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#196 |
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Commander
Location: USA or the holodeck
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Re: The Art of Star Trek: Reanimated - The Sequel
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#197 |
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Fleet Captain
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Re: The Art of Star Trek: Reanimated - The Sequel
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#198 |
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Vice Admiral
Location: NJ, USA
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Re: The Art of Star Trek: Reanimated - The Sequel
__________________
“Most people do not listen with the intent to understand; they listen with the intent to reply.”—Stephen R. Covey |
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#199 |
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Commander
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Re: The Art of Star Trek: Reanimated - The Sequel
![]() deg |
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#200 |
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Agitator
Location: USA
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Re: The Art of Star Trek: Reanimated - The Sequel
(all I need to do is quit my job and devote myself 100% to something I've made maybe $400 at over the past 6 years ... ).BTW, I'd love to see your Enterprise in any eventual video - it's a perfect conceptual fit with my approach of this being a 4th season of TOS (albeit a completely CGI one), with a bigger budget that allowed them to improve the sets, props & VFX.
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Star Trek: Reanimated - it's more than just a cartoon! |
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#201 |
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Fleet Captain
Location: Georgia, USA
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Re: Star Trek: Reanimated - The Sequel
![]() That light within the chamber even casts a shadow from the grille upon the deck. Better? ![]() Sincerely, Bill
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Tempt the Hand of Fate and it'll give you the "finger"! Freighter Tails: the Misadventures of Mzzkiti |
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#202 |
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Lieutenant
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Re: The Art of Star Trek: Reanimated - The Sequel
Guy |
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#203 |
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Fleet Captain
Location: Georgia, USA
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Re: The Art of Star Trek: Reanimated - The Sequel
And to be fair, JT8 did have a valid point about the earlier render. I did use ambient occlusion to darken the corners and crevices, but otherwise the overall lighting was rather bland. Sincerely, Bill
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Tempt the Hand of Fate and it'll give you the "finger"! Freighter Tails: the Misadventures of Mzzkiti |
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#204 |
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Lieutenant
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Re: The Art of Star Trek: Reanimated - The Sequel
I'm terrible with lighting, but I liked the darker feel. Guy |
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#205 | |
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Commodore
Location: New York City
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Re: Star Trek: Reanimated - The Sequel
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#206 |
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Captain
Location: BK613
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Re: The Art of Star Trek: Reanimated - The Sequel
What happened to this project BTW?
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------------------- "The single biggest problem with communication is the illusion that it has taken place." - George Bernard Shaw |
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#207 | |
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Commodore
Location: Ga.
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Re: The Art of Star Trek: Reanimated - The Sequel
__________________
Star Trek: The Animated Series http://startrekanimated.com I'm very selective about the reality I accept. |
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#208 |
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Fleet Captain
Location: Georgia, USA
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Re: The Art of Star Trek: Reanimated - The Sequel
In vague summary, since that modeling, he's suffered a couple of disk failures and more recently software/project/hardware compatibility issues (something about having to roll back to an earlier release of LightWave). This also affected his Pike era/TMP "fusion" bridge and his "steampunk" interpretation. Sincerely, Bill
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Tempt the Hand of Fate and it'll give you the "finger"! Freighter Tails: the Misadventures of Mzzkiti |
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#209 |
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Fleet Captain
Location: Ontario, Canada
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Re: The Art of Star Trek: Reanimated - The Sequel
__________________
http://patrickivan.wordpress.com/page/2/ "Perception isn't Reality. Perception is our interpretation of Reality. And Reality remains, despite perception." Me |
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#210 |
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Agitator
Location: USA
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Re: The Art of Star Trek: Reanimated - The Sequel
![]() ![]() A closer view of the 'emergency intermix control console' at the end of the upper catwalk, complete with controls and displays in place: ![]() And one of the WIP images of the Elysian council chamber, updated a bit ... :
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Star Trek: Reanimated - it's more than just a cartoon! |
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(all I need to do is quit my job and devote myself 100% to something I've made maybe $400 at over the past 6 years ...
).












