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Old September 30 2011, 12:17 AM   #91
Charles Phipps
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Re: Star Trek Online Discussion Thread (now free to play!)

BTW - may I ask what everyone's favorite campaign and adventure is?
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Old October 1 2011, 02:46 AM   #92
CorporalClegg
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Re: Star Trek Online Discussion Thread (now free to play!)

I might have to give this a whirl when it goes F2P.

I've been hemming and hawing about subing or not for sometime. I didn't even know it was going F2P until someone just told me in another forum. (I can be a bit clueless sometimes.)

Though I wish it wasn't so close to TOR's launch.
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Old October 1 2011, 03:06 AM   #93
Hartzilla2007
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Re: Star Trek Online Discussion Thread (now free to play!)

Well hopefully they fix all the new bugs in Stop the Signal. Especially since you have to finish it to get the next story mission.
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Old October 1 2011, 09:05 PM   #94
Charles Phipps
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Re: Star Trek Online Discussion Thread (now free to play!)

Okay, I've rejoined and am HUGELY out of practice.

Oddly, I find the "Exploration" missions a lot more fun than the campaign.

It's definitely better but still repetitive.
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Old October 2 2011, 10:01 PM   #95
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Re: Star Trek Online Discussion Thread (now free to play!)

I've just had three critical successes using the Duty Officer System. I never thought a spreadsheet system would be this enjoyable.
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Old October 2 2011, 11:00 PM   #96
Noname Given
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Re: Star Trek Online Discussion Thread (now free to play!)

Captain_Amasov wrote: View Post
I've just had three critical successes using the Duty Officer System. I never thought a spreadsheet system would be this enjoyable.

Well the Dev Heretic (who designed it) did say it was influenced a lot by elements of EVE Online.
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Old October 3 2011, 01:49 AM   #97
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Re: Star Trek Online Discussion Thread (now free to play!)

its delta flyers or nothing. And never mind, I've got 10 players already.
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Old October 3 2011, 01:56 AM   #98
Charles Phipps
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Re: Star Trek Online Discussion Thread (now free to play!)

Just finished the Klingon campaign.

I like to think after I shot down 500 or so of their ships, that I'm a major contributing factor to them offering to make peace with the Federation.
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Old October 3 2011, 03:36 AM   #99
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Re: Star Trek Online Discussion Thread (now free to play!)

Charles Phipps wrote: View Post
BTW - may I ask what everyone's favorite campaign and adventure is?
The KDF PVE missions are the absolute best in the game.
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Old October 3 2011, 10:11 AM   #100
Ayelbourne
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Re: Star Trek Online Discussion Thread (now free to play!)

^Also, the featured series are awesome. But save What lies beneath for Halloween.
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Old October 3 2011, 11:04 AM   #101
Timelord Victorious
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Re: Star Trek Online Discussion Thread (now free to play!)

Ayelbourne wrote: View Post
^Also, the featured series are awesome. But save What lies beneath for Halloween.
Not really possible anymore with the upcoming leveling path. You have to play the Devidian series very early to unlock most other missions. They put it into the middle of the Klingon arc.
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Old October 3 2011, 12:05 PM   #102
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Re: Star Trek Online Discussion Thread (now free to play!)

Based on how many things they've told us are coming 'soon', and then the time they arrived, they probably have time to do that series by Halloween. Season 4.1 was coming soon, duty officers are coming soon, a constant stream of weekly features episodes were coming soon about 4 months ago, the DS9 featured series is coming soon, they made a big deal about the Enterprise F, assume that's coming soon, etc.

They hype a lot of stuff, but other than non-functional costume changes to the characters and ships, and non-combat pets, (all of which are available in the C-Store for a nominal fee), actually releasing anything doesn't seem to be much of a priority. My first real experience with a MMO, but they've done an impressive job of going from a well-received game with a lot of momentum to a stalled-out game with frustrated and angry customers in a pretty short window!
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Old October 3 2011, 12:10 PM   #103
Timelord Victorious
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Re: Star Trek Online Discussion Thread (now free to play!)

This whole FTP issue is the one thing that really has to turn things around.
They finished a lot of the stuff you mentioned now. You can experience them on the Tribble server, including the new Odissey class. They have a functional version of that ship in the new repeatable mini fleet action that happens a couple of times a day.
At this point I just hope, they take their time to make everything as right as possible before they put any of that on holodeck.
It's this one real big ugly reinvention of the game they have to do to get back on track finally and it's almost done.
If they don't get their act back together after that, teh game will probably go under because no one has a reason to spend money on it anymore.
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Old October 3 2011, 05:31 PM   #104
Charles Phipps
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Re: Star Trek Online Discussion Thread (now free to play!)

Scout101 wrote: View Post
They hype a lot of stuff, but other than non-functional costume changes to the characters and ships, and non-combat pets, (all of which are available in the C-Store for a nominal fee), actually releasing anything doesn't seem to be much of a priority. My first real experience with a MMO, but they've done an impressive job of going from a well-received game with a lot of momentum to a stalled-out game with frustrated and angry customers in a pretty short window!
Weird, I thought it went from an underwhelming game received with a resounding "meh" to an above average game which still hasn't become "great."
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Old October 3 2011, 08:59 PM   #105
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Re: Star Trek Online Discussion Thread (now free to play!)

That's where it got to about 6 months ago, but instead of building more upon that, they pretty much just sat back and collected money. They've set it up so that you arrive at the endgame far too early (any real reason that you need to level up after every 3rd mission or so?), and then provided nothing to do AT endgame. Couple STFs, which are both buggy and LONG, that's about it. The Featured Episodes were a great idea, and are fun, but the last one finished back in the first week of March.

Since then, they've pretty much let the game sit. Great if they did stuff behind the scenes, but if you don't release it, you don't get credit for it. Haven't had any trouble making things for the C-Store, though...
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