RSS iconTwitter iconFacebook icon

The Trek BBS title image

The Trek BBS statistics

Threads: 140,846
Posts: 5,474,130
Members: 25,040
Currently online: 503
Newest member: Space Tennis

TrekToday headlines

Retro Review: Covenant
By: Michelle on Nov 22

Two Official Starships Collection Previews
By: T'Bonz on Nov 21

Saldana: Women Issues In Hollywood
By: T'Bonz on Nov 21

Shatner Book Kickstarter
By: T'Bonz on Nov 20

Trek Original Series Slippers
By: T'Bonz on Nov 19

Hemsworth Is Sexiest Man Alive
By: T'Bonz on Nov 19

Trek Business Card Cases
By: T'Bonz on Nov 17

February IDW Publishing Trek Comics
By: T'Bonz on Nov 17

Retro Review: The Siege of AR-558
By: Michelle on Nov 15

Trevco Full Bleed Uniform T-Shirts
By: T'Bonz on Nov 14


Welcome! The Trek BBS is the number one place to chat about Star Trek with like-minded fans. Please login to see our full range of forums as well as the ability to send and receive private messages, track your favourite topics and of course join in the discussions.

If you are a new visitor, join us for free. If you are an existing member please login below. Note: for members who joined under our old messageboard system, please login with your display name not your login name.


Go Back   The Trek BBS > Entertainment & Interests > Gaming

Gaming Non-Star Trek Gaming

Reply
 
Thread Tools
Old February 2 2012, 11:39 AM   #181
Shurik
Fleet Captain
 
Shurik's Avatar
 
Location: Haifa, Israel
Re: The Elder Scrolls V: Skyrim

Blackreach has got to be the most beautiful game location I've ever seen.
I have 80+ hours of game play and I still did about 1/3 of the main quest.
__________________
Chemistry is physics without a thought
Mathematics is physics without a purpose
Shurik is offline   Reply With Quote
Old February 2 2012, 01:17 PM   #182
Mr Light
Admiral
 
Location: Pennsylvania
Re: The Elder Scrolls V: Skyrim

I was interested to see the actual main story quest is only like 15 chapters. That's pretty damn short considering the vast amount of side content. Why not make the main story longer?
__________________

Mr Light is offline   Reply With Quote
Old February 2 2012, 02:44 PM   #183
backstept
Rear Admiral
 
backstept's Avatar
 
Location: Syracuse
View backstept's Twitter Profile Send a message via AIM to backstept Send a message via Windows Live Messenger to backstept
Re: The Elder Scrolls V: Skyrim

Shurik wrote: View Post
Blackreach has got to be the most beautiful game location I've ever seen.
I have 80+ hours of game play and I still did about 1/3 of the main quest.
Did you know there's a dragon in Blackreach? He comes flying out of the ceiling if you hit the glowing orb in the falmer town with unrelenting force


on a side note, the game seems to run a heck of a lot smoother with the 1.4 patch
I'm also excited about the impending release of the CK and the workshop
__________________
| Hi I'm Gauis Blatar lol
| backstept.blogspot.com | about.me
backstept is offline   Reply With Quote
Old February 2 2012, 03:16 PM   #184
137th Gebirg
Rear Admiral
 
137th Gebirg's Avatar
 
Location: Who is John Galt?
Re: The Elder Scrolls V: Skyrim

I'm surprised to see how weak dragons are in this game compared to, say, giants. A battle with a dragon takes a while, and their fire doesn't really do quick unrecoverable damage. One hit from a giant's club and I'm flung 500 feet in the air (a beautiful view from up that high of the area I'm in, BTW), followed by sudden deceleration syndrome. Cool game, but sometimes surprisingly unbalanced.
__________________
Gebirgswick - Ind, Tra, Sec & Env.
137th Gebirg is offline   Reply With Quote
Old February 2 2012, 03:38 PM   #185
backstept
Rear Admiral
 
backstept's Avatar
 
Location: Syracuse
View backstept's Twitter Profile Send a message via AIM to backstept Send a message via Windows Live Messenger to backstept
Re: The Elder Scrolls V: Skyrim

