RSS iconTwitter iconFacebook icon

The Trek BBS title image

The Trek BBS statistics

Threads: 139,581
Posts: 5,423,806
Members: 24,809
Currently online: 548
Newest member: Super Scout

TrekToday headlines

Star Trek: Alien Domain Game Announced
By: T'Bonz on Sep 15

Red Shirt Diaries Episode Three
By: T'Bonz on Sep 15

Made Out Of Mudd Photonovel
By: T'Bonz on Sep 15

Takei Has Growth Removed
By: T'Bonz on Sep 15

Retro Review: Tears of the Prophets
By: Michelle on Sep 12

New Wizkids Attack Wing Ships
By: T'Bonz on Sep 12

Coto Drama Sold To Fox
By: T'Bonz on Sep 12

Braga Inks Deal
By: T'Bonz on Sep 12

Remastered Original Series Re-release
By: T'Bonz on Sep 11

UK Trek Ships Calendar Debuts
By: T'Bonz on Sep 10


Welcome! The Trek BBS is the number one place to chat about Star Trek with like-minded fans. Please login to see our full range of forums as well as the ability to send and receive private messages, track your favourite topics and of course join in the discussions.

If you are a new visitor, join us for free. If you are an existing member please login below. Note: for members who joined under our old messageboard system, please login with your display name not your login name.


Go Back   The Trek BBS > Misc. Star Trek > Trek Gaming

Trek Gaming Program Complete - Enter When Ready.

Reply
 
Thread Tools
Old June 25 2012, 09:19 PM   #1996
Hartzilla2007
Vice Admiral
 
Hartzilla2007's Avatar
 
Location: Star Trekkin Across the universe.
Re: Star Trek Online Discussion Thread (now free to play!)

Timelord_Victorious wrote: View Post
Aaaaaaand there goes the pvp revamp!
assuming some other guy isn't on that.
Hartzilla2007 is offline   Reply With Quote
Old June 25 2012, 09:52 PM   #1997
Timelord Victorious
TARDIS Janitor
 
Timelord Victorious's Avatar
 
Location: Germany, Earth, the Solar System
Re: Star Trek Online Discussion Thread (now free to play!)

Hartzilla2007 wrote: View Post
Timelord_Victorious wrote: View Post
Aaaaaaand there goes the pvp revamp!
assuming some other guy isn't on that.
Doubt it. Gozer had to ask for it.

He was the only one doing somethign about it.

the fact that he only just recently started this giant project indicates he didn't go of his own accord. And if he did, it's because something changed at Cryptic.
Timelord Victorious is online now   Reply With Quote
Old June 25 2012, 10:43 PM   #1998
Blamo
Fleet Captain
 
Location: UK
Re: Star Trek Online Discussion Thread (now free to play!)

*Shrug* I don't think the PvP community is terribly surprised by this. Every time there's been some rumblings about PvP getting some work done (even if it's just a new map), it's been "postponed". The prison in the Dominion FE's was going to be a new ground PvP map... Nothing came of it. Season 6 was said to be the big PvP update, which was then postponed. Then they announce season 7's details, none of which talk about PvP.

While they've made it so Klingons are level 20+ only, they've left the lower level FvK queues there. So you've get the hilarious situation that you have 25 feds queued up for an FvK match that will NEVER pop (while there's only 3 people in the FvF queue).

Kerrat used to be the AFK centre of the game. However, atleast they could AFK without causing trouble for other people. Now the dilithium mission is reduced to a daily, some of these AFKers have fled to easier pickings... Like STFs, but most especially PvP. So now you've got people AFKing in PvP like crazy. Some of these individuals have been reported, with screenshots, over 20 times by different people and nothings done.

Here are the things that have been added to PvP since the game went live two and a half years ago:-
Healing score in the results window.

Honestly, it's a shock ANYONE still PvPs. Despite how much I despise those PvPers who throw tantrums at the Devs, I can't say I'm exactly unsympathetic. We were actually beginning to feel hopeful with Gozer working on PvP.
Blamo is offline   Reply With Quote
Old June 25 2012, 11:06 PM   #1999
syberghost
Commander
 
syberghost's Avatar
 
Location: STO official forums community moderator
View syberghost's Twitter Profile
Re: Star Trek Online Discussion Thread (now free to play!)

