RSS iconTwitter iconFacebook icon

The Trek BBS title image

The Trek BBS statistics

Threads: 135,672
Posts: 5,212,633
Members: 24,198
Currently online: 625
Newest member: Bradmark


Welcome! The Trek BBS is the number one place to chat about Star Trek with like-minded fans. Please login to see our full range of forums as well as the ability to send and receive private messages, track your favourite topics and of course join in the discussions.

If you are a new visitor, join us for free. If you are an existing member please login below. Note: for members who joined under our old messageboard system, please login with your display name not your login name.


Go Back   The Trek BBS > Star Trek Fandom > Fan Art

Fan Art Post your Trek fan art here, including hobby models and collectibles.

Reply
 
Thread Tools
Old July 8 2007, 08:29 PM   #361
candida
Fleet Captain
 
Re: USS Grandeur - One... More... Time!

Vektor said:
In my own defense,
I don't think you need to defend anything. You've given us the best looking, most exciting ship since 1701-D arrived in 1986 - and some of us can remember what it was like to wait months for Trek news.
candida is offline   Reply With Quote
Old July 9 2007, 03:46 AM   #362
Vektor
Rear Admiral
 
Vektor's Avatar
 
Location: Spokane, WA, USA
Re: USS Grandeur - One... More... Time!

Well, it may not look like much, but here's a tiny bit of progress to show on the old girl.



A lot of stuff has changed here, especially the way the torp launcher housings adjoin the deflector cowling. I have also FINALLY added the pulse cannons on either side of the deflector, and the ring inside the deflector dish has been revamped.

The torp launchers themselves have been totally reworked but I'm not showing the new versions in this rendering. Ditto for a number of other details I want to keep under wraps for the moment.

There will be a bunch more coming in another week or two so stay tuned.
__________________
www.vektorvisual.com
Vektor is offline   Reply With Quote
Old July 9 2007, 04:49 AM   #363
FrontLine
Nekkid Hedonistic Ethical Slut
 
FrontLine's Avatar
 
Location: Killin' Zombies!
Send a message via Windows Live Messenger to FrontLine
Re: USS Grandeur - One... More... Time!

Vektor you may not want this type of pressure but...I feel like a junkie who just got a free sample from their pusher. Man this feels sooo good just to see a little sample. I am still in awe of the amount of physical detail you put into your models. This shot makes me imagine that there is a box sitting some where on some hobby shops shelf waiting for me to buy it and put it together. This is just great. Thanks man. I really appreciate you posting this small tidbit.
__________________
THE orignal naked hedonistic glutton!

Life's journey is not to arrive at the grave safely in a well preserved body, but rather to skid in sideways, totally worn out, shouting "Holy shit, what a ride!"

"Im happier than a tornado in a trailer park" - Tow Mater - Cars
FrontLine is offline   Reply With Quote
Old July 9 2007, 05:23 AM   #364
Professor Moriarty
Vice Admiral
 
Professor Moriarty's Avatar
 
Location: System L-374
View Professor Moriarty's Twitter Profile
Re: USS Grandeur - One... More... Time!

Love the pipe detailing on the pulse cannons.
__________________
My crappy blog
Professor Moriarty is offline   Reply With Quote
Old July 9 2007, 07:45 AM   #365
Mike Farley
Commodore
 
Mike Farley's Avatar
 
Location: Lost Vegas
Re: USS Grandeur - One... More... Time!

Hey thanks for the update. Stellar work as usual.

And just for the record, it's not the lack of new images/work that bugs me...it's random people bumping the thread to say "hey, you got any new pictures". I'm sure you (Vector) will post any images whenever they are ready.
Mike Farley is online now   Reply With Quote
Old July 9 2007, 02:52 PM   #366
USS Jack Riley
Captain
 
Location: Cubicle Hell
Re: USS Grandeur - One... More... Time!

Vektor said:
I have not abandoned this project and have, in fact, done a considerable amount of work on it over the last six months, though my new job and numerous other practical responsibilities have greatly limited the amount of time I have to spend on my "hobby" of 3D modeling.

Vektor - No apologies needed. We all know (or will know if still in school) that work comes first. Gotta pay those bills before play time begins!

Don't let the grousing of some of us (me included) pressure you into putting stuff up before you are ready. Definitely take it as a sign that everyone is enjoying your work, not bugging you everytime you log on to see updates (what you refer to as
faith and interest in my efforts
- which is what it is for me).

Looking forward to updates in the future. Get away from work every now and then to give this lady the attention she deserves. If you ever feel as though we are pressuring you to put stuff up (including me), tell us where to go and how to get there!
__________________
"The beatings will continue until morale improves!"

"Question: How many Imagineers does it take to change a light bulb?
Imagineer's Answer: Does it have to have a light bulb?"
USS Jack Riley is offline   Reply With Quote
Old July 9 2007, 06:03 PM   #367
aridas sofia
Rear Admiral
 
Re: USS Grandeur - One... More... Time!

Vektor said:
Well, it may not look like much, but here's a tiny bit of progress to show on the old girl.



A lot of stuff has changed here, especially the way the torp launcher housings adjoin the deflector cowling. I have also FINALLY added the pulse cannons on either side of the deflector, and the ring inside the deflector dish has been revamped.

