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Old January 12 2015, 05:53 PM   #1
Warped9
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TAS scoutship shuttlecraft...

Even as I'm finishing up my TAS survey/transport model I've been starting to think about my revisiting my very first 3D model: the TAS scoutship type shuttlecraft (referred to as the Copernicus in "Slaver Weapon"). Like before the idea is to make a more "real world" version of the shuttlecraft the could conceivably have been seen in TOS.

I'm revisiting this to fix certain things I got wrong the first time around and because I'm reasonably sure I can do it a lot better this time around given what I've learned since that first model.

So here is the beginning.



One thing you should see right off is (like before) I'm rounding off sharp edges and adding subtle curvatures to the design to distance it from the very angular and boxy appearance of how the craft was drawn onscreen. Of course the scale has to be differnt while retaining the familiar overall concept. This time around the cabin is a little longer as is the bow section.
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Old January 12 2015, 09:11 PM   #2
Timo
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Re: TAS scoutship shuttlecraft...

...How is the aft end going to work out?

Three problems with it: the impossibly disappearing doors, the suddenly vertical nature of a previously slanted stern, and the mystery of how our heroes get down from that considerable height.

One solution: the aft end of the ship in fact hinges down, becoming a ramp (while taking with it the impulse engine and other such likely stern features), and leaving a vertical cross section that is closed not by strong and solid pressure-proof doors, but just a pair of collapsible curtains.

The interior of the craft seems to feature several possible locations for such curtains, possibly used for partitioning off segments of the interior for privacy on those long scouting missions...

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Old January 12 2015, 10:09 PM   #3
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Re: TAS scoutship shuttlecraft...

The aft end of the craft can't be as dramatically angled as we see it onscreen. It just doesn't make any sense. So in keeping with the tempering I've done with other extreme angles on the design the aft end has to be much less steeply angled without being vertical.

As for the aft hatch I will resort to the idea I had initially. The lower part of the access hatch swings down to serve as a gangway and the upper part swings up. You could have the upper part dilate much like it does on the Galileo design, but you might not have as much room for a sizable opening. We'll see. And if you want you can have a small airlock inside, but then the Class F design didn't have one either.

Impulse engines are trickier. There obviously wasn't any evident on the onscreen version. One idea is to put them underneath the craft. This is what I did on my first model only I rationalized the device as an antigrav unit instead of conventional notion impulse engines.

There's room to adapt because how things were shown on TAS usually weren't very detailed. It's not just a matter of slavishly recreating what was seen on the cartoon version of Star Trek, but trying to imagine how it could have been done if made for live-action.
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Last edited by Warped9; January 13 2015 at 01:39 AM.
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Old January 13 2015, 06:15 PM   #4
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Re: TAS scoutship shuttlecraft...

Good luvk with this. Can't wait to see how yours turns out. I tried to do one right off the episode model, and ran into every one of the problems you've mentioned.
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Old January 13 2015, 06:30 PM   #5
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Re: TAS scoutship shuttlecraft...

^ Yes, it's a mess. Warped9 is good at figuring these things out though.
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Old January 13 2015, 09:51 PM   #6
Warped9
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Re: TAS scoutship shuttlecraft...

Main hull done.



This certainly went a helluva lot easier and much faster this time around then when I made my first attempt a few years back. It helps immeasurably when you have a decent grasp of what you're doing and how to go about getting what you're aiming for. I made a couple of minor boo-boos along the way on this one, but nothing I couldn't fix easily enough.
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Old January 14 2015, 10:21 PM   #7
Warped9
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Re: TAS scoutship shuttlecraft...

Some incremental progress. The nacelles have a very slight taper (.5 degrees) and the curving line running from stern to bow is continuous in a gentle arc. It looks more integrated than my original attempt and it also looks a bit swoopier. Mind you this version has a longer main cabin and the nacelles are also a bit longer. The aft end is also a bit more angled than on my original version.

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Last edited by Warped9; January 15 2015 at 01:57 AM.
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Old January 14 2015, 11:39 PM   #8
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Re: TAS scoutship shuttlecraft...

Excellent. And quickly done; think it took you weeks to get to this point the first time. Keep up the good work.
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Old January 15 2015, 02:10 AM   #9
Warped9
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Re: TAS scoutship shuttlecraft...

Yeah, I struggled and could get quite frustrated in the beginning.
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Old January 15 2015, 02:22 AM   #10
Sarvek
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Re: TAS scoutship shuttlecraft...

Looking absolutely fantastic, well done!!!!!!
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Old January 16 2015, 05:54 AM   #11
Warped9
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Re: TAS scoutship shuttlecraft...

Gettin' there, folks. Gettin' there.

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Old January 16 2015, 06:26 PM   #12
Kail
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Re: TAS scoutship shuttlecraft...

I envy you your skills. Maybe I could devout a page to all your TAS work? It would be a huge plus for the website.
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Old January 17 2015, 10:18 PM   #13
Warped9
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Re: TAS scoutship shuttlecraft...

Technically this is done because for now I'm refraining from adding any extra bits. But I do think it could use a bit of added detail here and there.





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Last edited by Warped9; January 17 2015 at 10:47 PM.
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Old January 18 2015, 01:37 AM   #14
Sarvek
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Re: TAS scoutship shuttlecraft...

She looks fantastic, great work!!!
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Old January 18 2015, 08:17 AM   #15
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Re: TAS scoutship shuttlecraft...

Looks like the TV one is longer proportionally. May I ask why you chose to go shorter?

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