RSS iconTwitter iconFacebook icon

The Trek BBS title image

The Trek BBS statistics

Threads: 141,392
Posts: 5,505,326
Members: 25,129
Currently online: 396
Newest member: oorang

TrekToday headlines

Retro Review: The Emperor’s New Cloak
By: Michelle on Dec 20

Star Trek Opera
By: T'Bonz on Dec 19

New Abrams Project
By: T'Bonz on Dec 18

IDW Publishing March 2015 Comics
By: T'Bonz on Dec 17

Paramount Star Trek 3 Expectations
By: T'Bonz on Dec 17

Star Trek #39 Sneak Peek
By: T'Bonz on Dec 16

Star Trek 3 Potential Director Shortlist
By: T'Bonz on Dec 16

Official Starships Collection Update
By: T'Bonz on Dec 15

Retro Review: Prodigal Daughter
By: Michelle on Dec 13

Sindicate Lager To Debut In The US Next Week
By: T'Bonz on Dec 12


Welcome! The Trek BBS is the number one place to chat about Star Trek with like-minded fans. Please login to see our full range of forums as well as the ability to send and receive private messages, track your favourite topics and of course join in the discussions.

If you are a new visitor, join us for free. If you are an existing member please login below. Note: for members who joined under our old messageboard system, please login with your display name not your login name.


Go Back   The Trek BBS > Star Trek TV Series > Voyager

Voyager There's coffee in this forum!

Reply
 
Thread Tools
Old October 31 2010, 11:00 AM   #1
CobraCommander
Lieutenant Commander
 
CobraCommander's Avatar
 
Location: Nor Cal
Voyager self-destruct

On numerous early episodes, I've noticed that Janeway was the only person needed to blow up the ship? Did this change in later seasons? I believe that in ST III and DS9, the three top ranking officers were required to blow up a Fed ship. In TNG, that requirement got dropped to two. Cobra
CobraCommander is offline   Reply With Quote
Old October 31 2010, 11:09 AM   #2
The_Baron
Commander
 
The_Baron's Avatar
 
Location: Bournemouth, UK
Re: Voyager self-destruct

It was three in first contact too, Picard needed worf and crusher to confirm it.

Maybe voyagers was reprogrammed after getting stranded after all half the crew are terrorists!
The_Baron is offline   Reply With Quote
Old October 31 2010, 11:15 AM   #3
Guy Gardener
Fleet Admiral
 
Guy Gardener's Avatar
 
Location: In the lap of squalor I assure you.
Re: Voyager self-destruct

Or maybe it's x number of officers needed to officiate the "killing" of y number of crew.

Picard's Enterprise did after all have 7 times the crew compliment Janeway did.

I'd hardly think that you would need 3 ranking officers to order a shuttle to self destruct however it was a miracle if Voyagers XO could order a shuttle to remain airborn and not smash into planets and stuff?

Remember in 11001001 when Picard and Riker actually had keys around their necks they had to plug into a special console to blow the old girl up?
__________________
"Glitter is the herpes of arts and craft."

Troy Yingst. My Life as Liz
Guy Gardener is online now   Reply With Quote
Old October 31 2010, 11:42 AM   #4
Marten
Captain
 
Location: Southern Sweden
Re: Voyager self-destruct

The_Baron wrote: View Post
It was three in first contact too, Picard needed worf and crusher to confirm it.

Maybe voyagers was reprogrammed after getting stranded after all half the crew are terrorists!
Wasn't that because Riker was missing? If the XO is unable to blow things, using two other officers makes sense.

Actually, Data or LaForge would make more sense than Worf, but still.
Marten is offline   Reply With Quote
Old October 31 2010, 12:14 PM   #5
Guy Gardener
Fleet Admiral
 
Guy Gardener's Avatar
 
Location: In the lap of squalor I assure you.
Re: Voyager self-destruct

Data could do it by himself.

He's a talented Mimic.
__________________
"Glitter is the herpes of arts and craft."

Troy Yingst. My Life as Liz
Guy Gardener is online now   Reply With Quote
Old October 31 2010, 12:25 PM   #6
F. King Daniel
Admiral
 
F. King Daniel's Avatar
 
Location: King Daniel Into Darkness
Re: Voyager self-destruct

I couldn't help but noice that Janeway's code is "Janeway pi 110"

Female captain. Pie. Me thinks someone was having a rude little joke.
__________________
Star Trek Imponderables, fun mashups of Trek's biggest continuity errors! Ep1, Ep2 and Ep3
F. King Daniel is offline   Reply With Quote
Old October 31 2010, 12:32 PM   #7
The_Baron
Commander
 
The_Baron's Avatar
 
Location: Bournemouth, UK
Re: Voyager self-destruct

Marten wrote: View Post
The_Baron wrote: View Post
It was three in first contact too, Picard needed worf and crusher to confirm it.