I think there's a mod that makes the dragons more vicious

on the one hand I think it's silly that Bethesda seems to have released a game with a ton of bugs, even though it is a masterpiece of a game
on the other hand I don't really mind all the bugs, because Bethesda has such a great dialog with the fans and for all their major releases (morrowind, oblivion, fallout 3, etc) they've released a version of the tools used to create the game itself
sure, it seems like "get the game out on time, don't worry about the bugs, the fans will fix 'em" but I think it's great that we can have such control over the games . . . it makes me feel like it's my game . . . not just a game I like playing, but a game I helped make . . .
__________________
| Hi I'm Gauis Blatar lol
| backstept.blogspot.com | about.me
backstept is offline   Reply With Quote
Old February 2 2012, 06:33 PM   #186
Mr Light
Admiral
 
Location: Pennsylvania
Re: The Elder Scrolls V: Skyrim

I'm not crazy about buggy releases, because I'm not on XBox Live so I can't download these patches and updates. I only had that problem a few times with Fallout New Vegas, apparently that one was REALLY bad.
__________________

Mr Light is offline   Reply With Quote
Old February 2 2012, 07:47 PM   #187
clint g
Admiral
 
Location: No where
Re: The Elder Scrolls V: Skyrim

Mr Light wrote: View Post
I was interested to see the actual main story quest is only like 15 chapters. That's pretty damn short considering the vast amount of side content. Why not make the main story longer?
The Elder Scrolls franchise has never really been about "the main story". Its more about being part of a larger world, which is why the side quests play such a big role. Seeing as how I've got over 100 hours in the game and I've BARELY touched the main story line, I feel as if there really isn't much to be critical about as far as content is concerned.
__________________
It's nothing personal, just business
clint g is offline   Reply With Quote
Old February 2 2012, 08:23 PM   #188
137th Gebirg
Rear Admiral
 
137th Gebirg's Avatar
 
Location: Who is John Galt?
Re: The Elder Scrolls V: Skyrim

^^^ Agreed - and I'm with Mr. Light when he was curious about how they fit all this on one disc, when games like LA Noir - no where near as involved - span multiple discs. They definitely strove for efficiency with this one, seemingly without sacrificing much in the way of quality.
__________________
Gebirgswick - Ind, Tra, Sec & Env.
137th Gebirg is offline   Reply With Quote
Old February 3 2012, 01:18 AM   #189
Owain Taggart
Rear Admiral
 
Owain Taggart's Avatar
 
Location: Northern Ontario, Canada
Re: The Elder Scrolls V: Skyrim

Exactly. The sidequests, if they can be called that in this respect, help to add to other aspects of the game in ways that the main quest can't. They paint a picture and help us understand the state of the world of Tamriel.
Owain Taggart is offline   Reply With Quote
Old February 3 2012, 03:16 AM   #190
Mr Light
Admiral
 
Location: Pennsylvania
Re: The Elder Scrolls V: Skyrim

I came across a cool scene today. I was walking through a river plain and I saw a dragon in the distance attacking something. As I approached, I saw it was using a freeze breath on wooly mammoths. Then I saw it attacking something over and over, flying off between hits. Turns out it was a giant troll right next to a wooly mammoth! Was the troll protecting the mammoths? I snuck up and killed the dragon from behind, ready to run from the troll, but he just stood there and left me alone.

So, when you "level up" an individual ability, is it becoming better, or is it only earning points towards leveling it up in the upgrade screen?
__________________

Mr Light is offline   Reply With Quote
Old February 3 2012, 04:03 PM   #191
Rowan Sjet
Commodore
 
Rowan Sjet's Avatar
 
Location: Away!
Re: The Elder Scrolls V: Skyrim

Yes, abilities do become better when they level up. The damage on weapons will increase, potions will get stronger, etc.
__________________
And the sign said, "Long haired freaky people need not apply..."
Rowan Sjet is offline   Reply With Quote
Old February 3 2012, 04:05 PM   #192
Mr Light
Admiral
 
Location: Pennsylvania
Re: The Elder Scrolls V: Skyrim

Are the enemies leveled to whatever level you're at? Because sometimes I wander into a dungeon or bandit camp and get my ass totally kicked, while other things can barely damage me.
__________________

Mr Light is offline   Reply With Quote
Old February 3 2012, 04:32 PM   #193
137th Gebirg
Rear Admiral
 
137th Gebirg's Avatar
 
Location: Who is John Galt?
Re: The Elder Scrolls V: Skyrim

Mr Light wrote: View Post
I came across a cool scene today. I was walking through a river plain and I saw a dragon in the distance attacking something. As I approached, I saw it was using a freeze breath on wooly mammoths. Then I saw it attacking something over and over, flying off between hits. Turns out it was a giant troll right next to a wooly mammoth! Was the troll protecting the mammoths? I snuck up and killed the dragon from behind, ready to run from the troll, but he just stood there and left me alone.
I don't think it's a giant troll, but a giant. They seem to keep mammoths as pets and they only attack you if you encroach on their territory (or attack their pets), but sometimes back-off once you move far enough away. I find them massively more dangerous than dragons. One hit and you're done. Mammoths themselves are no push-over - and sometimes I think they're smarter than the giants that keep them. They can trample and gore you if you attack them. If you succeed in killing the giant, you may be rewarded with a "giant toe" which is a useful alchemy ingredient when making potions.

