RSS iconTwitter iconFacebook icon

The Trek BBS title image

The Trek BBS statistics

Threads: 137,887
Posts: 5,329,906
Members: 24,557
Currently online: 439
Newest member: Mgroup Video

TrekToday headlines

Retro Review: Inquisition
By: Michelle on Jul 12

Cubify Star Trek 3DMe Mini Figurines
By: T'Bonz on Jul 11

Latest Official Starships Collection Ships
By: T'Bonz on Jul 10

Seven of Nine Bobble Head
By: T'Bonz on Jul 9

Pegg The Prankster
By: T'Bonz on Jul 9

More Trek Stars Join Unbelievable!!!!!
By: T'Bonz on Jul 8

Star Trek #35 Preview
By: T'Bonz on Jul 8

New ThinkGeek Trek Apparel
By: T'Bonz on Jul 7

Star Trek Movie Prop Auction
By: T'Bonz on Jul 7

Drexler: NX Engineering Room Construction
By: T'Bonz on Jul 7


Welcome! The Trek BBS is the number one place to chat about Star Trek with like-minded fans. Please login to see our full range of forums as well as the ability to send and receive private messages, track your favourite topics and of course join in the discussions.

If you are a new visitor, join us for free. If you are an existing member please login below. Note: for members who joined under our old messageboard system, please login with your display name not your login name.


Go Back   The Trek BBS > Star Trek Fandom > Fan Art

Fan Art Post your Trek fan art here, including hobby models and collectibles.

Reply
 
Thread Tools
Old June 25 2013, 04:40 AM   #1291
Kaiser
Rear Admiral
 
Kaiser's Avatar
 
Location: Boyertown, PA as of July 2011
Send a message via Windows Live Messenger to Kaiser Send a message via Yahoo to Kaiser
Re: USS Grandeur - One... More... Time!

You and everyone on the Team is Welcome
__________________
https://www.facebook.com/groups/112860258811333/ For all your Sci-fi ship model and mini goodness 3DS Friend code: 0731-4800-6817
Kaiser is offline   Reply With Quote
Old June 25 2013, 06:39 AM   #1292
Tiberius
Commodore
 
Re: USS Grandeur - One... More... Time!

Ghostface1701 wrote: View Post
Lee Enfield wrote: View Post
Understood! But it still has something to do with an interacting sample cache of your irradiance map being to low in resolution to meet your needs. I usually call that artifact a light leak, wether its dark or light...
I feel like I just walked into a Voyager episode, which just said [TECH] in the original draft
I can see it now.

JANEWAY
But Mister Tuvok, we need to find out what's causing this problem. Mister Enfield, have your investigations revealed anything useful? We know our original hypothesis didn't work out.

ENFIELD
Understood! But it still has something to do with [TECH] to meet your needs.
Tiberius is offline   Reply With Quote
Old June 25 2013, 03:46 PM   #1293
Savage Dragon
TheSeeker
 
Savage Dragon's Avatar
 
Location: New York, NY
Re: USS Grandeur - One... More... Time!

CaptainRoop wrote: View Post
The Grandeur Bridge Walk Thru if you will.
http://www.youtube.com/watch?v=bpNCrNWFrgA
Very nice! Had you considered having a transporter room right off the bridge?
Savage Dragon is offline   Reply With Quote
Old June 25 2013, 04:42 PM   #1294
Lee Enfield
Lieutenant
 
Lee Enfield's Avatar
 
Location: Germany
Re: USS Grandeur - One... More... Time!

Tiberius wrote: View Post
Ghostface1701 wrote: View Post
Lee Enfield wrote: View Post
Understood! But it still has something to do with an interacting sample cache of your irradiance map being to low in resolution to meet your needs. I usually call that artifact a light leak, wether its dark or light...
I feel like I just walked into a Voyager episode, which just said [TECH] in the original draft
I can see it now.