Maybe voyagers was reprogrammed after getting stranded after all half the crew are terrorists!
Wasn't that because Riker was missing? If the XO is unable to blow things, using two other officers makes sense.

Actually, Data or LaForge would make more sense than Worf, but still.
It would, especially seeing as how Worf, by this time wasn't an Enterprise crew
Member but Ds9/ defiant.

Then again though, Geordi was on the surface and Data was being poked and prodded with Borg stuff
The_Baron is offline   Reply With Quote
Old October 31 2010, 12:42 PM   #8
Guy Gardener
Fleet Admiral
 
Guy Gardener's Avatar
 
Location: In the lap of squalor I assure you.
Re: Voyager self-destruct

KingDaniel wrote: View Post
I couldn't help but noice that Janeway's code is "Janeway pi 110"

Female captain. Pie. Me thinks someone was having a rude little joke.
Crueler by far is that 110 is both the Captain's IQ and height in centimetres.
__________________
"Glitter is the herpes of arts and craft."

Troy Yingst. My Life as Liz
Guy Gardener is online now   Reply With Quote
Old November 18 2013, 03:04 PM   #9
jefferiestubes8
Commodore
 
Location: New York City
Re: Voyager self-destruct sequence

On Episode Title: 'Dreadnought'
Episode Number: 217
It was only Janeway that gave the self-destruct command in 5 seconds. It was very undramatic.

In STIITWOK and ST:First Contact they made it very long and drawn out and dramatic esepecially STII
Was there ever a VOY episode where it was something longer and not just Janeway's command code in 5 seconds with one sentence?
jefferiestubes8 is offline   Reply With Quote
Old November 18 2013, 06:38 PM   #10
Ho Ho Homeier
Vice Admiral
 
Ho Ho Homeier's Avatar
 
Location: Melakon's place
Re: Voyager self-destruct

__________________
Curly: Oh, you hit Santa Claus. Just for that, no toys! --Wee Wee Monsieur (1938)
Ho Ho Homeier is online now   Reply With Quote
Old November 18 2013, 07:31 PM   #11
Merry Christmas
Vice Admiral
 
Merry Christmas's Avatar
 
Location: tantalizing t'girl's techno temenos
Re: Voyager self-destruct

The Chief Engineers of each of the ships could certainly do the deed all by themselves.



Merry Christmas is offline   Reply With Quote
Old November 18 2013, 07:52 PM   #12
Pavonis
Commodore
 
Re: Voyager self-destruct

Marten wrote: View Post
Actually, Data or LaForge would make more sense than Worf, but still.
LaForge was planetside, and Data was captive. Worf was the next highest ranking command member behind Picard. Why Crusher was part of the authorization sequence is unclear (besides the dramatic necessity of giving the third "key" to a cast member).

As for Voyager, I imagine that Janeway just didn't trust the other members of her crew, or didn't want to load them with the responsibility of carrying out the destruction of the ship.
Pavonis is offline   Reply With Quote
Old November 18 2013, 09:13 PM   #13
R. Star
Rear Admiral
 
R. Star's Avatar
 
Location: Shangri-La
Re: Voyager self-destruct sequence

jefferiestubes8 wrote: View Post
On Episode Title: 'Dreadnought'
Episode Number: 217
It was only Janeway that gave the self-destruct command in 5 seconds. It was very undramatic.

In STIITWOK and ST:First Contact they made it very long and drawn out and dramatic esepecially STII
Was there ever a VOY episode where it was something longer and not just Janeway's command code in 5 seconds with one sentence?
You think a power control freak like Janeway is going to trust anyone else with the ship's self-destruct codes?
__________________
"I was never a Star Trek fan." J.J. Abrams
R. Star is offline   Reply With Quote
Old November 19 2013, 04:46 AM   #14
Guy Gardener
Fleet Admiral
 
Guy Gardener's Avatar
 
Location: In the lap of squalor I assure you.
Re: Voyager self-destruct

Everyone has their own command codes, the ship, who is keeping track of who is now dead and who has already left in an escape pod, determines if you're high enough up in the hierarchy to be allowed to blow up the ship.
__________________
"Glitter is the herpes of arts and craft."

Troy Yingst. My Life as Liz
Guy Gardener is online now   Reply With Quote
Old November 19 2013, 06:56 AM   #15
teacake
Fleet Admiral
 
teacake's Avatar
 
Location: Google's ass cave full of the lush, lush asses they have stolen.
Re: Voyager self-destruct

The self destruct button is never dramatic because the ship(s) never self destruct.

Yes yes, YOH, but reset.
__________________

"Damnit Spock. God damnit!" Kirk ST:V
■ ■ ■
Janeway does Melbourne
teacake is offline   Reply With Quote
Reply

Bookmarks

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump



All times are GMT +1. The time now is 05:44 AM.

Powered by vBulletin® Version 3.8.6
Copyright ©2000 - 2014, Jelsoft Enterprises Ltd.
FireFox 2+ or Internet Explorer 7+ highly recommended.