|
Welcome! The Trek BBS is the number one place to chat about Star Trek with like-minded fans. Please login to see our full range of forums as well as the ability to send and receive private messages, track your favourite topics and of course join in the discussions. If you are a new visitor, join us for free. If you are an existing member please login below. Note: for members who joined under our old messageboard system, please login with your display name not your login name. |
|
|||||||
| Trek Gaming Program Complete - Enter When Ready. |
![]() |
|
|
Thread Tools |
|
|
#1936 | |
|
Captain
Location: Heidelberg, Germany
|
Re: Star Trek Online Discussion Thread (now free to play!)
Wow, thanks for reminding me to check interior locations for DOFF assignments. Will dilithium be used in the Starbase construction? I have a small (very small) stash. .
__________________
TREKBBS Armada handle: Doc Lee@Rocketeer_7 (The original Korean Trill), DOFF system Jho'dig - FED Engr in Excelsior Refit / Carter - FED Tac / Kaylee - FED Engr Jasmine - KDF Sci/Doc / Joachim - KDF Engr |
|
|
|
|
|
|
#1937 |
|
Shit Supreme
|
Re: Star Trek Online Discussion Thread (now free to play!)
__________________
ENOUGH OF THIS TURGID BASH WANKERY! |
|
|
|
|
#1938 |
|
Lieutenant Commander
|
Re: Star Trek Online Discussion Thread (now free to play!)
Weapons are listed with a DPV value and a DPS value. From these, it's easy to determine their delay (DPS/DPV=T(s)): - Turrets: .75s. - Arrays : 1.25s. - Cannons: .75s. - Torpedoes: from 6.5s to 60s, depending on type. - DBBs: 1.25s. - DCs: .75s. - DHCs: 1.5s. (twice the delay of DCs for twice the damage) Nevermind, silly me made a silly mistake. Leaving the delays because it's handy to have a list like that for calculations. Example, added damage from [Borg] procs: Photon Torp: 1000 DPV; 1000/6.5=~153.85 DPS. Quantum/Plasma Torp: 1000 DPV; 1000/8.5=~117.65 DPS. Turrets, Cannons, DCs: 7.5*1000/100=75 DPV; 75/.75=100 DPS. Chroniton/Transphasic Torp: 1000 DPV; 1000/10.5=~95.24 DPS. Arrays, DBBs: 7.5*1000/100=75 DPV; 75/1.25=60 DPS. DHCs: 7.5*1000/100=75 DPV; 75/1.5=50 DPS. Tricobalt Torp: 1000 DPV; 1000/60=~16.67 DPS. Last edited by Xhiandra; June 20 2012 at 03:30 AM. Reason: Oops. |
|
|
|
|
#1939 |
|
Fleet Captain
Location: Liverpool, UK
|
Re: Star Trek Online Discussion Thread (now free to play!)
This is the reason I've steered clear of interacting with "Fleet missions" yet. We that have real lives to lead with work and family to fill our weeks bow down to your superior gamesmanship.
__________________
One day soon, man is going to be able to harness incredible energies, energies that could ultimately hurl us to other worlds in... some sort of spaceship. |
|
|
|
|
#1940 |
|
Vice Admiral
Location: Star Trekkin Across the universe.
|
Re: Star Trek Online Discussion Thread (now free to play!)
You can't even get C-points right now. On the bright side my Gold account looks way better than a silver account right now
|
|
|
|
|
#1941 | |
|
Admiral
Location: Rhode Island, USA
|
Re: Star Trek Online Discussion Thread (now free to play!)
Has nothing to do with learning curve, or the 'bowing down to ability' strawman you're putting together. I've got a job, a wife, other committments just like everyone else, and am hardly a hardcore gamer. I HAVE run the STFs a couple hundred times (at least) over the past couple years, though. Just seems that on the weekend, you get more people in the Elite STFs that aren't equipped right for it, haven't even played the NORMAL mode enough to understand the objectives, actively won't listen to the plan or participate in the chat channel, AFKs, or generally doesn't help out. If in the chat, we all agree to start on the left, don't go right and then start swearing in the chat, or not responding at all, failing it for all of us. I probably wasn't the most help my first couple runs, but by starting in Normal mode, learning how to do it, gearing up, and listening to people explain strategy, I got better. And then moved to Elite. With F2P, we've gotten more people doing that almost exactly backwards, and essentially just joining one of these to farm for gear (it's totally random, not based on score within the event, so just being IN means you can get the best stuff). Making honest mistakes is certainly acceptable. Not listening, actively going against the plan, or showing up without any of the needed gear/skills is less ok. Everyone was new once, willingness to help out and learn is fine. Showing up in an Elite mission without a clue, not helping (or actively hurting) is NOT. And that happens (in my experience) a lot more on the weekends. Not sure why you'd try and make a stink over this, though. At Lt. Cmdr, you're not even eligible to PLAY these things, so can't have much of a frame of reference for what we're talking about. If you were, you'd probably see what we're saying.
