RSS iconTwitter iconFacebook icon

The Trek BBS title image

The Trek BBS statistics

Threads: 141,444
Posts: 5,507,784
Members: 25,131
Currently online: 451
Newest member: xunixan

TrekToday headlines

Retro Review: The Emperor’s New Cloak
By: Michelle on Dec 20

Star Trek Opera
By: T'Bonz on Dec 19

New Abrams Project
By: T'Bonz on Dec 18

IDW Publishing March 2015 Comics
By: T'Bonz on Dec 17

Paramount Star Trek 3 Expectations
By: T'Bonz on Dec 17

Star Trek #39 Sneak Peek
By: T'Bonz on Dec 16

Star Trek 3 Potential Director Shortlist
By: T'Bonz on Dec 16

Official Starships Collection Update
By: T'Bonz on Dec 15

Retro Review: Prodigal Daughter
By: Michelle on Dec 13

Sindicate Lager To Debut In The US Next Week
By: T'Bonz on Dec 12


Welcome! The Trek BBS is the number one place to chat about Star Trek with like-minded fans. Please login to see our full range of forums as well as the ability to send and receive private messages, track your favourite topics and of course join in the discussions.

If you are a new visitor, join us for free. If you are an existing member please login below. Note: for members who joined under our old messageboard system, please login with your display name not your login name.


Go Back   The Trek BBS > Star Trek Fandom > Fan Art

Fan Art Post your Trek fan art here, including hobby models and collectibles.

Reply
 
Thread Tools
Old June 6 2014, 04:51 AM   #76
MadMan1701A
Commodore
 
MadMan1701A's Avatar
 
Location: Milton, FL
Re: Imagine the Enterprise, over again!

Hey guys,

Your comments are really got me thinking, that I need to move a lot farther out of the box.

I sketched this out tonight... I think this is what I'm going to go with.

So, the big bulb is the habitable area of the ship. Decks are oriented perpendicular to the direction of travel, as Christopher suggested.

The saucer part is actually what I'm going to call the Electromagnetic Force Field array, which acts basically like a deflector shield. No habitable area in there.

The nacelles of course, made larger, and the matter / antimatter reactors are below.

I also plan to have some fusion rockets at the rear, for backup sub-light, or maneuvering.









This is all really rough, but what do you guys think?

-Ricky
__________________
MadMan's Shipyard - Now with 3D Printing! www.madshipyard.com | https://www.facebook.com/pages/MadMa...6609760?ref=hl
MadMan1701A is offline   Reply With Quote
Old June 6 2014, 05:05 AM   #77
aalenfae
Lieutenant Commander
 
aalenfae's Avatar
 
Location: Pennsylvania
Re: Imagine the Enterprise, over again!

Oooh yes, it works very well, I think!
And still quite unique despite looking familiar.
__________________
A bold new Star Trek fan film thriller! PACIFIC 201
Pacific 201 on Facebook
My personal website
aalenfae is offline   Reply With Quote
Old June 6 2014, 10:52 AM   #78
USS Triumphant
Rear Admiral
 
USS Triumphant's Avatar
 
Location: Go ahead, caller. I'm listening...
Re: Imagine the Enterprise, over again!

Very, very nice.
__________________
As the brilliant philosopher once said... Everybody, have fun tonight. Everybody, Wang Chung tonight.
USS Triumphant is offline   Reply With Quote
Old June 6 2014, 12:52 PM   #79
captainkirk
Commander
 
captainkirk's Avatar
 
Location: South Africa
Re: Imagine the Enterprise, over again!

That looks very interesting. The only suggestion I would have is that in the event of an emergency the pod should be able to separate, but at the moment it would have to dodge the outer ring which might not always be possible.
__________________
My Vimeo page: https://vimeo.com/adrparkinson
captainkirk is offline   Reply With Quote
Old June 6 2014, 01:56 PM   #80
Christopher
Writer
 
Christopher's Avatar
 
Re: Imagine the Enterprise, over again!

MadMan1701A wrote: View Post
So, the big bulb is the habitable area of the ship. Decks are oriented perpendicular to the direction of travel, as Christopher suggested.

The saucer part is actually what I'm going to call the Electromagnetic Force Field array, which acts basically like a deflector shield. No habitable area in there.
Interesting. It makes sense to have the habitable section encased within a shield array like that. It differentiates nicely between the habitat section, which needs protection, and the uninhabited engine section. Indeed, perhaps the shield would be a defense against radiation from the engines themselves as well as from cosmic radiation/debris. (Although a EM shield would only protect against particle radiation, not gamma/x-rays.)

