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Old March 9 2014, 08:20 AM   #4366
Levi
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Re: Star Trek Online Discussion Thread (now free to play!)

What do you find the best weapons/combinations for DPS?

Currently, I have my Fleet Battle Cruiser set with 1 Beam, 2 Dual Heavy Cannons, and 2 Torpedo Launders. All Anti-proton. My 3 aft slots hols 1 multi directional beam and 2 regular beams, all anti-proton as well.
I have 2 Tactical Bridge Officers. LtCdr and Ens. I have the option of a Lt universal slot too, but currently have it assigned to a Science Officer.
My LtCdr has Torpedo: High Yeild III, Cannon: Rapid Fire I, and Beam Array: Fire at Will 1. My Ensign has Tactical Team I.
I like DHC and had thought about going full Anti-Proton DHC. But I like have beams for defence. And I find I use Fire at Will a lot! I was thinking about re-spec'ing my LtCdr to have Fire at Will III.

I was thinking about ditching the Torpedo Launchers and swaping for more DHC. Then I would be Beam and DHC. I could drop the BOFF LtCdr Torpedo:HighYeildIII for Beam:FireAtWillIII, or Cannon:RapidFireII. And it would free up a Tactical Console.

I know it's my choice, but I would like to hear some personal opinions as to some options I could choose from.

Last edited by Levi; March 9 2014 at 08:42 AM.
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Old March 9 2014, 10:21 AM   #4367
intrinsical
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Re: Star Trek Online Discussion Thread (now free to play!)

I have my own perspective which some people, both here as well as in the dps channels don't agree with, so take it as you will. For myself I like ships that can punch hard, but without loosing too much in terms of defensive abilities and still have some utility.

In terms of weapons, the key thing I do is to remove any torpedoes. Yes it is controversial and very un-trekish. I blame Cryptic for totally gimping torpedoes.

You see, a single torpedo does between 3-5k hull damage or 300-500 shield damage every ~6 seconds (less if you're using something like a chroniton). Conversely, a beam array with 125++ weapons power does 4 shots X 2-3k damage per shot... that is 8-12k damage every ~6 seconds. So the beam array dishes out twice as much damage AND works equally well on shields and hulls. You can make a similar case for DHCs too. Even worse, you need to invest a lot of skill points in Starship Projectile Weapons and Starship Projectile Weapon Proficiency skills just to dish out that gimpy 3-5k damage. It is far better to just drop torpedoes totally and reinvest the skill points you had in projectile weapons on other skills.

As for what type of weapons I put on my ship... I always have a Borg Kinetic Cutting Beam. Beyond that, I either commit to a all-beam array broadsider, all-DBB fore and all turrets rear, or all-DHCs fore and all turrets rear. Slower turning ships are better off being a beam array broadsider. The reason is because there are only a limited number of tactical boff ability slots, so it makes sense to commit to one type of weapon. Sometimes, I do break this rule in favor of something I fancy. It does result in slightly lower dps and requires much more piloting skill, but I like it and thats the most important thing.

As for weapon energy type, I use whatever pleases me. Some guys in the dps channels swear by plasma, some swear by antiprotons, some still believe disruptors are the best. They are good for different reasons. Plasma has a lot of synergy with New Romulus Reputation - there's the experimental plasma beam array that uses 0 weapon power (and thus slightly increases the damage of your other weapons), you can slot science and engineering consoles that add plasma tick damage. All these combine to push up the amount of damage plasma can do. Antiprotons are good because they crit more and crit harder so it makes sense if you build your ship to have a high crit chance. Disruptors are supposedly good in increasing team damage.. I am not absolutely certain but but I think this has recently been nerfed by Cryptic?

I hope that answers your questions.
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Old March 9 2014, 01:20 PM   #4368
ElimParra
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Re: Star Trek Online Discussion Thread (now free to play!)

Levi wrote: View Post
Is everyone on the forums that plays STO in the TrekBBS Fleet?
I'm currently playing without a fleet. I'm trying to set up an Australian based fleet with a few friends. Nothing has happened yet. I'm the only one active playing.

If nothing happens, might join the trekbbs fleet. Well ask, knowing what my handle actually is.
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Old March 9 2014, 02:54 PM   #4369
Scout101
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Re: Star Trek Online Discussion Thread (now free to play!)

Come on in, ElimParra, more the merrier. Like I said upthread, we're starting to be in good shape as a mid-range fleet, so makes a lot of sense to join up vice starting a fresh fleet. Bring your friends, you can have an entire Aussie squadron here. That'll give us some good coverage at yet another timezone
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Old March 9 2014, 10:54 PM   #4370
Rocketeer
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Re: Star Trek Online Discussion Thread (now free to play!)



