RSS iconTwitter iconFacebook icon

The Trek BBS title image

The Trek BBS statistics

Threads: 138,359
Posts: 5,355,547
Members: 24,626
Currently online: 535
Newest member: glmrkills

TrekToday headlines

Borg Cube Fridge
By: T'Bonz on Jul 29

Free Enterprise Kickstarter
By: T'Bonz on Jul 29

Siddig To Join Game Of Thrones
By: T'Bonz on Jul 29

Sci-Fried To Release New Album
By: T'Bonz on Jul 28

Star Trek/Planet of the Apes Crossover
By: T'Bonz on Jul 28

Star Trek into Darkness Soundtrack
By: T'Bonz on Jul 28

Horse 1, Shatner 0
By: T'Bonz on Jul 28

Drexler TV Alert
By: T'Bonz on Jul 26

Retro Review: His Way
By: Michelle on Jul 26

MicroWarriors Releases Next Week
By: T'Bonz on Jul 25


Welcome! The Trek BBS is the number one place to chat about Star Trek with like-minded fans. Please login to see our full range of forums as well as the ability to send and receive private messages, track your favourite topics and of course join in the discussions.

If you are a new visitor, join us for free. If you are an existing member please login below. Note: for members who joined under our old messageboard system, please login with your display name not your login name.


Go Back   The Trek BBS > Star Trek Fandom > Fan Art

Fan Art Post your Trek fan art here, including hobby models and collectibles.

Reply
 
Thread Tools
Old September 26 2013, 03:53 PM   #1
xvicente
Commander
 
xvicente's Avatar
 
question: Reliant original design realized?

Anyone know of someone having made models, pictures or videos of the original design of the Reliant? I guess it's logical, since there are somen models of the Phase II Enterprise flying round in youtube.

you know, this one:

http://en.memory-alpha.org/wiki/Mira...n_sketches.jpg

If there is none yet, I'd like to suggest the subject for any artists who is reading this.

(I'd make it myself, but I my cgi skills are just: http://www.youtube.com/watch?v=N1k7uhBXcbU)
__________________
-----------------------------------------------------------

I am here to talk about Star Trek and chew bubble gum.
and I'm all outta bubble gum.
xvicente is offline   Reply With Quote
Old September 27 2013, 02:55 PM   #2
Cjohnson1701
Lieutenant
 
Cjohnson1701's Avatar
 
Location: Vancouver, BC
Re: question: Reliant original design realized?

Your not half bad at modeling, you got the silhouettes down. All you really need to do is model the details, and push yourself to learn new techniques. There are plenty of tutorials on the internet.

I don't know what software you're using, but it's good to know the pipeline for the software.

And you got blueprints! Hence you got really good modeling reference! So why not do it yourself?

Come on, I dare you to do better!
Cjohnson1701 is online now   Reply With Quote
Old September 27 2013, 09:19 PM   #3
xvicente
Commander
 
xvicente's Avatar
 
Re: question: Reliant original design realized?

Cjohnson1701 wrote: View Post
Your not half bad at modeling, you got the silhouettes down. All you really need to do is model the details, and push yourself to learn new techniques. There are plenty of tutorials on the internet.

I don't know what software you're using, but it's good to know the pipeline for the software.

And you got blueprints! Hence you got really good modeling reference! So why not do it yourself?

Come on, I dare you to do better!
Much kind. That's POV-Ray, good to make cylinders, cones and spheres. Maybe I'll give it a try, but I dont expect to get photo-realistic images like some things I see around here.
__________________
-----------------------------------------------------------

I am here to talk about Star Trek and chew bubble gum.
and I'm all outta bubble gum.
xvicente is offline   Reply With Quote
Old September 27 2013, 10:01 PM   #4
Cjohnson1701
Lieutenant
 
Cjohnson1701's Avatar
 
Location: Vancouver, BC
Re: question: Reliant original design realized?

Use blender, it's free. If you can get a hold of it Maya do it. It is a great piece of software, one of the best actually and it's what I use, but it costs anywhere from 500 - 1000 dollars

Edit:
Again it takes time, practice, and a lot of research. It took me two years of schooling and some contract work to get to my level now, and I bet MadMan1701, Warped9, and whoever else I forgot to mention, a LOT of man hours just practicing and learning to get to their level of expertise. They say it takes 10,000 hours to master something, I've only put in maybe a quarter of that number! (there are multiple disciplines: Modeling, Surfacing, Texturing, Lighting, Rendering, Rigging, Animation. Just to name a few.)