Along those lines, how about some shielding domes on the front of the engine nacelles to protect the habitat section? Might evoke the forward domes of the classic design a bit. Also, if the gravity vector is now "rearward," then there's no real reason to have the nacelles oriented "straight up" as they are -- it's a little incongruous. How about angling them radially outward from the center line, at 120-degree angles from each other and the reactor assembly? (Although I can't help thinking it would be more symmetrical if you had three nacelles 120 degrees apart and the reactor assembly along the centerline. Certainly if you had fusion rockets, they'd need to be at the centerline or the thrust would be imbalanced.)

In this design, the habitat section seems rather small, unless it's a really huge ship. Maybe it could be a bit bigger, although I like the idea of the majority of the ship's mass/volume being uninhabited and devoted to engines and shielding.


captainkirk wrote: View Post
That looks very interesting. The only suggestion I would have is that in the event of an emergency the pod should be able to separate, but at the moment it would have to dodge the outer ring which might not always be possible.
Not necessarily. If the ring is the shield that protects the crew, then it should stay with the habitat sphere when it separates from the engines. So the separation point should be just behind where the ring meets the connective strut to the engines.
__________________
Christopher L. Bennett Homepage -- Site update 11/16/14 including annotations for "The Caress of a Butterfly's Wing" and overview for DTI: The Collectors

Written Worlds -- My blog
Christopher is offline   Reply With Quote
Old June 6 2014, 02:12 PM   #81
MadMan1701A
Commodore
 
MadMan1701A's Avatar
 
Location: Milton, FL
Re: Imagine the Enterprise, over again!

aalenfae wrote: View Post
Oooh yes, it works very well, I think!
And still quite unique despite looking familiar.
USS Triumphant wrote: View Post
Very, very nice.
captainkirk wrote: View Post
That looks very interesting. The only suggestion I would have is that in the event of an emergency the pod should be able to separate, but at the moment it would have to dodge the outer ring which might not always be possible.
Thanks guys!

Christopher wrote: View Post
MadMan1701A wrote: View Post
So, the big bulb is the habitable area of the ship. Decks are oriented perpendicular to the direction of travel, as Christopher suggested.

The saucer part is actually what I'm going to call the Electromagnetic Force Field array, which acts basically like a deflector shield. No habitable area in there.
Interesting. It makes sense to have the habitable section encased within a shield array like that. It differentiates nicely between the habitat section, which needs protection, and the uninhabited engine section. Indeed, perhaps the shield would be a defense against radiation from the engines themselves as well as from cosmic radiation/debris. (Although a EM shield would only protect against particle radiation, not gamma/x-rays.)

Along those lines, how about some shielding domes on the front of the engine nacelles to protect the habitat section? Might evoke the forward domes of the classic design a bit. Also, if the gravity vector is now "rearward," then there's no real reason to have the nacelles oriented "straight up" as they are -- it's a little incongruous. How about angling them radially outward from the center line, at 120-degree angles from each other and the reactor assembly? (Although I can't help thinking it would be more symmetrical if you had three nacelles 120 degrees apart and the reactor assembly along the centerline. Certainly if you had fusion rockets, they'd need to be at the centerline or the thrust would be imbalanced.)

In this design, the habitat section seems rather small, unless it's a really huge ship. Maybe it could be a bit bigger, although I like the idea of the majority of the ship's mass/volume being uninhabited and devoted to engines and shielding.


captainkirk wrote: View Post
That looks very interesting. The only suggestion I would have is that in the event of an emergency the pod should be able to separate, but at the moment it would have to dodge the outer ring which might not always be possible.
Not necessarily. If the ring is the shield that protects the crew, then it should stay with the habitat sphere when it separates from the engines. So the separation point should be just behind where the ring meets the connective strut to the engines.
Thanks, and I like that suggestion of angling the engines. I'm going to try that, for sure. I was definitely thinking for the ring to be protection from space and the engines, as well. I don't plan for it to be a big solid ring, either... It'll be kind of mesh like.

The habitat section will probably get bigger as well, but the scale of the ship is going to be huge. The ship in Avatar is about a mile long, so I was figuring on about the same for this one.

The fusion rockets won't be very big, but they are going to go right at the back of my long supporting structure, so they should be pretty centered.

More later.

