|
Welcome! The Trek BBS is the number one place to chat about Star Trek with like-minded fans. Please login to see our full range of forums as well as the ability to send and receive private messages, track your favourite topics and of course join in the discussions. If you are a new visitor, join us for free. If you are an existing member please login below. Note: for members who joined under our old messageboard system, please login with your display name not your login name. |
|
|||||||
| Gaming Non-Star Trek Gaming |
![]() |
|
|
Thread Tools |
|
|
#1 |
|
Vice Admiral
Location: Chicago
|
The new SimCity...*sigh*
Anyway, yeah, THAT went well. http://arstechnica.com/gaming/2013/0...ears-for-this/ I had heard that the new city sizes were small. I didn't realize just how small until watching this Quick Look: http://www.giantbomb.com/videos/quic...ity/2300-7103/ Each of the three cities in the region (map) can be controlled by different players or a single player can create multiple cities within a region. The actual cities themselves can barely be called cities considering the total land area. It also sounds like the plots each city can be built on are fixed and can't be terraformed which is another WTF design decision. Add to that the fact that you cannot save in a single player game (huh??) and the fact that you need an internet connection and EA's servers to be up to play the game and that pretty much guarantees I won't buy this pile of crap. I was waiting to see if EA could return to form and release something better than the Cities XL games but they appear to have failed on all fronts. Fuck you EA for taking a steaming dump all yet over another game.
__________________
Hating the anti-intellectual movement since before it was actually a movement. |
|
|
|
|
|
#2 |
|
Rear Admiral
Location: Mannheim, Germany
|
Re: The new SimCity...*sigh*
Main critique is the size aspect.. with Sim City 4 you could build to your hearts delight and if you were a truly insane guy you could use the entire region to build a true metropolis. Now you get barely more space than my suburb apparently and are "expected" to work with other towns in your region for that special experience. These days it seems all games need to have a social component.. multiplayer for the heck of it. While that is ok for truly competitive games like sports or shooters where computer controlled opponents are nothing like a live opponent i challenge the wisdom to include these in traditionally single player games. I have no problem if EA wanted this component.. some people will like this aspect but why making it the dominant aspect of the game? Why not include both variants of it? I was so excited when the game was announced and first screens appeared but now it seems i'll pass on it come release day here to read some more indepth reviews after everybody gets their hands on it. Sim City 4 with updated graphics and some tweaks here and there.. bough wíthout having read a single review. This one? Not so much.
__________________
"A control freak like you with something you can't control? No no.. that's gonna be more fun than shark week!" Det. Javier Esposito |
|
|
|
|
|
#3 |
|
Everything in moderation but moderation
|
Re: The new SimCity...*sigh*
My view is that the old games are still perfectly playable, so I'm not losing anything by them trying anything different and it's still almost certainly better than Sim City Societies.
__________________
When on Romulus, Do as the Romulans |
|
|
|
|
#4 | |
|
Vice Admiral
Location: Chicago
|
Re: The new SimCity...*sigh*
To me, the "always on" DRM sucks but I could learn to live with it but the small city plots are a deal-breaker.
__________________
Hating the anti-intellectual movement since before it was actually a movement. |
|
|
|
|
|
|
#5 |
|
Rear Admiral
Location: Ireland
|
Re: The new SimCity...*sigh*
I can understand the decision to enforce small cities because it would be too intensive on the CPU to run the glassbox simulation on a larger scale, but what in god's name possessed them to spread out all the cities in a region the way they have? Once you've built up your city to a high density what you see is rectangular clusters of high-rise buildings surrounded by hectares of wilderness, which looks ridiculous. The cities in Sim City 4 butted up next to each other, so when you ran out of room to expand (which took a long time) you could move on to the neighbouring city and at least continue the illusion of them being one big city. The way they've done it in this new Sim City just looks asinine.
__________________
...so many different suns... |
|
|
|
|
#6 | |
|
Everything in moderation but moderation
|
Re: The new SimCity...*sigh*
ETA: Does anyone know if there's a demo. I'm willing to at least give it a fair shake at no cost to me.
__________________
When on Romulus, Do as the Romulans |
|
|
|
|
|
#7 |
|
Commodore
|
Re: The new SimCity...*sigh*
|
|
|
|
|
#8 |
|
Fleet Admiral
Location: Kaled bunker, Skaro
|
Re: The new SimCity...*sigh*
__________________
"With great power comes great responsibility"-Uncle Ben Parker |
|
|
|
|
#9 |
|
Shit Supreme
|
Re: The new SimCity...*sigh*
__________________
ENOUGH OF THIS TURGID BASH WANKERY! |
|
|
|
|
#10 |
|
YEAH I LOVE THAT
|
Re: The new SimCity...*sigh*
I'm actually really enjoying it; the small city size makes the game more difficult, and the social element for playing with friends in sandbox mode is really fun. Really, the worst part about the whole affair is Origin's servers being a steaming pile of shit.
__________________
I didn't do it. I wasn't even here that day! |
|
|
|
|
|
#11 | |
|
Vice Admiral
Location: Chicago
|
Re: The new SimCity...*sigh*
__________________
Hating the anti-intellectual movement since before it was actually a movement. |
|
|
|
|
|
|
#12 |
|
Rear Admiral
Location: Ireland
|
Re: The new SimCity...*sigh*
__________________
...so many different suns... |
|
|
|
|
#13 | |
|
Admiral
Location: Winnipeg
|
Re: The new SimCity...*sigh*
The game looks really nice, and I like some of the city management ideas they went with, but I won't be picking it up. The forced multiplayer and online aspects and inevitable microtransactions does it for me.
__________________
Niners aren't linear, we're everywhere! Now celebrating 20 years! |
|
|
|
|
|
|
#14 | |
|
YEAH I LOVE THAT
|
Re: The new SimCity...*sigh*
The only way it isn't SimCity is if people had predefined notions of what it was going to be, like "It's not my Star Trek" complaints about J.J. Abrams.
__________________
I didn't do it. I wasn't even here that day! |
|
|
|
|
|
|
#15 |
|
Everything in moderation but moderation
|
Re: The new SimCity...*sigh*
__________________
When on Romulus, Do as the Romulans |
|
|
![]() |
| Bookmarks |
| Tags |
| maxis, sim city |
«
Previous Thread
|
Next Thread
»
| Thread Tools | |
|
|
All times are GMT +1. The time now is 05:25 PM.
Powered by vBulletin® Version 3.8.6
Copyright ©2000 - 2013, Jelsoft Enterprises Ltd.
FireFox 2+ or Internet Explorer 7+ highly recommended.
Copyright ©2000 - 2013, Jelsoft Enterprises Ltd.
FireFox 2+ or Internet Explorer 7+ highly recommended.




















