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#1 |
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Commander
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ALT-Trek
While fixing the textures on my U.S.S. Swiften I thought up a new picture but with a shuttle. So I went back and decided to modify the one I had a make a slightly larger Tactical shuttle for this new image. Ignore the textures because they went to crap but I’ll need to paint new ones for this anyway. ![]() ![]() Here it is side by side with my original shuttle.
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http://xfozzboute.wordpress.com/ Children are the Zombie Apocalypse. But without the fun parts. |
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#2 |
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Rear Admiral
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Re: ALT-Trek
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https://www.facebook.com/groups/112860258811333/ For all your Sci-fi ship model and mini goodness 3DS Friend code: 0731-4800-6817
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#3 |
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Commodore
Location: Huntsville, AL, USA
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Re: ALT-Trek
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B.J. --- bj-o23.deviantart.com |
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#4 |
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Commander
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Re: ALT-Trek
UPDATE... I was gonna try and keep this simple and get it doen fast. Well, so much for that. I added a few more bits to make it look more armored and I increased the size of the armor on the back. ![]() Decided to add some ladning gear. ![]() Here’s a good look at the landing gear.
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http://xfozzboute.wordpress.com/ Children are the Zombie Apocalypse. But without the fun parts. |
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#5 |
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Fleet Captain
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Re: ALT-Trek
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#6 |
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Commander
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Re: ALT-Trek
Started to work on textures for the engine cowl and finished up some of the detail on the back of the warp engines. Still a little bit to go. ![]() ![]() ![]()
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http://xfozzboute.wordpress.com/ Children are the Zombie Apocalypse. But without the fun parts. |
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#7 |
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Fleet Captain
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Re: ALT-Trek
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#8 | |
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Commander
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Re: ALT-Trek
UPDATE... I finished the textures for the engine cowl and just need to add a few final touches to the wing textures. I also started the textures for the side. Still need to add a few things to finish it up. The colored strip will be different depending on the role the shuttle will fill. ![]() ![]() I also finished the textures for the back of the shuttle.
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http://xfozzboute.wordpress.com/ Children are the Zombie Apocalypse. But without the fun parts. |
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#9 |
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Lieutenant Commander
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Re: ALT-Trek
The texture really gives it some "weight". |
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#10 |
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Commander
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Re: ALT-Trek
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#11 |
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Commander
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Re: ALT-Trek
UPDATE... Not much more to do. I just have to do the bottom and the other side of the shuttles hull. Then I can get to work on the warp engine textures. ![]() ![]()
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http://xfozzboute.wordpress.com/ Children are the Zombie Apocalypse. But without the fun parts. |
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#12 |
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Commander
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Re: ALT-Trek
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#13 |
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Commander
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Re: ALT-Trek
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http://xfozzboute.wordpress.com/ Children are the Zombie Apocalypse. But without the fun parts. |
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#14 |
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Commander
Location: São Paulo, Brasil
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Re: ALT-Trek
http://www.facegen.com/mesh_max.htm This one is my personal choise, but appears it won´t work under max 6... You´ll need to try and see. http://www.guruware.at/main/index.html And here goes an interesting tool, usefull when importing: http://www.deep-shadows.com/hax/3DRipperDX.htm |
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#15 |
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Commander
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Re: ALT-Trek
UPDATE... Well I’m just about done. I finished the bottom of the shuttle. All I have left now are parts that connect the engines to the ship and the landing skids. I don’t really need to finish building the landing skids yet because I don’t need them in the picture I plan to do. ![]() Well, what do you know a christmas miracle. I actually figured out how to unwrap an object and that’s how I textured the warp engine. ![]()
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http://xfozzboute.wordpress.com/ Children are the Zombie Apocalypse. But without the fun parts. |
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