Timelord_Victorious wrote: View Post
Aaaaaaand there goes the pvp revamp!
Goes to another person, presumably to be announced soon.
syberghost is offline   Reply With Quote
Old June 25 2012, 11:20 PM   #2000
syberghost
Commander
 
syberghost's Avatar
 
Location: STO official forums community moderator
View syberghost's Twitter Profile
Re: Star Trek Online Discussion Thread (now free to play!)

You doom-and-gloomers might want to read what tacofangs had to say about turnover in the PC gaming industry:

http://sto-forum.perfectworld.com/sh...41#post4418941
syberghost is offline   Reply With Quote
Old June 26 2012, 03:00 AM   #2001
intrinsical
Fleet Captain
 
intrinsical's Avatar
 
Location: Singapore
Re: Star Trek Online Discussion Thread (now free to play!)

I go by my past experience with companies I've worked for. The only times I have ever seen two or more senior staff members leaving at the same time is either due to:

A) An unhappy work environment finally forces a senior staff to resign, and other staff follows in support.

B) A senior staff has plans to start his own company and poaches other staff members to join his new company.

C) Staff is being fired, let go or forced to resign due to serious misconduct such as industrial espionage or sexual harrassment.

Now I have no idea what is happening at Cryptic, but I heard Heretic is joining another game company so that reduces the possibility of (B) being the cause, leaving (A) or (C) as more plausible reasons. Either way, its never good news when multiple senior staff members leaves a team, especially when Gozer was just given a big assignment to revamp PvP a month ago.
__________________
USS Sentinel, Luna Class (STO)
intrinsical is online now   Reply With Quote
Old June 26 2012, 03:13 AM   #2002
Briquettes
Rear Admiral
 
Re: Star Trek Online Discussion Thread (now free to play!)

^Or it could just be coincidence that two experienced developers got more lucrative job offers at around the same time. That isn't to say you're wrong, just that we have no way of knowing. Until that changes, I'm not going to worry and just enjoy playing the game.
Briquettes is offline   Reply With Quote
Old June 26 2012, 07:07 PM   #2003
Ruaidhri
Commodore
 
Ruaidhri's Avatar
 
Location: Ruaidhri...Toronto in body, Philly in spirit!
View Ruaidhri's Twitter Profile Send a message via Windows Live Messenger to Ruaidhri
Re: Star Trek Online Discussion Thread (now free to play!)

Considering that there are so many complaints from players about the lack of end-game content and bad PvP and so forth, maybe some fresh blood is just what STO needs on the creative side.
Ruaidhri is offline   Reply With Quote
Old June 27 2012, 12:37 AM   #2004
Haggis and tatties
Rear Admiral
 
Haggis and tatties's Avatar
 
Location: Glasgow
Re: Star Trek Online Discussion Thread (now free to play!)

I have no idea what is going on behind the scenes at STO, but i hope we are going to see a new broom sweep clean, which in my view would be the best thing that can happen to STO, some fresh blood hopefully to replace the stagnation that the game and Cryptic seem to have been in for some time now.
__________________

Haggis and tatties is offline   Reply With Quote
Old June 27 2012, 01:18 AM   #2005
Scout101
Admiral
 
Scout101's Avatar
 
Location: Rhode Island, USA
Re: Star Trek Online Discussion Thread (now free to play!)

Very true. Based on the negative momentum this game's had since the start of the Great Content Drought, an infusion of fresh blood and new ideas/opinions/priorities is probably a good thing...
__________________
Perhaps, if I am very lucky, the feeble efforts of my lifetime will someday be noticed and maybe, in some small way, they will be acknowledged as the greatest works of genius ever created by man. ~Jack Handey
STO: @JScout33
Scout101 is offline   Reply With Quote
Old June 27 2012, 07:31 AM   #2006
Timelord Victorious
TARDIS Janitor
 
Timelord Victorious's Avatar
 
Location: Germany, Earth, the Solar System
Re: Star Trek Online Discussion Thread (now free to play!)

