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Old December 25 2012, 12:04 PM   #151
Rincewiend
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Re: Assassin's Creed III

RoJoHen wrote: View Post
I really wish that games like this would do a better job of incorporating the side missions into the story. There needs to be more of an incentive to do them. In this game, I attempted to do side missions in the beginning, but I soon realized that they weren't helping me accomplish anything, so I stopped and just focused on the story. Much like the last game with the weird roof attacks, once you do the initial tutorial mission, you never have to do anything like that the rest of the game. Once you finish the story, you just end up back in the world with all this random crap to do.
Well, i thought the homestead missions where a nice diversion and they helped you get better gear...
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Old December 25 2012, 07:18 PM   #152
Turd Ferguson
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Re: Assassin's Creed III

I'm usually a completionist, but as hard as I try some of these optional missions are downright impossible. Even reloading checkpoints six or seven times, I can't seem to do them, which is sending me into a rage. So, I can only do two or three missions at a time before I turn the game off, in fear of breaking a $60 controller. And I'm a guy who LOVES the Assassin's Creed series (even the first one). But, I've decided this is my last one. They've sucked the fun out of the series. Right now I'm plowing through so I can see the damn ending and get it over with.
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Old December 26 2012, 03:47 AM   #153
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Re: Assassin's Creed III

^Oh, there were some that were frustrating as all getout. The absolute worst is when you have to kill whatshisface before he tries to kill Washington right after the gallows bit, and to get full sync you have to prevent him from killing either of the bodyguards and WITH melee. And pretty much the only way you can pull it off is by the completely random chance that he'll stumble into someone and trip and fall. If he doesn't, there's zero chance you can reach him before he reaches the bodyguards.

But if you get stuck on something, just watch how it's successfully done on YouTube. That always works.
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Old December 26 2012, 04:07 AM   #154
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Re: Assassin's Creed III

Evil Twin wrote: View Post
The absolute worst is when you have to kill whatshisface before he tries to kill Washington right after the gallows bit, and to get full sync you have to prevent him from killing either of the bodyguards and WITH melee. And pretty much the only way you can pull it off is by the completely random chance that he'll stumble into someone and trip and fall. If he doesn't, there's zero chance you can reach him before he reaches the bodyguards.
Only if you insist on killing the other soldiers before killing whatshisface. Instead, tackle whatshisface to aggro him and keep him away from the body guards, then kill two guards, then kill whatshisface.
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Old December 26 2012, 04:34 AM   #155
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Re: Assassin's Creed III

Oh yeah, I forgot about the kill two soldiers part of the requirement, but even so, I was always going for the guy first, and unless he'd bump into someone, he'd always reach the bodyguards before I could aggro him.
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Old January 14 2013, 03:15 AM   #156
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Re: Assassin's Creed III

I seem to be an odd man out in this thread as I thought AC3 was excellent and on par with AC2 in its storytelling. Connor's struggle was well done in that he isn't really on anyone's side, just fighting to protect his tribe and keep them safe. The Templars were much better handled in this game than previous ones. For the first time since AC1 I could actually sympathize with them and their motives and felt sort of bad for killing them. The Templars of the Ezio trilogy seemed more like power hungry stereotypical villains.

I liked the openness of the frontier as having a sandbox area was something I missed in ACR. I thought the naval missions would be horrible but they were one of the best aspects of the game. I know there were complaints about the amount of cutscenes but some of them were truly exceptional, such as the last cut scene with Connor and Lee. Overall an amazing game.
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Old January 14 2013, 01:21 PM   #157
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Re: Assassin's Creed III

I thought the game was fun, but the rough edges in the franchise are getting worse. Ubisoft needs to stop with the annual releases and allow their studios to refine the games lest they continue this spiral of decline. While the free-running controls are improved, they can still become a frustrating mess during chase sequences. The combat controls are also much improved, but now combat is easier than ever and it makes stealth unrewarding. The ship missions were fantastic, but I'd rather see them fleshed out into their own game than used as a limited side-mission in a franchise already suffering from feature-creep. The crafting/convoy system was pointless busywork with a terrible UI.

I actually liked the setting, maybe because I didn't have the American Revolution crammed down my throat from a young age so I wasn't overly familiar with it. I loved the frontier; it wasn't quite as good as RDR, but it was still really good. The game also has the best snow I've ever seen in an open-world game.

6079SmithW wrote: View Post
The Templars were much better handled in this game than previous ones. For the first time since AC1 I could actually sympathize with them and their motives and felt sort of bad for killing them. The Templars of the Ezio trilogy seemed more like power hungry stereotypical villains.
Agreed, these Templars were far more interesting, especially Haytham, and there was a lot more moral complexity presented than in Ezio's story. Ezio was still a more fun character to play as, and his story in AC2 was more interesting than Connor's, but at least we didn't get comic-book villains like Cesare Borgia.
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Old January 14 2013, 02:56 PM   #158
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Re: Assassin's Creed III

TheGodBen wrote: View Post
I thought the game was fun, but the rough edges in the franchise are getting worse. Ubisoft needs to stop with the annual releases and allow their studios to refine the games lest they continue this spiral of decline.
My understanding is that ACIII wasn't an "annual" release - the team has been working on it for the last three years since ACII came out, while separate teams worked on AC:B and AC:R.

So while Ubisoft probably said "you need to have the game done by date X" (which the plot required too), it's not like they've been scrambling to get it all done since AC:R was finished.
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Old January 15 2013, 02:22 PM   #159
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Re: Assassin's Creed III

It's true that AC3 was in development for longer than ACB or ACR, but all the games are suffering from a pressure to implement new features to justify the price of a full release every year, and the result is that AC3 feels schizophrenic. There's a lot of new features in AC3, they half-implemented a bunch of stuff from ACB and ACR, and they still haven't managed to fix the main complaints about the core gameplay mechanics.
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Old May 5 2013, 06:28 PM   #160
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Re: Assassin's Creed III

I started playing AC3 recently (waiting a year is really worth it: got the complete game and saved probably 100 EUR). I think it's pretty awesome. I absolutely love the Frontier.

The first three sequences and the twist are fun as well. Good thing I managed not to spoil myself before I got the game.
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Old November 28 2013, 02:06 PM   #161
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Re: Assassin's Creed III

Haha, finally finished the game. Seems I spent 20 hours for the main story, and 30 hours roaming around doing the side missions.

The Tyranny of King Washington DLC was a lot more interesting. Somehow you could tell they had a lot more fun making that one. It had the "magic" of the previous games that the main story of AC3 lacked.
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