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Old July 16 2014, 02:39 PM   #4726
Scout101
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Re: Star Trek Online Discussion Thread (now free to play!)

especially since you can bang out the Infiltration ground mission in 5-10 min without much risk, for the same rewards...
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Old July 16 2014, 04:15 PM   #4727
Timelord Victorious
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Re: Star Trek Online Discussion Thread (now free to play!)

If you want I can repost my Sovereign build and load out. I am doing fine.
I set it up with decent damage (enough to draw aggro when no maxed tanks or über-DPS builds are around), some healing capability for myself and others.
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Old July 16 2014, 05:02 PM   #4728
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Re: Star Trek Online Discussion Thread (now free to play!)

Thanks for the help guys!

Update: I hadn't done the infiltration mission before and I'm pleased that I can earn undine marks without massive frustration
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Last edited by LeadHead; July 16 2014 at 05:51 PM.
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Old July 16 2014, 05:56 PM   #4729
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Re: Star Trek Online Discussion Thread (now free to play!)

intrinsical wrote: View Post
LeadHead wrote: View Post
Wow, did an elite Undine assault tonight, one guy bailed on us about 10 mins in and it ended up taking over an hour to finish it. What's the best loadout for a Tac cruiser for that? I could barely hold my own.

I hadn't touched the Undine STF's until this week and I'm doing pretty lousy at them, is there any way to compensate for the extreme sluggish nature of fluidic space?
Sadly, UAE is so tough that only the most experienced players in a very well built ship will be able to complete it in 15-20 minutes. You'll need a ship that has VERY, VERY strong both offensively AND defensively. It is why almost nobody play it.
Not only that, but you'll need players who actually listen. The best way I've seen to handle it is to stick together, even though the mission splits up the team on three tracks. But on more than one occasion, I've been in PUGs where the rest of the team doesn't realize that you have to protect the command ship.

In my experience, Viscous Assault tends to be a bit harder since enemies tend to surround you more often, rather than UA in which they're relatively bottlenecked from the portals.
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Old July 16 2014, 06:46 PM   #4730
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Re: Star Trek Online Discussion Thread (now free to play!)

Yesterday's run could've been in a STO blooper reel. The entire team made it quickly to an Undine rift, doing a great job dealing with anything that came out, all the while, there were ships behind us, slaughtering command ship after command ship at their spawning point for probably nearly 10 minutes.

I'll say this for the 4 of us who stayed in it, despite it being a dreadful run, we finished it.

Me thinks I need to finish getting more sturdy equipment from other reps before I try that one again.
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Old July 17 2014, 02:16 AM   #4731
Hartzilla2007
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Re: Star Trek Online Discussion Thread (now free to play!)

Well tomorrow season 9.5 hits.

So the full odyssey uni will be available plus the two replacement fleet versions and the 200 day vet version.

As well as the new crafting system.

Also it look like their rejiggering the dilithium prices for stuff, and it sounds like the stuff supposed to be cheaper now.

Also here are the uniform coloring guides for anyone going standard issue.

http://www.arcgames.com/en/games/sta...detail/6003273

Plus extras for other variants

Tactical
https://twitter.com/Cryptic_TtC/stat...446208/photo/1

Dress
https://twitter.com/Cryptic_TtC/stat...924480/photo/1

Medical
https://twitter.com/Cryptic_TtC/stat...342465/photo/1

Enlisted dress
https://twitter.com/Cryptic_TtC/stat...287488/photo/1

Enlisted tactical
https://twitter.com/Cryptic_TtC/stat...856512/photo/1

And Flag Officers
https://twitter.com/Cryptic_TtC/stat...666625/photo/1
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Old July 17 2014, 03:23 AM   #4732
T J
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Re: Star Trek Online Discussion Thread (now free to play!)

Well that's just 47 kinds of awesome, thanks Hartzilla!
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Old July 17 2014, 04:47 AM   #4733
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Re: Star Trek Online Discussion Thread (now free to play!)

T J wrote: View Post
Well that's just 47 kinds of awesome, thanks Hartzilla!
Your welcome, I found them in the Odessey blog thread on the forum and figured a complete list might help over here for people who either don't keep up with the game forum or don't want to have to go through the whole thread.
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Old July 19 2014, 03:58 AM   #4734
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Re: Star Trek Online Discussion Thread (now free to play!)

You know I just realized something.

With the All Good Things uniform and the Odyssey combadge, it is now possible to make a pretty decent attempt at the Kelvin uniform.
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Old July 19 2014, 07:47 AM   #4735
-Brett-
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Re: Star Trek Online Discussion Thread (now free to play!)

The new uniforms are nice and all. They make Cryptic's Starfleet look a bit more professional.

Still, what's the deal with them axing exploration missions? Exploration needed a revamp, sure, but I think the basic idea of having randomized missions was a sound one. Is this just a prelude to revamped exploration? The Dyson Spheres and the Delta Quadrant would certainly make a logical place for it.
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Old July 19 2014, 11:26 AM   #4736
intrinsical
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Re: Star Trek Online Discussion Thread (now free to play!)

I certainly understand their reasoning. The exploration clusters were hastily written bare bones systems that were never fleshed out and the original creators have left Cryptic long ago. Nobody understands how it worked nor have the time or inclination to try and add on to a highly "cryptic" technical system. So its natural to scrap the whole exploration cluster.

I do hope they have plans to replace it with a better form of exploration.
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Old July 19 2014, 11:56 PM   #4737
Scout101
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Re: Star Trek Online Discussion Thread (now free to play!)

Super annoying that they didn't auto-convert all the data samples for us, that's 5 minutes for no gain, times however many toons you have. No reason to keep them, why not auto-convert like they've done with every other item they've axed from the game?

Also, the Aegis set - do we have to do something to convert that to the new standard, or did the stats just go up on what's already there to make it usable again?
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Old July 20 2014, 03:32 AM   #4738
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Re: Star Trek Online Discussion Thread (now free to play!)

You have to re-craft I think.
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Old July 21 2014, 05:50 PM   #4739
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Re: Star Trek Online Discussion Thread (now free to play!)

Aegis auto-updates, at least it did for me.
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Old July 21 2014, 06:20 PM   #4740
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Re: Star Trek Online Discussion Thread (now free to play!)

I knew they devs were reducing the EC values of some pieces of ship equipment, but I didn't realize they were going to cut them so steeply. I used to love doing a couple STFs and then vendor selling the engines, deflectors and shields and other stuff and ending up with 200-300 thousand EC from the loot. Now, it seems like the value of the big pieces of equipment is maybe 30% what it used to be.

I don't remember...did they reduce the costs of buying engines, etc?

Otherwise, I think I kinda like the new crafting system so far. I'm much more likely to level this version up, slowly, while I engage in other gameplay. Not having to go to a specialized location to do it helps, as well.
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