But last time we got a bunch of new ideas and concepts it was all about the worst stuff that people complain about about now: Lockboxes, time gated content, lobi store...
Timelord Victorious is online now   Reply With Quote
Old June 27 2012, 08:18 AM   #2007
intrinsical
Fleet Captain
 
intrinsical's Avatar
 
Location: Singapore
Re: Star Trek Online Discussion Thread (now free to play!)

Scout101 wrote: View Post
Very true. Based on the negative momentum this game's had since the start of the Great Content Drought, an infusion of fresh blood and new ideas/opinions/priorities is probably a good thing...
This is probably going to turn out to be a very long post. Before I can discuss about STO's problems, I need to share a little about how MMO companies are usually organized internally and how Cryptic's teams are organized differently.

Just like in Starfleet is organized into the Tactical , Science and Engineering branch, a typical MMO company is usually comprised of three major teams, Development Team, Live Team and Operations Team.

1) Operations Team - Heavy in database admins, network admins, GMs and community managers. This team is in charge of the day to day operation of the game, including interacting with the community in the forums as well as handling issue reports, identifying bugs and forwarding relevant reports to the correct teams, handling scheduled and emergency maintenance, pushing patches to test and live servers, etc...

This team is operated by the publisher (NWE) and not by the game development company (Cryptic). They do not come up with new game content, they are mostly just involved with PR and marketing for the game.

2) Live Team - Heavy in graphics artists, 3D modellers, map designers, quest designers and a small handful of lower grade programmers. The Live Team is in charge of realizing the MMO world. The team does this on continual basis throughout the year, keeping the game fresh by constantly introducing new places, new stories, new NPCs, new challenges and rewards. This team is sometimes also known as the Content Team.

3) Development Team - Heavy in systems architects, software engineers, senior programmers, database architects. This highly technically oriented team is in charge of creating brand new systems for the game. (Eg, PvP Leaderboard, duty officer system, Foundry editor, Foundry database, Quest system, shared bank system)

Now, Cryptic is slightly different because it is involved with the operation of three to four MMOs (City of Heroes/Villains, Champions Online, Star Trek Online and Neverwinter Online) all running the same Cryptic-proprietary MMO engine. While City of Heroes is no longer a Cryptic operated MMO, the game is still running in Cryptic's MMO engine so I suspect Cryptic is still being licensed to maintain the engine that runs City of Heroes/Villains.

As a result, the teams are organized somewhat differently for Star Trek Online:

1) Core Engine Development Team - This Development Team
comprises of Cryptic's best architects and software engineers and systems designers. This team is not in charge of Star Trek Online. Instead, they are in charge of making changes and upgrades to Cryptic's proprietary engine that run the four MMOs. This was the team that designed the Cryptic MMO engine, including the database design, instancing system, game-world system, player inventory system, shared bank system, core accolade system, core crafting system, core foundry engine, etc...

Right now, this team is heavily focused on adding new core systems required to support Neverwinter Online and converting the c-points system to use ZEN. They are likely putting on hold any requests for changes from the STO and Champions Online team.

2) STO Development and Live Team - Instead of having a separate Development Team and Live Team, Cryptic has chosen to merge both teams into one for Star Trek Online. So this team in charge of game systems specific to STO, such as the Fleet Action system, Duty Officer System, STFs and the upcoming Fleet Base system. On top of that, this team also has to come up with new missions, ships, player races, challenges for the live game. As a result of the decision to merge the STO dev and live team, there are several important consequences.

For instance, the STO team CANNOT modify the Cryptic MMO engine - that is the responsibility of the core engine development team. The STO team can only take the Cryptic MMO and add STO-specific enhancements. An excellent example is PvP. The Cryptic MMO engine had very little support for PvP, which meant the STO team could do very little PvP-wise without the support of the core engine devs.

Not only that, because this is a combined dev and live team, the team is actually taking on the workload that was traditionally given to two teams. And I seriously suspect even with the recent hiring of new staff, the STO team still does not have enough people to handle the workload of two teams. This forces the STO team to pick and choose what it should work on - new features such as Fleet Bases for Season 6 or new ships and new content for STO.