__________________
Perhaps, if I am very lucky, the feeble efforts of my lifetime will someday be noticed and maybe, in some small way, they will be acknowledged as the greatest works of genius ever created by man. ~Jack Handey STO: @JScout33 |
|
|
|
|
|
#1942 |
|
Vice Admiral
Location: Star Trekkin Across the universe.
|
Re: Star Trek Online Discussion Thread (now free to play!)
|
|
|
|
|
#1943 |
|
Rear Admiral
|
Re: Star Trek Online Discussion Thread (now free to play!)
Anyone else have this problem?
__________________
hamudm's DVD's |
|
|
|
|
|
#1944 | |
|
Captain
|
Re: Star Trek Online Discussion Thread (now free to play!)
|
|
|
|
|
|
|
#1945 | |
|
Fleet Captain
|
Re: Star Trek Online Discussion Thread (now free to play!)
__________________
USS Sentinel, Luna Class (STO) |
|
|
|
|
|
|
#1946 | ||
|
Fleet Captain
Location: Liverpool, UK
|
Re: Star Trek Online Discussion Thread (now free to play!)
Thank-you for recognising that we all start somewhere and it takes time to learn in a game of this size.
__________________
One day soon, man is going to be able to harness incredible energies, energies that could ultimately hurl us to other worlds in... some sort of spaceship. |
||
|
|
|
|
#1947 |
|
Admiral
Location: Rhode Island, USA
|
Re: Star Trek Online Discussion Thread (now free to play!)
Again, because the rewards are (potentially) so good, and there's no minimum requirements to join the Elite missions, the weekends usually see a drop in team quality as more people that don't play much try to optimize their rewards by tagging along with people that have more experience. A little dead weight is fine, and if you learn from it, great. Prefer that you actually learn to play in Normal mode before jumping into Elite, but hey, it happens. When half your team is useless, or even worse, actively harmful, it's ok to be frustrated though...
__________________
Perhaps, if I am very lucky, the feeble efforts of my lifetime will someday be noticed and maybe, in some small way, they will be acknowledged as the greatest works of genius ever created by man. ~Jack Handey STO: @JScout33 |
|
|
|
|
#1948 |
|
Fleet Captain
|
Re: Star Trek Online Discussion Thread (now free to play!)
?http://sto.perfectworld.com/news/?p=570451 Judging from the comments section, the linking may cause all sorts of problems , so I am personally bit weary of trying it right now.
__________________
"Always give your best, never get discouraged, never be petty; always remember, others may hate you, but those who hate you don't win unless you hate them, and then you destroy yourself " - Richard Nixon Last edited by JRS; June 21 2012 at 12:29 PM. |
|
|
|
|
#1949 |
|
Rear Admiral
|
Re: Star Trek Online Discussion Thread (now free to play!)
I never wanted a PW account, and had to change my user name to timelord79 to make it fit with their name requirements. If I didn't have a lifetime account this would have been the moment I would have walked away for good... |
|
|
|
|
|
#1950 |
|
Admiral
Location: Rhode Island, USA
|
Re: Star Trek Online Discussion Thread (now free to play!)
Much ado about nothing, in the long run, but yet another half-assed effort from PWE/Cryptic. Lie about it, say you won't notice a change, then just dump something in there and don't respond to problems when it's half-tested. Little shit like not being able to use your names, not keeping posting history or join dates, no custom avatars, etc. You know, the stuff that should work by DEFAULT in a BBS system, and shouldn't have taken any effort. I'm sure they're "looking into it"...
__________________
Perhaps, if I am very lucky, the feeble efforts of my lifetime will someday be noticed and maybe, in some small way, they will be acknowledged as the greatest works of genius ever created by man. ~Jack Handey STO: @JScout33 |
|
|
![]() |
| Bookmarks |
| Tags |
| mmorpg, onlne, star trek online, sto |
«
Previous Thread
|
Next Thread
»
| Thread Tools | |
|
|
All times are GMT +1. The time now is 12:53 PM.
Powered by vBulletin® Version 3.8.6
Copyright ©2000 - 2013, Jelsoft Enterprises Ltd.
FireFox 2+ or Internet Explorer 7+ highly recommended.
Copyright ©2000 - 2013, Jelsoft Enterprises Ltd.
FireFox 2+ or Internet Explorer 7+ highly recommended.















?
,