So, when you "level up" an individual ability, is it becoming better, or is it only earning points towards leveling it up in the upgrade screen?
Earning points which you have to allocate on the upgrade screen. You can update any one of your three primary attributes first, Magic, Strength or Stamina; then you choose which skill you want to boost. Your character gets "better" by doing those two things after a level-up.

Mr Light wrote: View Post
Are the enemies leveled to whatever level you're at? Because sometimes I wander into a dungeon or bandit camp and get my ass totally kicked, while other things can barely damage me.
Yes, your enemies do seem to be generally comparable to your level (otherwise, what would be the fun? ) and swarming enemies are almost always more dangerous than individual ones. I recommend you concentrate on improving your archery skill and snipe at them individually while hidden. They'll search for you, but remain patient, and pick each of them off one at a time until their number becomes manageable for hand-to-hand or magic use. However, if you have a companion like Faendal, who has a tendency to blow your cover and run off into an attack, you may have to tell him to hold position far enough away from an area-of-operation (A.O.) so he doesn't force an engagement. He's a useful carrier of heavy objects and he sticks to you, as opposed to Lydia, who can't even seem to figure out how to walk around a rock, but he's a hot head and will run into battle like a Klingon whose pet targ was bitten by a tribble. I can't tell you how many times he botched an op I patiently set up. I've taken to saving the game before every combat, just in case.
__________________
Gebirgswick - Ind, Tra, Sec & Env.

Last edited by 137th Gebirg; February 3 2012 at 04:47 PM.
137th Gebirg is offline   Reply With Quote
Old February 3 2012, 04:35 PM   #194
Evil Twin
Rear Admiral
 
Evil Twin's Avatar
 
Re: The Elder Scrolls V: Skyrim

Mr Light wrote: View Post
Are the enemies leveled to whatever level you're at? Because sometimes I wander into a dungeon or bandit camp and get my ass totally kicked, while other things can barely damage me.
To a degree, although it isn't as ridiculous as Oblivion, where you had bandits running around in glass and daedric armor at high levels. I maxed out my level via the console (as I always do in Bethesda games) and encountered draugr deathlords fairly often in dungeons for instance, although the wimpier stuff is still mixed in.
__________________
My DVD Collection
Evil Twin is offline   Reply With Quote
Old February 4 2012, 12:12 AM   #195
Owain Taggart
Rear Admiral
 
Owain Taggart's Avatar
 
Location: Northern Ontario, Canada
Re: The Elder Scrolls V: Skyrim

Mr Light wrote: View Post
I came across a cool scene today. I was walking through a river plain and I saw a dragon in the distance attacking something. As I approached, I saw it was using a freeze breath on wooly mammoths. Then I saw it attacking something over and over, flying off between hits. Turns out it was a giant troll right next to a wooly mammoth! Was the troll protecting the mammoths? I snuck up and killed the dragon from behind, ready to run from the troll, but he just stood there and left me alone.

Yeah, I came across that too. As a matter of fact, I had been walking minding my own business when the game decided I needed to see a fight between them and dropped them from the sky right in front of me. It was pretty cool. Giant won, though he was upset when I tried to get the dragon soul as I was getting too close to him.

My main criticisms with the game are the compass, map and marker systems. With the map being 3D, it's often frustrating when you want to make a custom marker, as it will mark the absolute location rather than locking onto a location icon. The location will drift away as you move the map around making it almost impossible to be accurate in placing your marker. Would have preferred if they'd also have a static map that you could switch between, like 3D, Static and Local.
Owain Taggart is offline   Reply With Quote
Reply

Bookmarks

Tags
elder scrolls, gaming, skyrim

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump



All times are GMT +1. The time now is 03:44 AM.

Powered by vBulletin® Version 3.8.6
Copyright ©2000 - 2014, Jelsoft Enterprises Ltd.
FireFox 2+ or Internet Explorer 7+ highly recommended.