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Old September 19 2013, 09:32 PM   #121
TheOneWhoKnocks
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Re: GTA V Announced

yeah, that's something I meant to write, but forgot, no more "you can't go to the next area because..." bull crap, whole map's open from the beginning
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Old September 19 2013, 10:47 PM   #122
JarodRussell
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Re: GTA V Announced

This game sounds really great. But I simply can't buy it since I know the quality difference between PC in anti aliased 1080p and PS3 in sucky aliased 720p.

PC version or PS4 version, please!
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Old September 20 2013, 12:10 AM   #123
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Re: GTA V Announced

In the driving around moments I find myself being far more nasty with Trevor than the other two characters. Has this happened with anybody else?
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Last edited by Davros; September 20 2013 at 12:21 AM.
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Old September 20 2013, 01:45 AM   #124
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Re: GTA V Announced

Robert Maxwell wrote: View Post
I can't speak for the quality of the game, but a GameSpot Editor did, giving it 9 out of 10. She also mentioned the rampant misogyny in the game (which sounds pretty hard to miss), and that brought on a torrent of abuse. Guess some GTA fans can't stand to have their favorite franchise criticized in any way. (I doubt that applies to you guys here!)
I don't think anybody agrees with the abuse she suffered from the immature elements of the gaming community (which is quite large, sadly) but I think that review missed the mark on its sexual commentary. Here's the relevant paragraph (emphasis mine):

Characters constantly spout lines that glorify male sexuality while demeaning women, and the billboards and radio stations of the world reinforce this misogyny, with ads that equate manhood with sleek sports cars while encouraging women to purchase a fragrance that will make them “smell like a bitch.” Yes, these are exaggerations of misogynistic undercurrents in our own society, but not satirical ones. With nothing in the narrative to underscore how insane and wrong this is, all the game does is reinforce and celebrate sexism. The beauty of cruising in the sun-kissed Los Santos hills while listening to “Higher Love” by Steve Winwood turns sour really quick when a voice comes on the radio that talks about using a woman as a urinal.
Anyone who plays a GTA game for more than a few minutes should have figured out that every advertisement on the radio is satirical. The games in general are highly satirical about American culture, particularly advertising. It's not subtle or highbrow, and it's often taken to offensive extremes, such as the ad for babiesovernight.com that encouraged people to throw babies into rivers. The fact that the reviewer didn't seem to get that really hurts her point.

The sad thing is that I think she could have actually made a solid case for the GTA games being somewhat sexist because of the lack of strong female roles in the games. Part of that is down to the games being set in the criminal underworld which is predominantly male, but there's still no Skylar Whites or Carmella Sopranos in the stories. Michael's wife Amanda is about as close as you get, but she's not really a character in her own right, she exists to help expand Mike's mid-life crisis. If the reviewer had kept to exploring those sorts of issues she could have made a decent argument, but instead she pursued a line of criticism that missed the mark.


Owain Taggart wrote: View Post
Not to mention that areas in SA were locked until certain story points, which I think contributed to the feeling of it being larger, as the game gave you a roundabout path taking the long way around to Vegas until everything was unlocked. Once everything was unlocked, you could get from one end of the map to the other in about 2 minutes or less depending on the speed of the car and the roads taken.
Yeah, I remember you could drive from Las Venturas to Los Santos in about one minute on the highway in a decent car once that bridge unlocked. The smart thing about San Andreas' map was that there were very few direct routes like that, they put obstacles like mountains and rivers that roads had to go around, thus making the trips between cities feel longer. But that road between LV and LS broke the illusion of a massive world because it was a straight highway between two cities.

Davros wrote: View Post
In the driving around moments I find myself being far more nasty with Trevor than the other two characters. Has this happened with anybody else?
I have. I've also noticed that when I play as Trevor I tend to shy away from sports cars and prefer driving trucks because of the increased carnage they cause.

In general, I find myself role-playing more than in past games. When Franklin got a safehouse in Vinewood Hills, I went on the Vinewood tour bus and visited the Vinewood sign, almost as if I was acclimatising him to his new home.
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Old September 20 2013, 04:28 AM   #125
Aldo
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Re: GTA V Announced

How is the gunplay in this game? As I said in my other post I ultimately lost interest in GTAIV because the gun mechanics in that game were so touchy I was failing missions because of it.

I did really enjoy the gunplay in 'Red Dead Redemption' though. And since that was also from RockStar, I'm curious if GTAV is more like that.
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Old September 20 2013, 05:26 AM   #126
Rincewiend
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Re: GTA V Announced

Aldo wrote: View Post
How is the gunplay in this game? As I said in my other post I ultimately lost interest in GTAIV because the gun mechanics in that game were so touchy I was failing missions because of it.

I did really enjoy the gunplay in 'Red Dead Redemption' though. And since that was also from RockStar, I'm curious if GTAV is more like that.
It's closer to RDR...