-Ricky
__________________
MadMan's Shipyard - Now with 3D Printing! www.madshipyard.com | https://www.facebook.com/pages/MadMa...6609760?ref=hl
MadMan1701A is offline   Reply With Quote
Old June 7 2014, 05:31 PM   #82
gerbil
Captain
 
Location: USA
Re: Imagine the Enterprise, over again!

MadMan1701A wrote: View Post
Hey guys,

Your comments are really got me thinking, that I need to move a lot farther out of the box.

I sketched this out tonight... I think this is what I'm going to go with.

So, the big bulb is the habitable area of the ship. Decks are oriented perpendicular to the direction of travel, as Christopher suggested.

The saucer part is actually what I'm going to call the Electromagnetic Force Field array, which acts basically like a deflector shield. No habitable area in there.

The nacelles of course, made larger, and the matter / antimatter reactors are below.

I also plan to have some fusion rockets at the rear, for backup sub-light, or maneuvering.









This is all really rough, but what do you guys think?

-Ricky
I love this through and through. I am fully of the opinion you need to complete this design.
__________________
"Life should be revered simply for the fact that we need to be thankful that we are currently able to consciously appreciate what we are going through right now. ... This moment that we're having right now is highly significant." -Maynard James Keenan
gerbil is offline   Reply With Quote
Old June 8 2014, 12:18 AM   #83
MadMan1701A
Commodore
 
MadMan1701A's Avatar
 
Location: Milton, FL
Re: Imagine the Enterprise, over again!

Thanks.

Yeah, I'm going to move forward with this. I'll re-build all of it over, but the arrangement is going to stay the same.

-Ricky
__________________
MadMan's Shipyard - Now with 3D Printing! www.madshipyard.com | https://www.facebook.com/pages/MadMa...6609760?ref=hl
MadMan1701A is offline   Reply With Quote
Old June 8 2014, 01:43 PM   #84
Brutal Strudel
Rear Admiral
 
Brutal Strudel's Avatar
 
Location: Here, frozen between time and place, not even the brightest lights escape...
Re: Imagine the Enterprise, over again!

Very interesting. Very cool.
__________________
Once every lifetime, we're swallowed by the whale.
Brutal Strudel is offline   Reply With Quote
Old June 8 2014, 02:12 PM   #85
Nightowl1701
Captain
 
Location: Orlando, FL
Re: Imagine the Enterprise, over again!

Cool as it is to actually see them, leaving fuel tanks and reactors exposed like that is just asking for trouble. That says to Klingons and their ilk "Hit Me Here."
Nightowl1701 is offline   Reply With Quote
Old June 8 2014, 02:29 PM   #86
Christopher
Writer
 
Christopher's Avatar
 
Re: Imagine the Enterprise, over again!

Nightowl1701 wrote: View Post
Cool as it is to actually see them, leaving fuel tanks and reactors exposed like that is just asking for trouble. That says to Klingons and their ilk "Hit Me Here."
Here's the thing, though, another thing that Trek tends to overlook: A warp bubble is a pretty effective deflector shield. You're bending spacetime around you, so you can send pretty much anything onto a trajectory that misses you altogether. Realistic space combat wouldn't be anything like we're used to on Earth or anything like what's portrayed in onscreen fiction. The distances and velocities would be far greater, for one thing. You wouldn't be close enough to an enemy ship to make out detail; they'd be a distant point of light. And the weapons I've generally seen used in realistic space combat in prose are pretty much all-or-nothing -- if they hit the ship at all, then the entire ship is vaporized, so it doesn't matter if there are exposed areas. In that context, armor would be a useless amount of extra mass. Except, of course, for the armor needed to protect the crew against cosmic radiation and micrometeoroids.
__________________
Christopher L. Bennett Homepage -- Site update 11/16/14 including annotations for "The Caress of a Butterfly's Wing" and overview for DTI: The Collectors

Written Worlds -- My blog
Christopher is offline   Reply With Quote
Old June 8 2014, 04:08 PM   #87
JES
Captain
 
JES's Avatar
 
Location: Ocoee, Florida
Re: Imagine the Enterprise, over again!

