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#2851 |
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Captain
Location: Heidelberg, Germany
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Re: Star Trek Online Discussion Thread (now free to play!)
If you are sliding off the track, hitting C (crouch) will slow you down. Also double tapping A, W, or D will cause you to roll while breaking your momentum. I have arthritus and carpul tunnel so have to figure out ways to win the race without full dexterity. You only collect the autographed pics if you win. |
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#2852 |
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Rear Admiral
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Re: Star Trek Online Discussion Thread (now free to play!)
others jump onto the track at the end of it while the race is ongoing apparently. |
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#2853 | |
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Vice Admiral
Location: Great Britain
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Re: Star Trek Online Discussion Thread (now free to play!)
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If you're frustrated with a smug, arrogant right-wing nutjob poster who never backs up their arguments and twists out of answering straight questions, try the Ignore feature! Now with raspberry filling. |
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#2854 |
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Fleet Admiral
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Re: Star Trek Online Discussion Thread (now free to play!)
Got the long black coat too.
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I am an enigma, wrapped in a riddle, stuffed with wild mushrooms, and served on a bed of fresh greens. |
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#2855 |
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Commodore
Location: Unmarked grave, Ekos
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Re: Star Trek Online Discussion Thread (now free to play!)
EDIT: I've looked through char creation without actually building anyone. I'm intending to use the ship for exploration, perhaps a farmer for supplies needed by the fleet. I see Engineering, Tactical, and Science careers, and guess science fits the goal.
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"Every time you think, you weaken the nation." --Moe Howard Last edited by Melakon; December 9 2012 at 07:31 AM. |
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#2856 | |
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Fleet Captain
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Re: Star Trek Online Discussion Thread (now free to play!)
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USS Sentinel, Luna Class (STO) |
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#2857 | |
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Fleet Captain
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Re: Star Trek Online Discussion Thread (now free to play!)
Tactical Officers are what we call nukers in MMO parlance. They specialize in dishing out lots and lots of damage really quickly, but conversely they are low on defense and can get killed or blasted out of space very quickly. Tactical Officers are especially adept at using attack-oriented Escort starships such as the Defiant and Prometheus class. Science Officers are a bit of a team-centric jack-of-all-trades. They are proficient in healing friends, repairing ships, locking down opponents, boosting team damage, etc.. Science officers are most suited to operate Science Vessels such as the Intrepid and Luna class starships which allows them to do more sciency-stuff. Science Vessels typically don't deal a lot of damage on their own but they tend to have very good shields. Engineering Officers are most the defensive and survivable profession. They usually have lots of hitpoints, resistances and heals that helps them absorb huge amounts of damage. Engineering officers are most suited for operating Cruisers such as the Galaxy and Sovereign class starships. Since you're pretty new to STO and MMOs in general, I would recommend you start with an Engineering character for two reasons. They tend to be very survivable, allowing you to learn the game without the frustration of blowing up all the time. Secondly, you get to command some of the most iconic ships in Star Trek. Oh and be sure to provide us with your character's full name, which goes in the form of "name@account", so we can add you to our fleet. We're a pretty casual and friendly group and there's usually someone around to help you out and answer any questions you may have.
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USS Sentinel, Luna Class (STO) |
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#2858 |
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Rear Admiral
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Re: Star Trek Online Discussion Thread (now free to play!)
What I propose, though, would be to go with a Tac in a cruiser or an engineer in an escort to get the best of both worlds. That way you have a good measure of survivability and damage in either case and it just comes down, which type of ship you prefer. Escorts are generally smaller, turn a lot faster and have their damage mostly in the frontal arc through preferably cannons like the Defiant or the Akira. Cruisers are slower and work best with beam weapons broadsiding to dish out slower but steadier damage and have the survivabilty to do so, like every Enterprise you've ever seen (well, the NX-01, which you can buy as a starter ship, is more of a hybrid). Science captains an ships are much more difficult to master and you should stay away from them while learning the ropes. |
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#2859 |
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Vice Admiral
Location: Cardăsa Terăm--Nerys Ghemor
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Re: Star Trek Online Discussion Thread (now free to play!)
I'm still not that good...but I've got to admit I will always have a soft spot for playing as a science officer. Science prepared me more for playing as a tactical officer than it did for engineering. My Luna ended up being set up almost like a light escort, meaning I can move around pretty quickly, and keep things in my sights long enough to get them with a cannon (single since scis can't mount double cannons) and dual beam bank, and then turn around and drop a mean load of torpedoes and cluster bombs out the back. (I'm usually going straight at my enemies or running from them, so aside from a few scenarios with multiple enemies coming at me, I only need my one normal beam bank, which is in the aft.) The trick with sci is to learn how to buy yourself some time when your enemies aren't firing at you, make sure you have ample hull and shield heals, and then a few abilities to increase your damage. Certain buffs can blind their sensors or even make NPCs fire at each other. Engineering...it's not bad, but I get bored easily fighting in my Sovereign because it takes so long to take down my enemies and I can't maneuver as well.
