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Old May 22 2013, 12:50 AM   #3496
Vendikarr
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Re: Star Trek Online Discussion Thread (now free to play!)

T J wrote: View Post
I cant fathom why, oh why, they didn't take all that $$$$$$ from the legacy packs and lifetime membership sales and UPGRADE the servers to be able to handle the load... where oh where just does all that money go, DEV night at the strip club?!?!?
They did upgrade servers, but then they put Neverwinter on the same servers. Or so it appears.
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Old May 22 2013, 12:51 AM   #3497
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Re: Star Trek Online Discussion Thread (now free to play!)

T J wrote: View Post
I cant fathom why, oh why, they didn't take all that $$$$$$ from the legacy packs and lifetime membership sales and UPGRADE the servers to be able to handle the load... where oh where just does all that money go, DEV night at the strip club?!?!?
Because the server issues are caused by everyone trying to log in at once. Due to the new release. That is atypical. In a few weeks the log in load will be more spread out and there will not be server issues. However if they were to "upgrade servers" as you suggest they would waste a lot of money and in a few weeks would have an unsustainable over capacity. This is why games have log in queues during special events.
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Old May 22 2013, 01:29 AM   #3498
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Re: Star Trek Online Discussion Thread (now free to play!)

It was failing during test weekend as well, maybe should have been a sign?

And it's not just load, it's buggy as well. Why the eff should just demand crash it? Isn't that what the queue should handle?
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Old May 22 2013, 01:33 AM   #3499
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Re: Star Trek Online Discussion Thread (now free to play!)

Scout101 wrote: View Post
It was failing during test weekend as well, maybe should have been a sign?
No, it's just that this particular problem is basically inherent in online games. The only solution is to order a lot of extra server capacity. And look what happened to games like Warhammer Online that went that route. Log on queues are one of the best solutions to the problem.
EDIT The crashing probably means they are being to generous in how many people they allow in at one time. or there could be a bottleneck. It's hard to say. Cryptic's server setup is different from most in how all of their games share chat and I think their log on server is shared by them as well
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Old May 22 2013, 02:12 AM   #3500
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Re: Star Trek Online Discussion Thread (now free to play!)

Got back in for about 20 minutes before they took the shard down for maintenance. I'll take that as a good sign.
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Old May 22 2013, 03:18 AM   #3501
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Re: Star Trek Online Discussion Thread (now free to play!)

Sounds like I'm going to wait a while before I try to play. I'll bet Neverwinter is affected as well (if it's a login issue). At least I still have Pokemon
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Old May 22 2013, 03:31 AM   #3502
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Re: Star Trek Online Discussion Thread (now free to play!)

The game is back up, but of course there are log-in queues.

I made two Romulans in the character creator, one engineer and one tactical, just to have them ready. Bailed at the queue, though, because I need to go to bed shortly. One will ally with the KDF, and one with the Federation. And the first time I've made a female character.

Once I get them allied, I'll post them in the other thread. Have a story worked out for them and everything.

Jolan tru!
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Old May 22 2013, 03:50 AM   #3503
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Re: Star Trek Online Discussion Thread (now free to play!)

I went with two as well. A Romulan who will ally with the Fed, and a Reman who will ally with the KDF.

My Romulan will be a Reunificationist, Staffing her ship with Romulans and Vulcans, as well as Remans. I chose a Reman as my KDF character because I see Klingons more accepting of Remans than Romulans.
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Old May 22 2013, 02:55 PM   #3504
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Re: Star Trek Online Discussion Thread (now free to play!)

Finally got in, myself. I really havent' had a chance to see how the new stuff plays, but at least it's new and different. Planning on enjoying the freshness.
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Old May 22 2013, 03:10 PM   #3505
Timelord Victorious
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Re: Star Trek Online Discussion Thread (now free to play!)

My Plan now is to have one active character in each faction.

Tactical in Starfleet, just because it's my main now anyway, my new Science Captain with the Romulans, because they still are sneaky basterds , and I will create a new Engineering Captain in the KDF to complete the trio.

I still have about 8-9 more characters I don't use, I may delete them, not sure. I don't even use them for farming anymore.
Which is a pity. Some of them I had since the beginning of the game, but they have hopelessly fallen behind in gear and resources.
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Old May 22 2013, 04:12 PM   #3506
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Re: Star Trek Online Discussion Thread (now free to play!)

Playing my new Orion KDF Lt. to the 'Heart of Glory' soundtrack.

Edit: My 'thing' is to tell any other Orion female officers I see to put on proper clothing. We're never going to get the respect we deserve by dressing like some fanboys fantasy!

Last edited by Dale Sams; May 22 2013 at 04:43 PM.
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Old May 22 2013, 04:21 PM   #3507
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Re: Star Trek Online Discussion Thread (now free to play!)

I do like the new HUD/UI...
And Timelord, i deleted Samuel Vimes today as well...

Some screenshots, including the Engine Room and Romulan HQ, also the Federation inspired Romulan and Reman uniform:

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Old May 22 2013, 06:54 PM   #3508
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Re: Star Trek Online Discussion Thread (now free to play!)

how many of you managed to play the game before the people playing the game went up
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Old May 22 2013, 11:18 PM   #3509
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Re: Star Trek Online Discussion Thread (now free to play!)

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Old May 22 2013, 11:24 PM   #3510
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Re: Star Trek Online Discussion Thread (now free to play!)

It's a little amusing, but I keep seeing all these rage posts on the STO Facebook updates about the queues. People are listing queue positions in the tens of thousands.

This morning, I had twenty minutes to kill before leaving for work, so I figured I'd see if the game servers were up. I got in with no wait, and played the first couple missions on Virinat. Logged out and caught the bus.

My timing must have been perfect.
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