JANEWAY
But Mister Tuvok, we need to find out what's causing this problem. Mister Enfield, have your investigations revealed anything useful? We know our original hypothesis didn't work out.

ENFIELD
Understood! But it still has something to do with [TECH] to meet your needs.


Though, I somehow immediately go into a LaForge impersonation, when I read my sentence.


LAFORGE
Using these amount of energy on the integrity field would effect the measurments of our counter reaction. Thats why it won't work!

LEAH BRAHMS
But we will have to output these amounts of energies to counteract the resisting forces!

LAFORGE
Understood! But it still has something to do with an interacting sample cache of your irradiance map being to low in resolution to meet your needs.
Lee Enfield is offline   Reply With Quote
Old June 25 2013, 09:21 PM   #1295
CaptainRoop
Lieutenant
 
CaptainRoop's Avatar
 
Re: USS Grandeur - One... More... Time!

TheSeeker wrote: View Post
CaptainRoop wrote: View Post
The Grandeur Bridge Walk Thru if you will.
http://www.youtube.com/watch?v=bpNCrNWFrgA
Very nice! Had you considered having a transporter room right off the bridge?
We have a transporter room on Deck 2 along with a small armory and other little things.
__________________
Captain USS Grandeur
Check out our website at:
www.starshipgrandeur.org
CaptainRoop is offline   Reply With Quote
Old June 25 2013, 10:09 PM   #1296
Finn
Vice Admiral
 
Finn's Avatar
 
Location: In the MetroWest
Re: USS Grandeur - One... More... Time!

CaptainRoop wrote: View Post
The Grandeur Bridge Walk Thru if you will.
http://www.youtube.com/watch?v=bpNCrNWFrgA

Awesome. Thanks. I'd love to see Vektor's take on this

Love the island behind the Captain's chair. Great for quick discussions in a crunch when they can't just go off to the conference room.
Finn is offline   Reply With Quote
Old June 25 2013, 11:28 PM   #1297
sojourner
Vice Admiral
 
sojourner's Avatar
 
Location: I'm at WKRP
Re: USS Grandeur - One... More... Time!

^That's a pretty polished looking bridge, not sure what Vektor would need to add.
__________________
Baby, you and me were never meant to be, just maybe think of me once in a while...
sojourner is online now   Reply With Quote
Old June 25 2013, 11:38 PM   #1298
Finn
Vice Admiral
 
Finn's Avatar
 
Location: In the MetroWest
Re: USS Grandeur - One... More... Time!

His signature? There's always room for new ideas or improvement. Always
Finn is offline   Reply With Quote
Old June 25 2013, 11:54 PM   #1299
Vektor
Rear Admiral
 
Vektor's Avatar
 
Location: Spokane, WA, USA
Re: USS Grandeur - One... More... Time!

I'm leaving the interiors to the very capable hands of others on the project. Mine are more than full with the exterior, thank you very much.
__________________
www.vektorvisual.com
Vektor is offline   Reply With Quote
Old June 25 2013, 11:56 PM   #1300
CaptainRoop
Lieutenant
 
CaptainRoop's Avatar
 
Re: USS Grandeur - One... More... Time!

Finn wrote: View Post
CaptainRoop wrote: View Post
The Grandeur Bridge Walk Thru if you will.
http://www.youtube.com/watch?v=bpNCrNWFrgA

Awesome. Thanks. I'd love to see Vektor's take on this

Love the island behind the Captain's chair. Great for quick discussions in a crunch when they can't just go off to the conference room.
Besides the OPS station which is directly behind the Captain's Chair, the station in front of that is known as our TACcom station. It draws input from what is received from the Tactical Station and Communications Station. It can actually recess into the floor if need be for a completely open walk way there. But of course for bridge beauty shots of all the stations it normally remains up.
__________________
Captain USS Grandeur
Check out our website at:
www.starshipgrandeur.org