The torp launchers themselves have been totally reworked but I'm not showing the new versions in this rendering. Ditto for a number of other details I want to keep under wraps for the moment.

There will be a bunch more coming in another week or two so stay tuned.
I'll say it again -- you have a gift for aesthetics that allows you to create functional-looking, detailed designs that still retain the ungreebled, steamlined and smooth look that is essential to the original Trek design ethos. Light and yet bold. Sleek and yet strong. Judging by the penchant for Greene and Greene, Zen simplicity I saw in your beautiful home remodling renders, it makes sense -- you're just a gifted dude.

:thumbsup:
aridas sofia is offline   Reply With Quote
Old July 9 2007, 09:33 PM   #368
FrontLine
Nekkid Hedonistic Ethical Slut
 
FrontLine's Avatar
 
Location: Killin' Zombies!
Send a message via Windows Live Messenger to FrontLine
Re: USS Grandeur - One... More... Time!

aridas sofia said:
Judging by the penchant for Greene and Greene, Zen simplicity I saw in your beautiful home remodling renders, it makes sense -- you're just a gifted dude.

:thumbsup:
He is indeed, but speaking of the remodel? How did that go? Any updates?
__________________
THE orignal naked hedonistic glutton!

Life's journey is not to arrive at the grave safely in a well preserved body, but rather to skid in sideways, totally worn out, shouting "Holy shit, what a ride!"

"Im happier than a tornado in a trailer park" - Tow Mater - Cars
FrontLine is offline   Reply With Quote
Old July 9 2007, 11:20 PM   #369
Vektor
Rear Admiral
 
Vektor's Avatar
 
Location: Spokane, WA, USA
Re: USS Grandeur - One... More... Time!

FrontLine said:
...but speaking of the remodel? How did that go? Any updates?
Believe it or not, the remodel is proceeding at about the same pace as the Grandeur. It's a very long and sordid tale, but suffice it to say that the place is still pretty much torn apart. I have done a bunch of additional 3D renderings, though; maybe I'll open up a thread for it again if Ptrope will indulge its non-Trek Artiness.
__________________
www.vektorvisual.com
Vektor is offline   Reply With Quote
Old July 11 2007, 12:12 AM   #370
Ptrope
Agitator
 
Ptrope's Avatar
 
Location: USA
Re: USS Grandeur - One... More... Time!

Be our guest, Vektor! I know I'm always up for some good Arts & Crafts architecture - after all, I think it would look good in a starship interior!
__________________
Star Trek: Reanimated - it's more than just a cartoon!
Ptrope is offline   Reply With Quote
Old July 15 2007, 04:22 AM   #371
Vektor
Rear Admiral
 
Vektor's Avatar
 
Location: Spokane, WA, USA
Re: USS Grandeur - One... More... Time!

Got the bridge module about 90% done. Yes, the view from the lounge/briefing room at the back end of this baby ought to be REALLY spectacular, and yes, the windows were a pain in the ass to model.




And this is about a much of a pull-back as you're gonna get for a while.



For those who are interested in such things, the entire bridge assembly weighs in around 6,500 triangles and the entire model is currently about 270,000 triangles. Still have a LOT of optimizing to do, though.
__________________
www.vektorvisual.com
Vektor is offline   Reply With Quote
Old July 15 2007, 04:31 AM   #372
Professor Moriarty
Vice Admiral
 
Professor Moriarty's Avatar
 
Location: System L-374
View Professor Moriarty's Twitter Profile
Re: USS Grandeur - One... More... Time!

I am amazed you got this level of detail and loveliness in 270K. :thumbsup:
__________________
My crappy blog
Professor Moriarty is offline   Reply With Quote
Old July 15 2007, 10:20 AM   #373
candida
Fleet Captain
 
Re: USS Grandeur - One... More... Time!

Wouldn't those windows cut into the roof - which are beautiful - mean the running light was constantly irritatingly bleeding into the briefing room ?
candida is offline   Reply With Quote
Old July 15 2007, 04:10 PM   #374
Vulcan
Vice Admiral
 
Re: USS Grandeur - One... More... Time!

Sweet work. You might want to change your copyright symbol + year down in the bottom-right corner to 2007 though.
Vulcan is offline   Reply With Quote
Old July 15 2007, 04:53 PM   #375
Ptrope
Agitator
 
Ptrope's Avatar
 
Location: USA
Re: USS Grandeur - One... More... Time!

candida said:
Wouldn't those windows cut into the roof - which are beautiful - mean the running light was constantly irritatingly bleeding into the briefing room ?
If that's a running light, keep in mind that in space, there's no atmosphere to refract or reflect the light back into those windows; if a direct line of sight can't be made between the light source and the window opening or frame, it shouldn't show up to the occupants.

And, hey, the windows may be polarized to block it, anyway .
__________________
Star Trek: Reanimated - it's more than just a cartoon!
Ptrope is offline   Reply With Quote
Reply

Bookmarks

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump



All times are GMT +1. The time now is 09:58 AM.

Powered by vBulletin® Version 3.8.6
Copyright ©2000 - 2014, Jelsoft Enterprises Ltd.
FireFox 2+ or Internet Explorer 7+ highly recommended.