rather dark hose, along with an equally-tight and even more revealing uniform. Trek was always pretty risqué with its women :thumbsup:
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Old October 14 2007, 03:53 AM   #37
Capt_Jason
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Re: The Art of Star Trek: Reanimated - The Sequel

Ptrope said:
Capt_Jason said:
My only gripe with this young lady is...shouldn't she be wearing nude rather than coffee?
Fashion tips?

Hey, maybe I'm just used to seeing Uhura's legs so much . Wait'll you see my tunic/skirt alternate uniform
Aye sir! I am most humbly offering you some legware tips!

A visual aid:



Here, Commander Jo Harris models her striking Star Fleet Science blue mini-dress.

An alternate skirt/tunic? This should be interesting. . .
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Old October 14 2007, 01:57 PM   #38
Kail
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Re: The Art of Star Trek: Reanimated - The Sequel

Capt_Jason said:
My only gripe with this young lady is...shouldn't she be wearing nude rather than coffee?
I believe this is a typo. It should read "Shouldn't she be nude, drinking coffee"

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Old October 14 2007, 06:15 PM   #39
Capt_Jason
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Re: The Art of Star Trek: Reanimated - The Sequel

No sir! I object most strenuously to that interjection! Bare legs, whether they be robed or no, are BORING!
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Old October 14 2007, 08:06 PM   #40
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Re: The Art of Star Trek: Reanimated - The Sequel

Kail said:
I believe this is a typo. It should read "Shouldn't she be nude, drinking coffee"


Really! I always had you down as too much of a family man to be making comments like that!
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Old October 15 2007, 12:10 AM   #41
Kail
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Re: The Art of Star Trek: Reanimated - The Sequel

WillsBabe said:
Kail said:
I believe this is a typo. It should read "Shouldn't she be nude, drinking coffee"


Really! I always had you down as too much of a family man to be making comments like that!
It was a joke! Besides, I got married, not buried!
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Old October 16 2007, 04:39 PM   #42
USS Jack Riley
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Re: The Art of Star Trek: Reanimated - The Sequel

It must have been very cold on the bridge when that yeoman was imaged.
It is very cold in spaaacccceeeee.....


Lookin' good P'trope!!
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Old October 17 2007, 02:52 AM   #43
JJohnson
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Location: Jacksonville, FL
Re: The Art of Star Trek: Reanimated - The Sequel

I don't know if it's a trick of the curvature of the bridge, but the engineering and communications stations look as if they slope downward towards the turbolift, and the lights under the viewscreen have a slight angle to them (perhaps just the resolution is affecting how I see it?).

Aside from that, excellent progress, and more yeomen like the one in red!!

James
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Old October 17 2007, 03:25 AM   #44
Ptrope
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Re: The Art of Star Trek: Reanimated - The Sequel

^^

Actually, it's a trick of the camera - the virtual lens was pretty short, in order to get as wide a shot as I did, so it has a bit of fish-eye to it. As for the lights, the panel they're on is angled, so ...

Thanks for the encouraging comments, folks - I'll have an updated shot of the enlarged screen soon.
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Old October 17 2007, 05:02 AM   #45
Ziz
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Re: The Art of Star Trek: Reanimated - The Sequel

Ptrope said:
You know, you may be right there, Ziz! The screen was one element I haven't really modified from SeanR's model, and I was caught between liking it "widescreen[/i] and wondering how it was done without throwing off the other bridge elements; it never even occurred to me that the bottom edge was too high! Damn! I really wanted to make that little tweak, but I guess, this time, I'll go for making it more accurate, instead .
Now that I look at it some more, the top is too low also. The angle section above the screen should go to the top edge of the walls with the panels and red alert lights on them. The angle is correct, just move the whole structure up, the same way you need to move the lower one down.

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