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#61 |
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Rear Admiral
Location: Spokane, WA, USA
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Re: USS Grandeur - One... More... Time!
What about Jeffries tubes, you ask? Well, I never have understood why you would need half a meter or more of crawlspace between every square inch of every deck. Certainly there are Jeffries tubes and crawlspaces but only where they are needed. I figure any special areas that require more than 9' of head-height would simply expand to 2 decks tall. Using 3.5 meters, the ship is currently exactly 25 decks tall.
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www.vektorvisual.com |
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#62 |
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Rear Admiral
Location: Austin, Texas
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Re: USS Grandeur - One... More... Time!
I really appreciate the fact that you seem to be thinking this through. Your inter-deck stuff is similar to what I've been doing. I have a ~.65m inter-deck space, typically (see my WIP thread if you want to know the specifics). However, I do have a few locations in the ship with sub-standard deck heights (basically at the primary and at the secondary hulls in the general vincinity of the interface), and I will have "crawlspaces" in those areas. I'm only going to call the engine-area crawlspaces "jeffries tubes" however. A side note... if you look at the refit 1701, there's an entire ring of sub-deck-height space on the underside of the primary hull. This isn't a "jeffries tube" either... but it is a technical space. I always found it odd that TNG-and-later-era Trek showed the massive tunnels going through the entire ship. This never really made much sense to me... why not just have the stuff right there in corridors (behind access panels, or under floor panels, or whatever?). With a <1m inter-deck space, this would be easy enough. Anyone have thoughts on why (other than to reuse a claustraphobic setpiece) they had these funky little crawlspaces everyplace? Has anyone ever tried to lay out the "jeffries tube" network inside of the Enterprise-D or the Voyager? I doubt that there'd really even be space for them... but it did make for some interesting technobabblish storylines! |
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#63 |
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Rear Admiral
Location: Spokane, WA, USA
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Re: USS Grandeur - One... More... Time!
![]() That's gonna be all for today.
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www.vektorvisual.com |
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#64 |
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Fleet Captain
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Re: USS Grandeur - One... More... Time!
Wow. This design just goes to show that the neck didn't have to be done away with. This ship is elegant, majestic, and graceful. Everything a ship called Enterprise has come to be known to possess. Oh well... Anyway, you remain The Man... The Batman |
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#65 | |
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Fleet Captain
Location: Vancouver, BC, Canada
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Re: USS Grandeur - One... More... Time!
I'd say that they may even semi-officialy be there as an alternate route. They need not go everywhere, but they do seem to connect criticle areas of the ship. |
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#66 |
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Rear Admiral
Location: Spokane, WA, USA
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Re: USS Grandeur - One... More... Time!
![]() ![]() For those who are paying attention, you may notice that I flattened the secondary hull by one deck. I thought it looked better that way, especially the front view. I also detailed most of the area surrounding the docking bay hood in the top view. This is where all that saucer separation stuff comes into play. I think it will actually work this time, but I'll have to build the test model before I'll know for sure. Anybody have any comments or suggestions on the major proportions or any of the details thus far?
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www.vektorvisual.com |
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#67 |
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Vice Admiral
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Re: USS Grandeur - One... More... Time!
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#68 | |
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Fleet Captain
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Re: USS Grandeur - One... More... Time!
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#69 |
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Rear Admiral
Location: Spokane, WA, USA
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Re: USS Grandeur - One... More... Time!
![]() In case you're wondering, there are 62 escape pods. I figure that's enough relative to the Sovereign's 100 or so considering this is a smaller ship with a smaller crew. Besides which I couldn't figure a way to squeeze any more on there without it looking cluttered. I went ahead and did a few gridlines, though they're mainly just for reference at this point. I'm still counting on you, Commander, to add the finer details when the time comes. Now is a good time for all of you to let me know anything you absolutely love or absolutely can't stand.
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www.vektorvisual.com |
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#70 | |
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Rear Admiral
Location: Austin, Texas
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Re: USS Grandeur - One... More... Time!
If so, you'd be able to evacuate 186 people with that many pods. Of course, you also have some shuttlecraft... with four shuttles, about ten people per shuttle... we'll say that's another 40 peole, or 226 evacuees. So, I'm curious what the complement of the ship actually is? It is definitely a smaller ship than Sovereign... and we know that Sovereign lacks enough pods to handle the entire crew... On the other hand, even though these are the "pseudo-hex" shaped pods, maybe they're five-person pods, or something like that? (Or maybe only the women and children get to evacuate???) I'm letting my detail-oriented side show.... I know. But I really enjoy seeing an actual, well-thought-out design. |
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#71 |
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Rear Admiral
Location: Spokane, WA, USA
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Re: USS Grandeur - One... More... Time!
These pods are actually about 18 feet in diameter, so I would think you aught to be able to squeeze at least four in there. I'm guessing there should be enough pods to evacuate between 500 and 600 crewmembers when all is said and done.
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www.vektorvisual.com |
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#72 | |
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Rear Admiral
Location: Austin, Texas
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Re: USS Grandeur - One... More... Time!
So you could cut the number down by a few where necessary and you'd easily hit your evacuee numbers. Sounds good to me! |
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#73 |
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Commander
Location: seduced by The Coolness in Phineas & Ferb's backyard
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Re: USS Grandeur - One... More... Time!
__________________
Damn the resonance cannons, full speed ahead! |
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#74 |
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Lieutenant
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Re: USS Grandeur - One... More... Time!
Thank You for your hard work and persistence hanging in all this time to complete her. The sketches are great, and will help for the Tech Manual, when the time comes. |
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#75 |
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Rear Admiral
Location: Spokane, WA, USA
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Re: USS Grandeur - One... More... Time!
![]() ![]() I'm hoping to finish off the secondary hull by tomorrow.
__________________
www.vektorvisual.com |
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