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Are you a Cardassian fan, citizen? Prove your loyalty--check out my fanfic universe, Star Trek: Sigils and Unions. Or keep the faith on my AU Cardassia, Sigils and Unions: Catacombs of Oralius! |
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#2860 |
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Commodore
Location: Unmarked grave, Ekos
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Re: Star Trek Online Discussion Thread (now free to play!)
The Engineer's name is Foster F. Fisher. His single-name reference is Foster. The game addresses me as Melkuris, so I guess the address information you need is FosterFFisher@Melkuris. He's currently aboard the USS Maxville. However, I still don't know anything about in-game communications, so not sure how timely I can reply. A crappy keyboard with stuck keys also is causing some problems. I see references to Zen, which apparently is game currency. Does this have to be purchased, or is it awarded for completing missions? My real-life finances are quite limited if I have to buy a lot of stuff to advance. But eventually I would like to add Science and Tactical officers. (Useless trivia: Foster F. Fisher was originally a character in a story I wrote in 1972. The Maxville was named for a town I lived in. Zeta Melkuris is a system in a sci-fi universe I began developing in 1998.)
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"Every time you think, you weaken the nation." --Moe Howard Last edited by Melakon; December 9 2012 at 11:57 PM. |
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#2861 |
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Rear Admiral
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Re: Star Trek Online Discussion Thread (now free to play!)
There are 3 ways to get Zen: Purchase directly with real money and then transfer it to the game to make a store purchase. Do those surveys advertised on the homepage/forums to get free Zen, though those could be called datamining traps for the most part. Earn Dilithium in game, which might be hard at the beginning, and use the Dilithium Exchange to convert it to Zen. Right now is a great time to do that, as Zen are cheaper then ever before on the Exchange, since Dilithium is becoming more and more valuable in game, it is also used to purchase high end gear and progress Fleet Starbases and such. There are a few things you might want to buy from the C-Store: Energy Credit Limit Upgrade, I think right now you are stuck at 10 million max, which sounds like a lot, but is really not if you want to purchase high end gear later from the EC Exchange. Upgrade ups it to a Billion or so. maybe a couple of character slots if you plan on creating more alts. Atm you have 1 slot for your Fed and as soon as you reach level 25 you gain a Klingon Character slot. Eventually you might need more Inventory and Bank slots. I have maxed them on my Main and I am gold, so I have more than a silver player by default and I am still constantly out of space to put stuff in. If you hurry and get to level 10 or so you can still participate in the Winter daily in Q's Winter Wonderland to earn a free endgame Breen ship, which has better stats then any ship you get for for free through standard progression and leveling. The Miranda Class is the standard starter ship, it is also possible to buy a classic Constitution class, an Oberth class, and an NX class in the C-Store to start with after the tutorial or you can get the Steam Starter Pack, which includes a starter level and an endgame version of the Steamrunner class. Every 10 ranks you earn a new more powerful ship seperated by Tiers (1-5), which have typically a C-Store variant that has mildly better stats and mostly comes with a special powers console. Endgame is dominated by C-Store ships , Fleet refits and Lockbox ships, but minus some nifty gadgets the standard free T5 ships are mostly competitive, so no pressing need to buy one. |
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#2862 | |
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Captain
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Re: Star Trek Online Discussion Thread (now free to play!)
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#2863 |
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Fleet Captain
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Re: Star Trek Online Discussion Thread (now free to play!)
Also, I tried adding your character FosterFFisher@Melkuris to the fleet, but there's no such character.
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USS Sentinel, Luna Class (STO) |
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#2864 | |
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Commodore
Location: Unmarked grave, Ekos
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Re: Star Trek Online Discussion Thread (now free to play!)
I didn't see a way to determine his address. All I know is username and log-in name were different, and instructions said not to reveal log-in name.
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"Every time you think, you weaken the nation." --Moe Howard |
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#2865 |
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Vice Admiral
Location: Cardăsa Terăm--Nerys Ghemor
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Re: Star Trek Online Discussion Thread (now free to play!)
__________________
Are you a Cardassian fan, citizen? Prove your loyalty--check out my fanfic universe, Star Trek: Sigils and Unions. Or keep the faith on my AU Cardassia, Sigils and Unions: Catacombs of Oralius! |
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Got the long black coat too.





