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| Fan Productions Creating our own Trek canon! |
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#1 |
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Lieutenant Commander
Location: Ottawa, Canada
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Star Trek Triton Updates
Some of you who frequent this forum might remember it, "Star Trek: Triton", which started out as an animated film idea and for reasons I probably shouldn't get into has morphed into something else entirely; A live-action film project based in Ottawa Canada. Here's the basic rundown from our current bible draft: -------------------------------------------- In 1994, Star Trek was at an all-time high in it's now over 45 year history. The immensely popular Next Generation series finished on a high note with incredible ratings and a barrage of awards recognition, then continued on to release a successful major motion picture. Its spin-off series, Deep Space Nine, had been retooled for a third season and began exploring exciting new creative directions. On top of all that, a new series, Voyager, had begun production and was set to launch at the end of the year. Triton is, in some ways, a period piece. Our intent is to celebrate and pay homage to that time when the Star Trek franchise was at its peak, while pushing the boundaries with what can be done in low-budget hobby film-making. -------------------------------------------- The idea is that everybody and their dog are doing amazing Original Series films, and my team and I want to do the same for The Next Generation, Deep Space Nine and Voyager. We're planning our first shoot for September, which will just be a simple short scene with two actors and one set. Since all of my experience is in directing animation the hope is that this will give us a good idea of what kind of production challenges we'll face before we tackle a larger piece. I'll be posting some updates soon so stay tuned!
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#2 |
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Fleet Captain
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Re: Star Trek Triton Updates
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Star Trek Reviewed links to hundreds of Star Trek Fan Films and Reviews |
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#3 |
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Lieutenant Commander
Location: Ottawa, Canada
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Re: Star Trek Triton Updates
When I first started thinking about doing a live action film rather than an animated one, I had to figure out how we were going to accomplish one of the biggest hurdles; the sets. I loved the idea of having physical sets, but as I tried to start the planning stages it became pretty clear that at this point it would be just too expensive and logistically complicated to construct and store them. I wasn't fond of the idea of greenscreening digital sets, but after a few tests I've warmed up to it. The challenge then was actually figuring out how to build the digital sets in cg so that they looked real. When we began pre-production on the short scene we're doing as a test run, I dug out my ready room design and got to work! This is the first set that's been constructed so far, with two others in various stages of progress. ![]() ![]() It's not quite finalized yet, as we're going with a different design for the captains desktop terminal. We're in the process of building a physical prop of the unused design from Deep Space Nine rather than the Voyager one, and once that is done I'll conform the cg prop to it so we can switch out as needed. You'll notice there's no chair in there either, and that's because it too will be a live action prop. Our plan is try and make anything the actors interact with a physical set piece, so that it will look that much more tactile and real. The only things left to do after we finish those is a mock doorway rig, desk placeholder, and a digital corridor for outside the doors. Last edited by T'Bonz; August 31 2012 at 08:21 PM. |
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#4 |
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Vice Admiral
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Re: Star Trek Triton Updates
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"Murder on Tuesday"! The all-new comic strip from Kail Tescar's startrekanimated.com My Puppet Building Blog! |
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#5 |
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Lieutenant Commander
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Re: Star Trek Triton Updates
So this si set in the Enterprise-D era? That will be good as a lot of people these days tend to go post-Nemesis
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#6 |
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Lieutenant Commander
Location: Ottawa, Canada
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Re: Star Trek Triton Updates
Yup, this is set around the end of TNG, and that was the whole reason we wanted to go for that look. There's a whole lot of TOS inspired fan-films, and what few modern trek projects there are seem to mostly focus on a post Star Trek Nemesis type setting. |
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#7 |
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Commodore
Location: Columbia, Maryland USA
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Re: Star Trek Triton Updates
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Randy Hall Captain of the U.S.S. Chesapeake Star Trek Club http://www.usschesapeake.org |
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#8 |
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Lieutenant Commander
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Re: Star Trek Triton Updates
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You have eight Earth minutes left. No Further Communication Will Be Accepted. |
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#9 | |
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Fleet Captain
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Re: Star Trek Triton Updates
My new series is set in this time as well. I agree theres a lot of TOS fan films- which look great with their sets. But I havent seen a single fan film with actual TNG era entire sets (just lots of unrealistic blue screen)- with the exception of Star Wreck- but that's a crossover spoof. Nice work you have done so far. I was looking forward to an animation- but live action is cool too
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Voice actors needed for Star Trek: Absolution animated series coming 2013 https://www.facebook.com/StarTrekAbsolution1?fref=ts |
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#10 |
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Lieutenant Commander
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Re: Star Trek Triton Updates
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#11 |
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Commander
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Re: Star Trek Triton Updates
Some quick samples: Corridor: http://i444.photobucket.com/albums/q.../corridor1.jpg http://i444.photobucket.com/albums/q.../corridor2.jpg Visual effects sample: http://i444.photobucket.com/albums/q.../Encarta/6.jpg http://i444.photobucket.com/albums/q...ncartaWarp.jpg http://i444.photobucket.com/albums/q...WallPaper6.jpg Bridge: http://i444.photobucket.com/albums/q...ncarta/5-1.jpg http://i444.photobucket.com/albums/q...ncarta/2-1.jpg http://i444.photobucket.com/albums/q...ncarta/1-1.jpg http://i444.photobucket.com/albums/q...ncarta/3-1.jpg http://i444.photobucket.com/albums/q...ncarta/4-1.jpg |
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#12 |
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Captain
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Re: Star Trek Triton Updates
(And also wondering if there's sufficient space in any of the industrial parks around Ottawa.) |
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#13 |
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Captain
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Re: Star Trek Triton Updates
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#14 |
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Lieutenant Commander
Location: Ottawa, Canada
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Re: Star Trek Triton Updates
![]() One of the things we really wanted to do was use physical filming miniatures for our FX shots instead of going fully CGI. Not that there's anything wrong with great CGI mind you! ![]() Like everything else on this project we kind of had to figure out how we were going to tackle it, and whether or not it would actually work. My partner and producer Jason Marshall handled the build on this preliminary test model. And it turned out great! The next step is doing a more refined one to do some test footage with. |
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#15 |
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Ensign
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Re: Star Trek Triton Updates
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