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| Deep Space Nine What We Left Behind, we will always have here. |
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#1 |
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Captain
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Why were ships so fragile in DS9
For example, the klingon ships in this video are being destroyed like they are made of paper-mache: You see klingon ships being destroyed in ONE phaser shot. No shields. No defense. One simple phaser shot that doesn't even last a second, and an entire ship full of klingons perish. That's silly. It seems like a really lazy way of conveying star trek battles for the sake of "ooooooh big pretty 'splosions" It's a good thing deep space nine has so many great stories and characters, because the space battles were often very ridiculous.
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#2 |
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Captain
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Re: Why were ships so fragile in DS9
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"Thank you.. for the drinks." |
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#3 |
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Vice Admiral
Location: Saint Louis (aka Defiance)
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Re: Why were ships so fragile in DS9
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#4 |
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Rear Admiral
Location: TrekBBS, apparently
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Re: Why were ships so fragile in DS9
In the case of battles between Alpha Quadrant powers, there's really no on-screen explanation. Maybe the Klingons were diverting their shield power to their weapons to bring down the station's heavy shielding. |
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#5 |
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Captain
Location: New Jersey
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Re: Why were ships so fragile in DS9
![]() In addition, other aspects of space battles in Trek are silly: Ships make huge bank turns in order to change course when, with their technology, they should be able to simply flip around; ships in battle should also be able to jump to and fro quickly instead of plodding around like whales while fleets have this strange determination to fly same-side up as everyone else; I just suspend disbelief and pretend they're all flying around in an atmosphere since they seem to think so. I also assume that ships crewed by named characters have special "important main cast" shielding. Last edited by grabthars hammer; September 25 2012 at 02:10 PM. |
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#6 |
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Admiral
Location: KingDaniel has fallen Into Darkness (in England)
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Re: Why were ships so fragile in DS9
The shield bubbles of TNG were cheap and affordable in he late 80's/early 90's. They couldnt go repainting and damaging the models every time a ship took a hit. With late 90's CG, thats easy. So they dropped the bubbles and showed us the far more visceral sight of gigantic starships carving each other up with death rays.
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#7 | |
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Vice Admiral
Location: Saint Louis (aka Defiance)
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Re: Why were ships so fragile in DS9
In battle, wide sweeping turns may also be a way to avoid getting hit by enemy fire. A vessel may be able to spin on a dime and change its orientation, but if it's still in the line of fire, it may be better for a vessel to execute a wide bank turn and become a harder moving target to hit.
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#8 |
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Vice Admiral
Location: Star Trekkin Across the universe.
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Re: Why were ships so fragile in DS9
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#9 |
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Commodore
Location: Terra 3
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Re: Why were ships so fragile in DS9
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"I was never a Star Trek fan." J.J. Abrams |
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#10 |
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Lieutenant Commander
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Re: Why were ships so fragile in DS9
When Sisko finally orders the switch to phasers, it's likely that a good number of the ships in range of the station had already taken at least some damage. Those BoP that were taken out with one phaser shot had likely taken heavy torpedo damage already. Granted none of the ships appear to be damaged in the least before being blown apart, to say nothing of their apparent lack of any defensive shielding. But there was simply too much weapons fire coming from the station to assume that when we saw a ship being destroyed after taking one or two shots, that in fact those were the first hits they had taken. And as others have said, the station would be sporting larger starbase grade weapons. The mere fact that the stations torpedo launchers were firing so rapidly lends credence to this. And while no one said as much on screen, given the technological superiority of the Federation and their alliance with the Klingons, it stands to reason that Starfleet would know how to exploit whatever advantages might be available against the Klingon ships, just as Riker and Data knew in Generations to exploit the age/weakness of the BoP attacking the Enterprise. (though the mere fact that Riker and Worf allowed the BoP to inflict such severe damage to the Enterprise, is beyond negligence and neither of them should be allowed to step foot on a Starfleet ship again, even after they get out of jail...but that's a topic for another time.)
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#11 |
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Ensign
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Re: Why were ships so fragile in DS9
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#12 |
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Rear Admiral
Location: TrekBBS, apparently
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Re: Why were ships so fragile in DS9
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#13 |
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Fleet Captain
Location: California
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Re: Why were ships so fragile in DS9
The average Klingon Bird of Prey used to be the same size as the Enterprise, but in DS9, they were size shrunk to about half its size. I think one reason was to make battle scenes look more exciting from the outside. In TNG, ship battles used to be real slow and clunky with the shield bubbles and all. Compare Yesterday's Enterprise to WOTW OR SOA, and you can see the difference. But I think TNG had the best bridge suspense battle scenes. |
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#14 |
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Lieutenant Commander
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Re: Why were ships so fragile in DS9
http://www.ex-astris-scientia.org/articles/bop-size.htm It's now assumed that there are multiple classes of Bird of Prey, with the B'rel serving as the small scout/escort and the K'Vort serving as the larger cruiser.
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“I was here,” says Man. “Prove it,” says the Universe.” Method of Life, a post apocalyptic sci-fi ebook available on Amazon.
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#15 |
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Rear Admiral
Location: Saturn0660
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Re: Why were ships so fragile in DS9
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