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Old October 17 2012, 09:06 PM   #1
Tallguy
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Saladin Class Destroyer



Hello! It's been a while, but I haven't been doing nothing. Here is my recently completed Saladin class destroyer from Franz Joseph's Star Trek Technical Manual.

Modeled and rendered in Blender. Textured in GIMP.

Enjoy!
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Old October 17 2012, 09:07 PM   #2
Albertese
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Re: Saladin Class Destroyer

Nice! My only complaint would be that the lighting is a bit too dark and contrasty for a schematic type image. Other than that, this is gorgeous!

--Alex
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Old October 18 2012, 02:40 AM   #3
Psion
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Re: Saladin Class Destroyer

Gorgeous work, Tallguy. It's a wonderful tribute to the original, but now you need to do more. The whole Technical Manual. All of it.

Well ... in a perfect world, at least.

I like the nacelle domes. How did you texture them? (Please feel free to get Blender-geeky with your answer!)
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Old October 18 2012, 03:07 AM   #4
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Re: Saladin Class Destroyer

Awesome Saladin there
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Old October 18 2012, 04:20 AM   #5
blssdwlf
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Re: Saladin Class Destroyer

Good stuff! Yeah, you should make a complete set!
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Old October 18 2012, 05:16 AM   #6
Tallguy
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Re: Saladin Class Destroyer

blssdwlf wrote: View Post
Good stuff! Yeah, you should make a complete set!
That does seem to be a common request.

For them what missed it: http://www.trekbbs.com/showthread.php?t=182060
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Old October 18 2012, 03:37 PM   #7
Forbin
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Re: Saladin Class Destroyer

Fantastic!! I wish I could do that.
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Old October 18 2012, 03:50 PM   #8
Tallguy
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Re: Saladin Class Destroyer

Forbin wrote: View Post
Fantastic!! I wish I could do that.
You ought to give it a shot. A ton of your modeling skills will transfer very nicely.

Psion wrote: View Post
Gorgeous work, Tallguy. It's a wonderful tribute to the original, but now you need to do more. The whole Technical Manual. All of it.

Well ... in a perfect world, at least.

I like the nacelle domes. How did you texture them? (Please feel free to get Blender-geeky with your answer!)
Heh. Well, I'll work on the ships, certainly.

Matter energy sinks: It's not that geeky. It's a dome over a bunch of lights with a mirror behind it. The big difference comes from rendering it in Cycles. It looks cool but it's a big rendering hit. I still haven't gotten the Holy Grail of nacelle domes. Working on it.
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Old October 18 2012, 04:03 PM   #9
Tallguy
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Re: Saladin Class Destroyer



U.S.S. Hannibal seeking out strange new worlds.

Modeled and rendered in Blender. Textures and background created in GIMP.
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Old October 18 2012, 09:20 PM   #10
Forbin
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Re: Saladin Class Destroyer

Oh, I've effectively given up on 3D.

And I can't afford Photoshop.
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Old October 18 2012, 09:50 PM   #11
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Re: Saladin Class Destroyer

Very good job recreating the TOS destroyer. I like how you framed it in the tech manual style.
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Old October 18 2012, 10:51 PM   #12
Tallguy
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Re: Saladin Class Destroyer

Forbin wrote: View Post
Oh, I've effectively given up on 3D.

And I can't afford Photoshop.
Try again. And GIMP is free.
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Old October 19 2012, 02:56 AM   #13
The Lensman
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Re: Saladin Class Destroyer

Holy shit that's awesome! I love that you recreated a page from the old tech manual. I loved that thing as a kid in the pre-vcr days, since it was one of the few ways to get a Trek fix whenever you wanted.

Thanks for a wonderful trip down memory lane
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Old October 19 2012, 03:30 AM   #14
Forbin
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Re: Saladin Class Destroyer

Tallguy wrote: View Post
Forbin wrote: View Post
Oh, I've effectively given up on 3D.

And I can't afford Photoshop.
Try again. And GIMP is free.
I keep meaning to try Google Sketchup.
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Old October 19 2012, 03:57 AM   #15
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Re: Saladin Class Destroyer

Tallguy wrote: View Post


U.S.S. Hannibal seeking out strange new worlds.

Modeled and rendered in Blender. Textures and background created in GIMP.
Awesome!
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