Also for tutorials Digital tutors, has a lot of good stuff for beginners, and the gnomon workshop for the more intense (read: cutting edge) stuff.

Last edited by Cjohnson1701; September 27 2013 at 10:23 PM. Reason: more advice
Cjohnson1701 is online now   Reply With Quote
Old September 28 2013, 06:19 PM   #5
lennier1
Commodore
 
lennier1's Avatar
 
Location: Germany
Re: question: Reliant original design realized?

AFAIK the closest thing would be this more than 10 years old model where they inverted the rollbar:
http://www.thelightworks.com/images/...rrier_wall.jpg
__________________
Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning.
lennier1 is offline   Reply With Quote
Old October 1 2013, 12:40 AM   #6
MadMan1701A
Commodore
 
MadMan1701A's Avatar
 
Location: Milton, FL
Re: question: Reliant original design realized?

Cjohnson1701 wrote: View Post
Use blender, it's free. If you can get a hold of it Maya do it. It is a great piece of software, one of the best actually and it's what I use, but it costs anywhere from 500 - 1000 dollars

Edit:
Again it takes time, practice, and a lot of research. It took me two years of schooling and some contract work to get to my level now, and I bet MadMan1701, Warped9, and whoever else I forgot to mention, a LOT of man hours just practicing and learning to get to their level of expertise. They say it takes 10,000 hours to master something, I've only put in maybe a quarter of that number! (there are multiple disciplines: Modeling, Surfacing, Texturing, Lighting, Rendering, Rigging, Animation. Just to name a few.)

Also for tutorials Digital tutors, has a lot of good stuff for beginners, and the gnomon workshop for the more intense (read: cutting edge) stuff.
I agree with CJohnson... if you like playing with POVRay, you will be amazed at the stuff you can do in Blender.
Professor Moriarty that posts here used to use POV Ray, and he had some really great stuff that he did in it, about 10 years ago. I was able to find this:

http://web.archive.org/web/200502070...rise/index.php

His posts here were part of why I started modeling stuff.

3D isn't something you're going to pick up in an afternoon, though... it does take months, or even years, to feel comfortable. I used Blender for about 8 years before I was even a little close to confident with it.

Make more stuff.

-Ricky
__________________
-=MadMan=-
Check out my new website!
MadMan's Shipyard:

www.madshipyard.com
MadMan1701A is offline   Reply With Quote
Old October 1 2013, 01:32 PM   #7
Starship
Commander
 
Starship's Avatar
 
Location: So Paulo, Brasil
Re: question: Reliant original design realized?

I suggest you to try Sketchup, which is free too, and has a fast learning curve. Combined with the free renderer Kirkythea, youll produce very good results.
Blender is a good software, but I think its not that easy to learn and produce your own objects in a few hours, which you can surelly do with Sketchup. Im mainlly a Studio Max user, but learnt a lot of Sketchup just playing.
Starship is offline   Reply With Quote
Old October 1 2013, 09:22 PM   #8
SchwEnt
Fleet Captain
 
Re: question: Reliant original design realized?

The upside down original Reliant design always bothered me.

It's a hell of a thing...
With the nacelles "up" and the photorps "below", I suppose it's a more proper Star Fleet design, more in keeping with the Enterprise style.

And really, there's nothing wrong with the Reliant design having the nacelles overhead rather than underslung. It's seemingly a perfectly valid starship design.

But damn if I can't get my head around it.

After decades of having the Reliant ingrained into my brains, a design I really love, I can't see the up-nacelle version without thinking it's just wrong. And there's no reason to!

Hell, I can even accept all the other kitbash variations of different ships, usually no problem.

But the Reliant? Nope. I don't know why.
SchwEnt is offline   Reply With Quote
Old October 8 2013, 12:03 AM   #9
publiusr
Commodore
 
Re: question: Reliant original design realized?

The Reliant has a Klingon stance, that helps it as a villain ship. I think they wanted something different so as to distinguish it from Enterprise, something Vengeance only did with its size and angular look.
publiusr is offline   Reply With Quote
Reply

Bookmarks

Tags
cgi, model, reliant

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump



All times are GMT +1. The time now is 05:25 AM.

Powered by vBulletin® Version 3.8.6
Copyright ©2000 - 2014, Jelsoft Enterprises Ltd.
FireFox 2+ or Internet Explorer 7+ highly recommended.