Christopher wrote: View Post
If a non-artist may offer a thought:

Except you'd have to be careful not to be pointing at anyone you like when you come out of warp, since the accumulated particles would then shoot forward in a high-energy burst. On the other hand, that would make one heck of a surprise-attack weapon.
I can see this being used for strategies in space combat. Maybe advanced enough technology might allow for the storing of these accumulated particles, for an energy source? Or to collect them in capacitors, which can then be discharged as particle weapons in combat? Perhaps both?
We will likely need to find a way to lessen the effects of these accumulated particles, similar to how we are currently needing to lessen sonic booms resulting from going supersonic. Otherwise, the dangers would really limit where you could come out of warp.
JES is offline   Reply With Quote
Old June 8 2014, 05:11 PM   #88
Christopher
Writer
 
Christopher's Avatar
 
Re: Imagine the Enterprise, over again!

JES wrote: View Post
We will likely need to find a way to lessen the effects of these accumulated particles, similar to how we are currently needing to lessen sonic booms resulting from going supersonic. Otherwise, the dangers would really limit where you could come out of warp.
Not really, because most of space is empty, well, space. That's why it's called that. Fiction portrays it as being cluttered on a scale that reflects our Earthbound experiences, but that's absolute malarkey. In reality, it's immensely empty beyond our ability to comprehend. The only way you're likely to hit anything in space is if you're deliberately aiming at it. If you come out of warp inside a populated star system, then, okay, there is a small but nonzero chance of hitting an inhabited planet, space station, or something, but then the best option is to come out of warp at an angle to it, or pointing away from the orbital plane where most of its objects would be found. So it's a manageable risk, as much as any collision risk in space is manageable.
__________________
Christopher L. Bennett Homepage -- Site update 11/16/14 including annotations for "The Caress of a Butterfly's Wing" and overview for DTI: The Collectors

Written Worlds -- My blog
Christopher is offline   Reply With Quote
Old June 8 2014, 07:45 PM   #89
Merry Christmas
Vice Admiral
 
Merry Christmas's Avatar
 
Location: tantalizing t'girl's techno temenos
Re: Imagine the Enterprise, over again!

Shuttlecraft? Either have the "garage" enclosure we saw in the show, or have the craft docked directly to the hull and you would enter through an airlock.

Merry Christmas is offline   Reply With Quote
Old June 8 2014, 08:13 PM   #90
MadMan1701A
Commodore
 
MadMan1701A's Avatar
 
Location: Milton, FL
Re: Imagine the Enterprise, over again!

Thanks guys.

Christopher wrote: View Post
Nightowl1701 wrote: View Post
Cool as it is to actually see them, leaving fuel tanks and reactors exposed like that is just asking for trouble. That says to Klingons and their ilk "Hit Me Here."
Here's the thing, though, another thing that Trek tends to overlook: A warp bubble is a pretty effective deflector shield. You're bending spacetime around you, so you can send pretty much anything onto a trajectory that misses you altogether. Realistic space combat wouldn't be anything like we're used to on Earth or anything like what's portrayed in onscreen fiction. The distances and velocities would be far greater, for one thing. You wouldn't be close enough to an enemy ship to make out detail; they'd be a distant point of light. And the weapons I've generally seen used in realistic space combat in prose are pretty much all-or-nothing -- if they hit the ship at all, then the entire ship is vaporized, so it doesn't matter if there are exposed areas. In that context, armor would be a useless amount of extra mass. Except, of course, for the armor needed to protect the crew against cosmic radiation and micrometeoroids.
The tanks and stuff there are really just a placeholder for now, I'll be building new ones. I'll put some covers over sensitive parts, but I think I'll leave them mostly exposed.

Haven't really thought of combat much yet, but I figure any part of the ship that gets hit with any kind of large weapon is going to destroy the whole thing. Lasers, might be pretty survivable though.

All I was going to equip the ship with was some high powered lasers, anyway. Maybe a railgun? I really didn't want to have missiles on here anywhere.

T'Girl wrote: View Post
Shuttlecraft? Either have the "garage" enclosure we saw in the show, or have the craft docked directly to the hull and you would enter through an airlock.

I've been thinking about that... I like the idea of the shuttles being docked outside, and not inside. I'm trying to think of a good place to stick them.

-Ricky
__________________
MadMan's Shipyard - Now with 3D Printing! www.madshipyard.com | https://www.facebook.com/pages/MadMa...6609760?ref=hl
MadMan1701A is offline   Reply With Quote
Reply

Bookmarks

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump



All times are GMT +1. The time now is 02:03 PM.

Powered by vBulletin® Version 3.8.6
Copyright ©2000 - 2014, Jelsoft Enterprises Ltd.
FireFox 2+ or Internet Explorer 7+ highly recommended.