From what I have observed, the team has opted for a 80-20 split. 80% of the team's time is spent working on new game systems for Season 6 and during the remaining 20% spare time, they try to add a new quest or a new ship as and when they can.
__________________
USS Sentinel, Luna Class (STO)
intrinsical is online now   Reply With Quote
Old June 27 2012, 08:30 AM   #2008
intrinsical
Fleet Captain
 
intrinsical's Avatar
 
Location: Singapore
Re: Star Trek Online Discussion Thread (now free to play!)

I seriously suspect that lockboxes, lobi store, dilithium mining, the Utopia Planatia map, the friday-the-thirteenth mission, Atrox carrier, Armitage Heavy Escort Carrier, Feresans all came out from that 20% time that the STO team had.

However, the basic problem still remains - the team's hands are still tied even after Season 6 is launched as they will have to worry about Season 7 which is scheduled for end of the year. Very likely, this 80-20 split will continue for the rest of the year.

All this means that when Season 6 is released in July, we will see a huge injection of game content that the team has spent 80% of their time working on. But after that, we will go back to getting a tiny trickle of content from August till Season 7. Worse still, replacing Heretic and Gozer won't cause a new "creative spurt" because the new devs will be working under the same constraints that Heretic and Gozer had.
__________________
USS Sentinel, Luna Class (STO)
intrinsical is online now   Reply With Quote
Old June 27 2012, 11:25 AM   #2009
Scout101
Admiral
 
Scout101's Avatar
 
Location: Rhode Island, USA
Re: Star Trek Online Discussion Thread (now free to play!)

Was thinking more attitude shift than content. As in Gozer liked the way the STFs worked (and the drop rate), and told us to suck it when questioned. The next guy might look at that and realize how dumb it is, and modify it...
__________________
Perhaps, if I am very lucky, the feeble efforts of my lifetime will someday be noticed and maybe, in some small way, they will be acknowledged as the greatest works of genius ever created by man. ~Jack Handey
STO: @JScout33
Scout101 is offline   Reply With Quote
Old June 27 2012, 11:43 AM   #2010
JRS
Fleet Captain
 
JRS's Avatar
 
Location: Brno, Czech Republic
Send a message via Yahoo to JRS
Re: Star Trek Online Discussion Thread (now free to play!)

However, the basic problem still remains - the team's hands are still tied even after Season 6 is launched as they will have to worry about Season 7 which is scheduled for end of the year. Very likely, this 80-20 split will continue for the rest of the year.
The fact that they have not even released an exact date when the Season 6 will come out does still worry me a bit.
Another example that things are not (yet) alright at Cryptic.

You mentioned City of Heroes in your earlier post..it makes me sometimes wish that the people who run that game would also run STO(They do not seem to have trouble of making meaningful and even fresh content to that game, even though the game is years old already..)
Nothing against the STO devs personally, though..just been getting lots of bad vibes from the players in the past few months,
while reading the forums.

Season 6/7 really are the breaking points when it comes to the future of STO.
These two really need to succeed..and succeed well.
Season 8 should be used to improve the KDF side and to fix the multiple bugs that still exist in the game, IMHO.
Do not get my wrong, I still love the game..and I think its a good game.
I still lock in and play, almost daily

All this means that when Season 6 is released in July, we will see a huge injection of game content that the team has spent 80% of their time working on. But after that, we will go back to getting a tiny trickle of content from August till Season 7. Worse still, replacing Heretic and Gozer won't cause a new "creative spurt" because the new devs will be working under the same constraints that Heretic and Gozer had.
True and the new people also need to get used to the game mechanics..and to lots of other stuff,
before they can get to work on whatever they will be doing.
I doubt we will see the updated PvP anytime soon,
unless Gozer managed to do something significant to it before he said that he would be leaving.
__________________
"Always give your best, never get discouraged, never be petty; always remember, others may hate you, but those who hate you don't win unless you hate them, and then you destroy yourself " - Richard Nixon
JRS is offline   Reply With Quote
Reply

Bookmarks

Tags
mmorpg, onlne, star trek online, sto

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump



All times are GMT +1. The time now is 04:16 PM.

Powered by vBulletin® Version 3.8.6
Copyright ©2000 - 2014, Jelsoft Enterprises Ltd.
FireFox 2+ or Internet Explorer 7+ highly recommended.