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#16 | |
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Entity of Fear
Location: Korugar
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Re: Mass Effect games as Sci-fi
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"In blackest day, in brightest night, beware your fears made into light. Let those who try to stop what's right, burn like my power: Sinestro's might!" |
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#17 |
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Captain
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Re: Mass Effect games as Sci-fi
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#18 |
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Fleet Captain
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Re: Mass Effect games as Sci-fi
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#19 | |
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Captain
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Re: Mass Effect games as Sci-fi
I've thought this for a while, but when/if they make a Mass Effect film with Sheperd in, they should make two versions, nearly exactly the same except that one has a male sheperd and the other a female one. Not just that though, in the promotion of the movies, make no mention of the fact that there is a male and female Sheperd versions. Just treat it as the one movie which is different depending on which screening you go to. I'd love that for some strange reason. |
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#20 |
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Commodore
Location: New York City
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Re: Mass Effect games as Sci-fi
What if a 'Mass Effect' TV series were made? And Related for movie franchise thoughts Is 'Mass Effect' "The Most Impt. Sci-Fi Universe of Our Generation? Sure it would be a costly TV series but it could be done on greenscreen like BG:Blood & Chrome. Could all of the CGI models used in the actual Mass Effect games be converted & used within very popular CGI software Lightwave 3D for TV production? Sure a feature film would allow more epic CGI sequences but if it is the characters that are the focus then bring back the voice actors from the game and do a TV series. But the problem is it will just feel like cutscenes of the game unless you have live ction actors recast for shooting on greenscreen. People like to see live action not CGI characters talking when it is a real TV show or movie. No uncanny valley. It is the idea of if you are going to be building worlds in CGI then why just do a 2 hour sci-fi-action feature film when there is a market for good space opera on TV. It is just costly TV. BG:Blood & Chrome was supposed to be the first series but never made it past the backdoor pilot stage. With each episode of a TV series reusing most of the CGI models the cost of making the CGI models gets spread over the cost of the series. Sure the actual camera moves, motion capture performances still have to be created, lighting done on the CGI models, and rendered for each episode but the CGI models can be reused thus reducing the cost. |
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#21 |
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Admiral
Location: Arizona, USA
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Re: Mass Effect games as Sci-fi
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Over the course of many encounters and many years, I have successfully developed a standard operating procedure for dealing with big, nasty monsters. Run away. Me and Monty Python. Harry Dresden - Blood Rites (The Dresden Files #6) |
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#22 |
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Rear Admiral
Location: Ireland.
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Re: Mass Effect games as Sci-fi
A bit of both. Some aliens obviously work best as makeup/costuming (Asari, Quarians, Drell, Batarians), some may need slightly too extensive prosthetics (Salarians, Taurians), and others would need to either be an extensive puppet or completely CGI (Krogans).
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'Spock is always right, even when he's wrong. It's the tone of voice, the supernatural reasonability; this is not a man like us; this is a god.' - Philip K. Dick |
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#23 | ||
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Vice Admiral
Location: Under the Globe with Clark
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Re: Mass Effect games as Sci-fi
The default Shep has always been shown to be male> Players have the option of reshaping the base character to better reflect themselves or make someone new...but that never changed the fact that there was just one main Shep for use in the series...you know the one used in promotions etc.
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Well maybe I'm the faggot America. I'm not a part of a redneck agenda. Now everybody do the propaganda. And sing along in the age of paranoia Green Day |
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#24 | |
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Rear Admiral
Location: Ireland.
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Re: Mass Effect games as Sci-fi
Unless someone just wants Vanderloo for their film star, it wouldn't be a bad idea to just have an open casting call regardless of race or gender. It's similar to what Dan O'Bannon wanted for Aliens, and it's something Star Trek has toyed with (male actors were considered for the role of Voyager's captain).
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'Spock is always right, even when he's wrong. It's the tone of voice, the supernatural reasonability; this is not a man like us; this is a god.' - Philip K. Dick |
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#25 | |
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Rear Admiral
Location: Mannheim, Germany
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Re: Mass Effect games as Sci-fi
You can't influence the main storyline at all.. you can just influence cosmetic details surrounding the main story that deal with issues regarding a race (granted.. some of these are pretty life changing for some races) or a person but the main storyline will still progress like planned. The movies will most likely focus on the main storyline and have its hands full with it as it is.. i'd also guess they won't switch out nearly the entire team from movie to movie so the movies will bound to deviate significantly from the games. Of course fans will cry murder when their favorite scenes get omitted entirely but as comic fans have learned sometimes you have to sacrifice original material and change stuff because otherwise it wouldn't work onscreen.
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"A control freak like you with something you can't control? No no.. that's gonna be more fun than shark week!" Det. Javier Esposito |
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#26 | |
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Admiral
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Re: Mass Effect games as Sci-fi
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#27 |
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Commodore
Location: London, UK
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Re: Mass Effect games as Sci-fi
In fact, a TV series based in the ME universe (not necessarily about Shepard) would probably be a better idea than a standalone movie. It's about time we had a decent space-based TV series again and the ME universe would provide a lot of good material for an entertaining sci-fi series. |
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#28 | |
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Vice Admiral
Location: Star Trekkin Across the universe.
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Re: Mass Effect games as Sci-fi
Honestly as long as a film based on Mass Effect 2 has the same beats ie Shepard forced into basically going outlaw and working with terrorist organization Cerberus because none of governments want to get involved with the Collector attacks it should still work, of course I'm rather they still blew up the Normand SR-1 and replace it with the (in my opinion) better designed Normandy SR-2. |
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#29 |
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Vice Admiral
Location: NJ, USA
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Re: Mass Effect games as Sci-fi
PS I started one of those threads mentioned in some of the op links that led to older links...I questioned if Mass Effect or Halo are this era's Star Trek or SW...I think the answer is a definitive yes...I see lots of kids that hardly seem to watch tv or movies much at all anymore, their only concern is for games. Its's cool that they're interactive I suppose, but I found the Halo 4 low budget movie more appealing than any of the game itself. I also liked the historical presentation from Halo Legends, it inspired me to buy two Halo novels by Greg Bear. I guess I'm old fashioned on this point.
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“Most people do not listen with the intent to understand; they listen with the intent to reply.”—Stephen R. Covey |
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#30 |
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Captain
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Re: Mass Effect games as Sci-fi
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