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Go Back   The Trek BBS > Star Trek Movies > Star Trek Movies XI+

Star Trek Movies XI+ Discuss J.J. Abrams' rebooted Star Trek here.

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Old March 10 2014, 09:09 PM   #31
gomtuu20
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Location: Beyond Antares
Re: Shaky-cam in space / Visual effects shots

The purpose of the photography is to show what is going on.
Shaking the camera so badly that you can't tell what is on the screen doesn't make me feel like I'm in the scene. It takes me right OUT of the scene because I can't tell what the hell is going on! And it's the reason I had movies like District 9 and a few others. It's not "edgy" film making. It's just annoying. It has ruined a lot of movies for me.

I went to see a horror movie that was in the "lost footage" vein that did not have one long shot. EVERY SINGLE SHOT was a blurry close up filmed by someone jumping up and down. It could have been a pretty good film, but I actually had to leave the auditorium for 10 minutes because I was getting motion sickeness. The story was good, but it was ruined by subpar "edgy" photography. What a waste.

What just happened in that scene? Well, there was a loud noise and people started yelling, but then everything on the screen just went blurry and shaky, so who the hell knows what actually happened. Whatever it was, I guess they didn't want us to see it.

I don't disrespect those who love it, but I sure don't understand it. I don't understand the appeal of not being able to see what's going on.
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Old March 11 2014, 09:58 AM   #32
Smellmet
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Re: Shaky-cam in space / Visual effects shots

I'm not a fan of a lot of the Enterprise shots in the JJ films, whilst some are truly excellent - the Saturn rising, and the 'veering to the left space dock' sequence that someone mentioned earlier, and a couple of others, I've felt that some of the key moments have been spoiled by being too short or odd camera angles.

The warp chase in STID - brilliant scene with truly amazing sound effects, spoiled by being over before you had chance to even soak it up properly, would have been much better if the Enterprise tried to increase speed or fire back.

All the space confrontation scenes in STID suffer from this - the first appearance if the Vengeance, I've watched it over and over and I can barely figure out what's going on, then we get this distant 'head to head' shot, no happy medium. Same goes for when the ship attacks for the second time - the scenes are way too quick and again, I cannot make out what is going on, I found it to be one of my biggest gripes with the movie (which I do like by the way).

This is why I enjoy the battles in TWOK and Nemesis much more
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Old March 11 2014, 02:17 PM   #33
Oso Blanco
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Re: Shaky-cam in space / Visual effects shots

And that 'head to head shot' looked so cartoonish that it almost felt like a parody!
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Old March 11 2014, 03:58 PM   #34
Smellmet
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Re: Shaky-cam in space / Visual effects shots

Like Tom and Jerry!
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Old March 11 2014, 04:32 PM   #35
MacLeod
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Re: Shaky-cam in space / Visual effects shots

gomtuu20 wrote: View Post
The purpose of the photography is to show what is going on.
Shaking the camera so badly that you can't tell what is on the screen doesn't make me feel like I'm in the scene. It takes me right OUT of the scene because I can't tell what the hell is going on! And it's the reason I had movies like District 9 and a few others. It's not "edgy" film making. It's just annoying. It has ruined a lot of movies for me.

I went to see a horror movie that was in the "lost footage" vein that did not have one long shot. EVERY SINGLE SHOT was a blurry close up filmed by someone jumping up and down. It could have been a pretty good film, but I actually had to leave the auditorium for 10 minutes because I was getting motion sickeness. The story was good, but it was ruined by subpar "edgy" photography. What a waste.

What just happened in that scene? Well, there was a loud noise and people started yelling, but then everything on the screen just went blurry and shaky, so who the hell knows what actually happened. Whatever it was, I guess they didn't want us to see it.

I don't disrespect those who love it, but I sure don't understand it. I don't understand the appeal of not being able to see what's going on.
You could argue the point that a shaky experiance is what you would expect in a battle.
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Old March 11 2014, 06:06 PM   #36
Smellmet
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Re: Shaky-cam in space / Visual effects shots

I don't mind it being shaky as long as I can see whats going on - the best of both worlds
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Old March 11 2014, 09:09 PM   #37
Belz...
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Re: Shaky-cam in space / Visual effects shots

Shaky cam is fine for documentary-like movies, but not for space operas and epics, in my opinion. Same for constant zoom-in-and-out tricks, which ruined a lot of sfx shots in Man of Steel for me.
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