Last edited by CaptainRoop; June 26 2013 at 12:06 AM.
CaptainRoop is offline   Reply With Quote
Old June 26 2013, 12:04 AM   #1301
CaptainRoop
Lieutenant
 
CaptainRoop's Avatar
 
Re: USS Grandeur - One... More... Time!

sojourner wrote: View Post
^That's a pretty polished looking bridge, not sure what Vektor would need to add.
While Vektor's input is always welcome on any of Grandeur's interior rooms, we have others that bring Grandeur's interiors to life. There was approximately 5 others from the very start on the Grandeur Bridge to its full completion up and including the bridge walk thru. As of late we have one main guy doing most of the Grandeur interiors and he is doing a fantastic job. Thanks to all that love the bridge.
__________________
Captain USS Grandeur
Check out our website at:
www.starshipgrandeur.org
CaptainRoop is offline   Reply With Quote
Old June 26 2013, 07:54 PM   #1302
JES
Captain
 
Location: Ocoee, Florida
Re: USS Grandeur - One... More... Time!

Every time I see more and more of the Avalon class, I just can't help but admire her. It is the exact same feeling I get when ever I look at the Sovereign class.

Vector, you are one talented dude, and that is saying a lot. The Grandeur is a great indication that you could stand up there with the likes of Eaves, Sternbach, and Probert, or that Industrial Magic should really consider hiring you should you ever apply for the job.
JES is offline   Reply With Quote
Old June 27 2013, 08:49 PM   #1303
Squiggy
LORD SHIT SUPREME
 
Squiggy's Avatar
 
Location: Not on your life, my Hindu friend.
View Squiggy's Twitter Profile Send a message via ICQ to Squiggy
Re: USS Grandeur - One... More... Time!

Vektor wrote: View Post
Lee Enfield wrote: View Post
That's called a "light leak". Indirect light has to be calculated in samples. And they get blurred together in the calculation. Sometimes the settings (which get defined by the artist or rendering tehnician/artist, if you have a team) don't meet the requirements of the geometry/light/material setup. But since one frame with proper settings can take up to hours, people tend to ignore little light leaks, beause its more economical for showcasing work in progress.
Technically it's more of a final gathering artifact than a light leak, per se. I'm using an HDRI environment map on an inverted sphere surrounding the model to provide all of the lighting. When used by itself, this method often produces such artifacts, especially near the "terminator" between light and shadow along rounded edges or curved surfaces. Blurring the HDRI image sometimes helps, or adding another light source to "trick" the final render algorithm into smoothing out the artifacts.

Bottom line, though, is that it wasn't worth trying to fix for a WIP image.
Like blowing up a balloon!
__________________
ENOUGH OF THIS TURGID BASH WANKERY!
Squiggy is online now   Reply With Quote
Old June 28 2013, 01:02 AM   #1304
sojourner
Vice Admiral
 
sojourner's Avatar
 
Location: I'm at WKRP
Re: USS Grandeur - One... More... Time!

^Yes Geordi! Exactly!
__________________
Baby, you and me were never meant to be, just maybe think of me once in a while...
sojourner is online now   Reply With Quote
Old June 28 2013, 01:55 AM   #1305
Venardhi
Vice Admiral
 
Venardhi's Avatar
 
Location: Constant transit
Send a message via AIM to Venardhi Send a message via Windows Live Messenger to Venardhi
Re: USS Grandeur - One... More... Time!

Squiggy wrote: View Post
Like blowing up a balloon!
And then something bad happens!
__________________
"There is no reason why good cannot triumph as often as evil. The triumph of anything is a matter of organization. If there are such things as angels, I hope that they are organized along the lines of the Maffia." - Winston Niles Rumfoord.
Venardhi is offline   Reply With Quote
Reply

Bookmarks

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump



All times are GMT +1. The time now is 06:28 AM.

Powered by vBulletin® Version 3.8.6
Copyright ©2000 - 2014, Jelsoft Enterprises Ltd.
FireFox 2+ or Internet Explorer 7+ highly recommended.