Willkommen zur Februar-Ausgabe des STO Community Updates! Nach dem Launch von Staffel 8.5 und unserem Jubiläumsereignis Ende Januar ging es im letzten Monat im gleichen schnellen Tempo weiter. Das Highlight war sicherlich die Destination Star Trek Germany 2014, die zwischen dem 21. und 23. Februar in Frankfurt gastierte. Natürlich war auch Star Trek Online dabei: Community Manager Fero und Localization Specialist Henri machten sich auf den Weg in die Heimat, um so viel Star Trek wie möglich einzuatmen. Neben 2 Bühnenshows, bei denen sie Star Trek Online vorstellten, wurden auch noch viele Geschenke an die Trekkies und STO-Spieler vor Ort verteilt. Auch abseits der Messe war STO allgegenwärtig, denn am Samstagabend flogen wir in O'Reilly's Pub für unser DSTG Community-Treffen ein. Um alles über die Convention, die Shows, das kurze Treffen mit Tim Russ und das Community-Treffen zu erfahren, lest euch unsere Rückblick-Blogs durch. Klickt hier für Teil 1 und hier für Teil 2!

Neben diesem Großereignis hatten wir auch neue Schiffe für euch eingeführt: die verbesserten Dyson-Forschungszerstörer! Falls ihr hier nun zum ersten Mal von ihnen hört oder wenn ihr euch sie einfach noch einmal in Aktion ansehen möchtet, dann schaut euch hier unser Spotlight-Video an.

Speziell für unsere deutschsprachige Community hatten wir wie immer einige exklusive Events und Aktionen parat!

================================

I have a few Wrath of Khan Movie uniforms from Fero and Henri. Just ask if you need the code. (These are the Federation uniforms such as sold in the C store)


.
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Old March 10 2014, 02:56 AM   #4371
ElimParra
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Re: Star Trek Online Discussion Thread (now free to play!)

Scout101 wrote: View Post
Come on in, ElimParra, more the merrier. Like I said upthread, we're starting to be in good shape as a mid-range fleet, so makes a lot of sense to join up vice starting a fresh fleet. Bring your friends, you can have an entire Aussie squadron here. That'll give us some good coverage at yet another timezone
The people that I know don't play the game that often. Send a request.
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Old March 10 2014, 03:17 AM   #4372
Scout101
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Re: Star Trek Online Discussion Thread (now free to play!)

What's your character@handle?

Tried ElimParra@elimparra per a post you made, but said it was invalid...
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Old March 10 2014, 03:52 AM   #4373
ElimParra
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Re: Star Trek Online Discussion Thread (now free to play!)

^ I realised that was wrong last week. It's ElimParra@joel1974
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Old March 10 2014, 02:10 PM   #4374
Scout101
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Re: Star Trek Online Discussion Thread (now free to play!)

Invites sent to your two characters. Add "TrekBBS Subspace Com" to your chat channel lists, that's the one we use instead of the Fleet channel. that way you can still chat with people logged in as a KDF character, as well as people who are in our fleet, but logged into a character that's in another fleet instead...
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Old March 10 2014, 03:12 PM   #4375
Timelord Victorious
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Re: Star Trek Online Discussion Thread (now free to play!)

Scout101 wrote: View Post
Invites sent to your two characters. Add "TrekBBS Subspace Com" to your chat channel lists, that's the one we use instead of the Fleet channel. that way you can still chat with people logged in as a KDF character, as well as people who are in our fleet, but logged into a character that's in another fleet instead...
simply type

/channel_join TrekBBS Subspace Com

into the chat box to join.
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Old March 10 2014, 05:48 PM   #4376
Levi
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Re: Star Trek Online Discussion Thread (now free to play!)

Timelord Victorious wrote: View Post
Scout101 wrote: View Post
Invites sent to your two characters. Add "TrekBBS Subspace Com" to your chat channel lists, that's the one we use instead of the Fleet channel. that way you can still chat with people logged in as a KDF character, as well as people who are in our fleet, but logged into a character that's in another fleet instead...
simply type

/channel_join TrekBBS Subspace Com

into the chat box to join.
Do you have to be in the Fleet to join?
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Old March 10 2014, 05:59 PM   #4377
Timelord Victorious
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Re: Star Trek Online Discussion Thread (now free to play!)

No, it's a public channel (until people start misbehaving anyway)
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Old March 10 2014, 06:09 PM   #4378
Scout101
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Re: Star Trek Online Discussion Thread (now free to play!)

But no reason you couldn't park one of your alternate characters in the Fleet if you're interested...
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Old March 11 2014, 08:39 PM   #4379
Timelord Victorious
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Re: Star Trek Online Discussion Thread (now free to play!)

Upcoming event rep for the revamped Mirror Invasion map.

http://community.arcgames.com/en/new...8-dev-blog-_56
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Old March 11 2014, 11:24 PM   #4380
Timelord Victorious
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Re: Star Trek Online Discussion Thread (now free to play!)

Season 9 testing has officially begun it seems.

http://sto-forum.perfectworld.com/sh....php?t=1048541
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