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Voyager There's coffee in this forum!

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Old February 7 2014, 07:50 PM   #1
WesleysDisciple
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Does starfleet have Regulations for "Extended missions?"

Would think starfleet regulations would have rules for "In case you cannot readily contact Starfleet command"

Assuming it does, a lot of janeways actions would have been more clear cut...

Like id imagine She could have just looked up something, regarding crimes commited aboard ship rather then having to "Make something up"

thoughts?
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Old February 8 2014, 01:28 PM   #2
Finn
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Re: Does starfleet have Regulations for "Extended missions?"

It was made clear in the early episodes, especially Parallax and Alliances, that there weren't any for Voyager's situation.
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Old February 8 2014, 01:58 PM   #3
JarodRussell
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Re: Does starfleet have Regulations for "Extended missions?"

In the later seasons Voyager had regular contact with Starfleet. Just WHAT IF Starfleet had demanded her to remove all Maquis personel from their posts? Would Janeway have refused that order?
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Old February 10 2014, 12:47 AM   #4
USS Triumphant
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Re: Does starfleet have Regulations for "Extended missions?"

Finn wrote: View Post
It was made clear in the early episodes, especially Parallax and Alliances, that there weren't any for Voyager's situation.
Which I find really dumb and fairly unbelievable, given the number of times a ship has ended up waaaay outside of the Federation before Voyager.
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Old February 10 2014, 02:12 AM   #5
Guy Gardener
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Re: Does starfleet have Regulations for "Extended missions?"

Kirk was out there, where subsapce radio communications took weeks to reach point to point.

Starfleet Captains on Deep Space Missions can do whatever they want, but the next time they berth at a Starbase, if they have been naughty, they are going to get a smack.
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Old February 10 2014, 02:18 AM   #6
Finn
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Re: Does starfleet have Regulations for "Extended missions?"

USS Triumphant wrote: View Post
Finn wrote: View Post
It was made clear in the early episodes, especially Parallax and Alliances, that there weren't any for Voyager's situation.
Which I find really dumb and fairly unbelievable, given the number of times a ship has ended up waaaay outside of the Federation before Voyager.

Yes...true.


However, how could they have prepared for the Kazon .

The Admiralty would have to be tripping on some Romulan acid to think up a race like the Kazon.
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Old February 10 2014, 02:31 AM   #7
Guy Gardener
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Re: Does starfleet have Regulations for "Extended missions?"

What's stronger?

Romulan Acid or Vulcan Acid?

(What would Trellium D do to Romulans?)

Could weaponized Trellium have been used in the Earth Romulan War... By both sides?
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Old February 10 2014, 03:22 AM   #8
Finn
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Re: Does starfleet have Regulations for "Extended missions?"

^extremely suspicious. So suspicious they don't even trust their bowl haircut.
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Old February 10 2014, 09:18 AM   #9
teacake
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Re: Does starfleet have Regulations for "Extended missions?"

But that would be chemical warfare and Starfleet doesn't believe in such tactics they just like to blow things up.
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Old February 10 2014, 09:55 AM   #10
Guy Gardener
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Re: Does starfleet have Regulations for "Extended missions?"

Necheyev's plans to exterminate the Borg is a literal virus, even though it's code and not chemicals.

However...

They have extensive bans against biogenic weapons that we know of.

Isolytc subspace weapons are outlawed by the second Khitomer Accord

Thalaron research was banned in the Federation

Protomatter is outlawed in Kirk's time, but Voyager, hell even backward types like the Kazon and Neelix thought it was fine.

[quote]FAJO: Well, no. It's a prototype for a Varon-T disruptor.
DATA: The Varon-T disruptor is banned in the Federation.
FAJO: Oh, yes. They only manufactured five of them. I own four. I sleep with one under my pillow at night, and I sleep very well knowing it's there too. Do you know why?
DATA: It is a most lethal weapon.
FAJO: It's not just lethal. It's vicious. It tears a body apart, inside out, and very slowly too by your phaser standards. It's tortuous. A very, very painful death. I've always wanted to try this. [quote]

Meh.

Chemical weapons?

Pah.

Mustard gas they would be fine with, but maybe not nerve gas?

It's about the humaneness of the kill not the quantity of the killings.

If you had a weapons that could kill a trillion people painlessly that would be fine, but if you had a weapon that took an hour to kill by exactly intense pain as bits melted off...

Omega was not just banned, it was redacted.
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