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Fan Productions Creating our own Trek canon!

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Old June 20 2014, 08:45 PM   #601
wtriker1701
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Re: Star Trek: Axanar

USS Intrepid wrote: View Post
Maurice wrote: View Post
Very likely so. Sadly his track record here often failed to demonstrate that. It's easy to hit the wrong tone (no inflection in ASCII as we said in the Permian age of computers). It's why I typically write the post, hit Preview, walk away, come back a bit later and read it again before hitting Submit.
I think hitting the wrong tone is the cause of the vast majority of disagreements on the net.

I also think, that no matter how hard you try, there will always be people that will misunderstand what you've said.
Or what you read, Nick!
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Old June 20 2014, 09:44 PM   #602
USS Intrepid
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Re: Star Trek: Axanar

Maurice wrote: View Post
Oh, some people are just geared to take offense when anyone disagrees even slightly with their take. A typical tip-off is "chill out" or "calm down" in response to a perfectly rational message.
Yeah I agree. But I still think a lot of these things boil down to misunderstandings.

Which is not to say that some people aren't just a**holes.

wtriker1701 wrote: View Post
Or what you read, Nick!
Well it's all one and the same really.
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Old June 20 2014, 09:49 PM   #603
diriel
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Re: Star Trek: Axanar

@Pindar,

Learn something new everyday. Thank you! I won't be making that mistake again...
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Old June 21 2014, 10:04 PM   #604
Kruezerman
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Re: Star Trek: Axanar

tobiasrichter wrote: View Post
We had a lot of discussions about that, believe me. Basically two reasons:
- The Federation ships would be huge compared to the Klingon ships. It would be visually very difficult to convey the Klingons as a threat to such a fleet.
- The Enterprise should be the biggest, boldest ship in the fleet, so again, it would visually be impossible to convey that with a ship that is dwarfed by those "old" vessels.

Internally we would like to think that Starfleet has made some technology advancements after the Kelvin, so the new ships do not need to be that big anymore.
You could've made the Klingons use smaller, raider type ships, like the Defiant. But that's just me, y'all are clearly doing an amazing job and I can't wait to see more!

Although I do hope that some of the set designs from the new movies (including the transporter effect and the window viewscreen!) made it into y'all's production!
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Old June 22 2014, 04:45 AM   #605
aalenfae
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Re: Star Trek: Axanar

Kruezerman wrote: View Post
Although I do hope that some of the set designs from the new movies (including the transporter effect and the window viewscreen!) made it into y'all's production!
While no sets have been built, I have supplied a good portion of the set designs for Axanar, so I can tell you there is some USS Kelvin influence in the set design, but its triple viewscreens didn't make the cut. The bridge design borrows much more from TOS than JJ's Kelvin.
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Old June 22 2014, 11:03 PM   #606
Kruezerman
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Re: Star Trek: Axanar

As long as it looks like a set from 2014 instead of 1965, I'll be excited!

No jellybean buttons please!
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Old June 23 2014, 01:50 AM   #607
aalenfae
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Re: Star Trek: Axanar

This is the most recent concept for the center helm console on the USS Ares in Axanar. It was shared on the Axanar Facebook page a few months ago. While we're keeping a decidedly retro flair, you won't find any jellybean buttons here!
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Old June 23 2014, 04:42 PM   #608
Mark_Nguyen
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Re: Star Trek: Axanar

But the TOS consoles were so tasty..!

Well done! Ergonomic overall, with hints of the VOY and TOS consoles. Though I admit I'm missing the ol' dual positions... I'm guessing a leaner ship like the Ares has no need for helm and navigator, but there isn't much evidence for a single-seat console in this era..?

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Old June 23 2014, 07:05 PM   #609
aalenfae
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Re: Star Trek: Axanar

Well, there's not really any evidence for Trek tech in the 2240's, haha. Our pictures of Trek time periods are usually one ship at a time. NX-01 from the 2150's. USS Kelvin from the 2230's. 1701 from the 2260's.

All three designs are being considered to contribute to the 2240's bridge look: the single-seat console of the NX-01, the secondary consoles of the USS Kelvin, and the somewhat minimalist aesthetics of the 1701.

But no sets have been built yet, so I'm sure everything is subject to revision.
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Old June 23 2014, 08:19 PM   #610
Maurice
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Re: Star Trek: Axanar

I happen to think "jellybean" buttons can look great if you do them right. Enterprise made use of rubber appliance feet for many of their buttons. We used the same kind of buttons on the set of Polaris except that in addition to the grey ones, we used transparent ones which we painted (transparent paint) in different colors, and they look great. You can see both button types in this framegrab:
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Old June 24 2014, 02:50 AM   #611
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Re: Star Trek: Axanar

That looks good, and quite believable!
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Old June 24 2014, 10:56 AM   #612
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Re: Star Trek: Axanar

Agreed. Looks good. Are the Polaris sets still standing?
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Old June 24 2014, 12:01 PM   #613
Maurice
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Re: Star Trek: Axanar

Duane wrote: View Post
Agreed. Looks good. Are the Polaris sets still standing?
Nope. Dennis kept some pieces but the main set was demolished.
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Old June 24 2014, 12:32 PM   #614
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Re: Star Trek: Axanar

I should get this back on topic. For those wishing to see more Axanar concept art, some was posted to their FB page long ago. I recall seeing a corridor and a bridge set and they both looked good.
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Old June 24 2014, 01:49 PM   #615
Tallguy
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Re: Star Trek: Axanar

Maurice wrote: View Post
I happen to think "jellybean" buttons can look great if you do them right. Enterprise made use of rubber appliance feet for many of their buttons. We used the same kind of buttons on the set of Polaris except that in addition to the grey ones, we used transparent ones which we painted (transparent paint) in different colors, and they look great. You can see both button types in this framegrab:
Polaris has a MAME cabinet!
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