RSS iconTwitter iconFacebook icon

The Trek BBS title image

The Trek BBS statistics

Threads: 146,433
Posts: 5,771,121
Members: 25,954
Currently online: 554
Newest member: numberone1989

TrekToday headlines

Deep Space Nine Frisbee
By: T'Bonz on Jul 6

Star Trek Attack Wing Wave 16
By: T'Bonz on Jul 6

Best of Both Worlds: The Daring Cliffhanger
By: T'Bonz on Jul 6

Trekonomics Book
By: T'Bonz on Jul 3

Shore Leave 37 Convention
By: T'Bonz on Jul 3

Two New ThinkGeek Trek-themed Items
By: T'Bonz on Jul 2

July-August 2015 Trek Conventions And Appearances
By: T'Bonz on Jul 2

Pegg: Star Trek Beyond Scary
By: T'Bonz on Jul 2

San Diego Comic-Con Guide
By: T'Bonz on Jul 1

Nimoy Memories From Friends and Family
By: T'Bonz on Jul 1

Welcome! The Trek BBS is the number one place to chat about Star Trek with like-minded fans. Please login to see our full range of forums as well as the ability to send and receive private messages, track your favourite topics and of course join in the discussions.

If you are a new visitor, join us for free. If you are an existing member please login below. Note: for members who joined under our old messageboard system, please login with your display name not your login name.

Go Back   The Trek BBS > Misc. Star Trek > Trek Tech

Trek Tech Pass me the quantum flux regulator, will you?

Thread Tools
Old July 14 2013, 06:33 AM   #1
Vulcan Logician
Lieutenant Commander
Vulcan Logician's Avatar
Location: In the realm of pure logic
Inertial Buffers

So I've been on the forum for only about a month or two, and I'm sure this has been mentioned before... but!

Why are inertial dampers necessary? While in the warp bubble, isn't a starship technically standing still?

I've been to memory alpha. No answer.

The question is (as per my the new addition to my VOY drinking game) why do we need inertial dampers?
Long live Tuvix!
Vulcan Logician is offline   Reply With Quote
Old July 14 2013, 09:20 AM   #2
Albertese's Avatar
Location: Portland, OR
Re: Inertial Buffers

Well, that may or may not be the case with Warp travel, depending on who you ask. However, it is absolutely essential for Sublight flight. Even if we assume full impulse is only 0.25 light speed, the G-forces the ship would be subjected to during any sort of acceleration would turn the crew to chunky salsa. Recall that an acceleration counts as speeding up, slowing down, or any change of heading, And ship's do this all the time. So, ruling out warp flight altogether... you really do want your inertial dampers working in fine form... You could still maneuver without it on, but only by tremendously hampering the performance of your ship.

Check out my website:
Albertese is offline   Reply With Quote
Old July 14 2013, 12:54 PM   #3
Fleet Captain
Metryq's Avatar
Re: Inertial Buffers

Albertese nailed it. Non-warp maneuvering would require the inertial dampers. Recall the scenes in "The Doomsday Machine" when Kirk & co. maneuvered the Constellation on impulse.
"No, I better not look. I just might be in there."
—Foghorn Leghorn, Little Boy Boo
Metryq is offline   Reply With Quote
Old July 14 2013, 09:41 PM   #4
Re: Inertial Buffers

Several episodes suggest that impulse acceleration may be in the order of hundreds if not thousands of gees. But even turning a Galaxy class ship around as sharply as the VFX would have us believe would turn her into a giant centrifuge, subjecting people at the ends to lethal accelerations. And merely moving forward should turn the aft bulkheads to floors and the floors to walls, so obviously some sort of a force or gadget is needed to combat that. And that's before taking to account all those cases where the ship is shaken by impacts, externally forced course changes and whatnot...

Timo Saloniemi
Timo is offline   Reply With Quote
Old July 16 2013, 04:36 PM   #5
Rear Admiral
Saturn0660's Avatar
Location: NE Ohio
View Saturn0660's Twitter Profile
Re: Inertial Buffers

Albertese wrote: View Post
Even if we assume full impulse is only 0.25 light speed

How many lights do YOU see?
Saturn0660 is offline   Reply With Quote


Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

All times are GMT +1. The time now is 04:41 PM.

Powered by vBulletin® Version 3.8.6
Copyright ©2000 - 2015, Jelsoft Enterprises Ltd.
FireFox 2+ or Internet Explorer 7+ highly recommended.