And if you hook the game up with R*s Social Club you will unlock some free stuff in the game:

All 3 characters get a free garage, with a special car that can be spawned outside by pressing right on the d-pad(inside the garage) and selecting it, a free SMG at ammu-nation, a free haircut/beard option for all 3 characters at the barbershop...

http://news.softpedia.com/newsImage/...-382972-2.jpg/
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Old September 20 2013, 05:40 AM   #127
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Re: GTA V Announced

-Brett- wrote: View Post
My only complaint so far: I understand you're not supposed to install the "play" disc, except I'm running an older 360. With the active disc not installed, the thing sounds vaguely like a passenger jet taking off in my living room. Is there anything to be done about this, or am I SOL for not buying a newer version of the same console I already own?
I hadn't played my 360 in months playing PC or PS3 and had forgotten just how damn loud that thing is. Did the install the game disc to a flash drive thing and it made a dramatic improvement. I had never an install before, I didn't think it'd actually affect the system noise.
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Old September 20 2013, 05:43 AM   #128
Mr. Adventure
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Re: GTA V Announced

Rincewiend wrote: View Post
All 3 characters get a free garage, with a special car that can be spawned outside by pressing right on the d-pad(inside the garage) and selecting it, a free SMG at ammu-nation, a free haircut/beard option for all 3 characters at the barbershop...

http://news.softpedia.com/newsImage/...-382972-2.jpg/
hmm, might need to do that, I haven't been able to find a goatee for Franklin. The beard is OK except the sideburns are way too pronounced.


BTW, anyone see Trevor's voice actor:
http://www.imdb.com/name/nm1476804/

Talk about typecasting

Last edited by Mr. Adventure; September 20 2013 at 05:55 PM.
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Old September 20 2013, 11:26 PM   #129
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Re: GTA V Announced

Well, I bit the bullet and bought the game today. Tooled around a bit trying to get used to the driving mechanics, the aiming/shooting mechanic still has me a bit thrown for a loop. Haven't gotten much into the story yet just been trying to have fun once I could. Good looking game so far.
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Old September 21 2013, 01:56 AM   #130
Owain Taggart
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Re: GTA V Announced

TheGodBen wrote: View Post
Yeah, I remember you could drive from Las Venturas to Los Santos in about one minute on the highway in a decent car once that bridge unlocked. The smart thing about San Andreas' map was that there were very few direct routes like that, they put obstacles like mountains and rivers that roads had to go around, thus making the trips between cities feel longer. But that road between LV and LS broke the illusion of a massive world because it was a straight highway between two cities.

Thankfully they kept that road locked until much later in the game. I always liked taking the long way around anyway.
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Old September 21 2013, 07:37 AM   #131
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Re: GTA V Announced

Trekker4747 wrote: View Post
Well, I bit the bullet and bought the game today. Tooled around a bit trying to get used to the driving mechanics, the aiming/shooting mechanic still has me a bit thrown for a loop. Haven't gotten much into the story yet just been trying to have fun once I could. Good looking game so far.
While the map is open from the get go I've found it pretty satisfying to stick to the game's mission structure for the most part and it gradually opens up new areas to you so there's always something novel around the corner. The game says I'm like 30-something percent complete but I still have a lot of unexplored spots in my map which I kind of like.

It also gives the characters a sense of space which I think adds something when they cross over into the other's world. I actually felt kind of excited when Trevor left the boundaries of his area, you really could feel things were changing.
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Old September 21 2013, 10:07 AM   #132
TheOneWhoKnocks
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Re: GTA V Announced

just beat it, pretty good ending and last mission, but San Andreas's ending mission is still the best
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Old September 22 2013, 02:11 AM   #133
Lookingglassman
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Re: GTA V Announced

Very fun game my only quibbles are the way the cars handle on the roads. It feels as if I am driving on ice all the time when I am trying to turn and it is hard to drive and shoot at the same time, but other than those two items I am having a blast.
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Old September 22 2013, 02:49 AM   #134
WalkerBait
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Re: GTA V Announced

It's almost impossible to drive and shoot at the same time I don't know how we're supposed to be able to do it. I don't think the cars handle "too" bad though they do have some odd quirks here and there. Aiming, period, is hard for me as the aiming radial is too light colored and too easily blends into the background so I really struggle to aim most of the time, it also seems there's no "auto lock" feature with an ability to scroll through targets.

Been having fun with the game, I'm not too far through the story mode, just finished the mission with Michael and retrieving his son from the boat. I like the Michael character, hell even Franklin's pretty cool. And thank God I don't have my friends calling me all of the time bitching about going bowling.
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Old September 22 2013, 06:23 AM   #135
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Re: GTA V Announced

there is auto-lock and you can change the reticle, just fuck around in the menus a bit, and I agree while driving normally the car i'm driving will sometimes fishtail just because. I also hate shooting while driving, it's one button (LB on 360) to go into aiming mode and it shoots automatically, which is annoying, especially while trying to tag bikers with the tazer.
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