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Old November 5 2012, 01:15 PM   #61
RoJoHen
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Re: Assassin's Creed III

Yeah, I've also found the fighting a lot easier in this game than the previous ones. The red triangle above the attacking guards makes blocking and countering a lot easier. In the past games you pretty much just had to guess.
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Old November 5 2012, 02:33 PM   #62
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Re: Assassin's Creed III

So I'm supposed to hit block as they swing? I've just been mashing the button because like I said I'm surrounded by four dudes at a time constantly attacking.

The part I switched the game off last night was in Sequence 3 where I'm following two dudes talking and I can't be seen by anyone. The time before that it was freeing the slaves from the warship... after a dozen tries I finally figured out to jump in the ocean and scale the exterior of the ship.
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Old November 5 2012, 02:37 PM   #63
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Re: Assassin's Creed III

Yes, you have to block their swings before you can counter. Newer games, I've noticed, tend to respond a lot worse when you mash the controls.

The freeing the slaves part caught me up, too. Stealth missions in general kind of bother me, especially when they make stealth mandatory.
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Old November 5 2012, 02:58 PM   #64
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Re: Assassin's Creed III

Mr Light, when following those two dudes just move between different hiding spots (benches, groups of people, carts of hay, tall grass...). I don't know which eavesdropping mission you're referring to (there are a few) but that should help. If it doesn't, just look up the mission on Google.

When it comes to combat, you can generally mash the strike button (X on PS3). However you can't actually mash the block and counter buttons. Though AC games are pretty easy when it comes to timing (when compared to Arkham Asylum/City for instance). Hell, time even slows down a bit when you block a "badass" enemy.
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Old November 5 2012, 04:40 PM   #65
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Re: Assassin's Creed III

I am trying to save Terry from falling over the waterfall, and I can't get to him in time! I also keep getting attacked by wolves.
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Old November 5 2012, 05:39 PM   #66
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Re: Assassin's Creed III

^ Run along the river until you catch up... then just jump into the water.

Wolves are quite easy to kill, I took like six of them out in about 10 seconds yesterday. Just wait for them to attack and press the on-screen prompts. Bears are a little harder (more buttons the press) but there's a pattern to the buttons you have to press as well.
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Old November 5 2012, 05:40 PM   #67
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Re: Assassin's Creed III

Well, I was trying to save him without jumping in the water because it specifically tells you that's what you're supposed to do.
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Old November 5 2012, 05:46 PM   #68
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Re: Assassin's Creed III

The new combat system threw me a bit at first, but once you get down to it it's pretty much the old one with slightly remapped controls. I only finished Revelations about a month ago so unlearning the old finger movements took a few hours.

For folk who are still in the prologue (ie anyone who's character doesn't look like the guy on the box) - you might be a bit dismayed by how linear and handholdy the game is, and how the prologue seems to be never ending. Seriously stick with it. My game didn't get going properly until about 8 hours in and after that it was Assassin's business as usual.

Anyone absolutely adore the naval missions? I was worried about them but god, they're perfect. Ship to ship combat is simple but so well designed
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Old November 5 2012, 05:47 PM   #69
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Re: Assassin's Creed III

RoJoHen wrote: View Post
Well, I was trying to save him without jumping in the water because it specifically tells you that's what you're supposed to do.
Ah right, the Full synchronization thingy... that is actually misleading, I'm pretty sure you have to jump into the water in the end (to save him) you just can't get wet beforehand.


Jim Steele wrote: View Post
Anyone absolutely adore the naval missions? I was worried about them but god, they're perfect. Ship to ship combat is simple but so well designed
Yeah I totally love the naval missions, best part of the game.
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Old November 5 2012, 05:49 PM   #70
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Re: Assassin's Creed III

BigFoot wrote: View Post
^ Ah right, the Full synchronization thingy... that is actually misleading, I'm pretty sure you have to jump into the water in the end (to save him) you just can't get wet beforehand.
Ah. There are huge trees hanging over the river. I figured I'd just need to get above him and save him by grabbing his hand or something.

Guess I'll try jumping in the river.
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Old November 5 2012, 05:50 PM   #71
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Re: Assassin's Creed III

^ You actually get an on-screen prompt (the same as when jumping from a tower into a bale of hay) when you have to jump. It's right before the waterfall though.
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Old November 6 2012, 03:34 AM   #72
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Re: Assassin's Creed III

Holy crap! I just finished Sequence 3 and
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Old November 6 2012, 07:04 AM   #73
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Re: Assassin's Creed III

^ Yeah same here. I was sitting there, with my mouth wide open, saying "oh fuck... oh fuck...".
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Old November 6 2012, 11:27 AM   #74
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Re: Assassin's Creed III

^ I wish I had that jaw drop moment. Unfortunately the game itself spoils it in the animus database before you reach that point, utterly gutted that I read it
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Old November 6 2012, 06:22 PM   #75
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Re: Assassin's Creed III

So does that mean that
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