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#1846 | ||
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Fleet Captain
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Re: Mass Effect 3
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A business man and engineer discuss how to launch a communications satellite in the 1960s: Biz Dev Guy: Your communications satellite has to be the size, shape, and weight of a hydrogen bomb. |
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#1847 | |
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Rear Admiral
Location: Andrew Timson
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Re: Mass Effect 3
No, sorry, that doesn't fly with me. Or evidence that EA and/or Bioware decided to scrap everything (not just Karpyshyn's story) and make a shooter instead of an RPG in an attempt to expand their sales.
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Andrew Timson =============== "Niceness is the greatest human flaw, except for all the others." - Brendan Moody "...don't mistake a few fans bitching on the Internet for any kind of trend." - Keith R.A. DeCandido |
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#1848 | ||
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Fleet Captain
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Re: Mass Effect 3
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A business man and engineer discuss how to launch a communications satellite in the 1960s: Biz Dev Guy: Your communications satellite has to be the size, shape, and weight of a hydrogen bomb. |
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#1849 | |
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Commodore
Location: Asheville, NC
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Re: Mass Effect 3
"You were an orphan raised on the streets of the great megatropolises covering Earth. You escaped the life of petty crime and underworld gangs by enlisting with the Alliance military when you turned eighteen." So not only should the Earth not have a strong Alliance presence, but even the Earth Born Shepard shouldn't really care about it. This whole "Take Back Earth" approach just seemed like a desperate attempt at making ME3 more mainstream even though it already had the fame and popularity for BioWare to actually do things for the game that aren't hindered by mainstream games. I'm actually surprised Yahtzee never brought that issue up because he makes a good point about it in his review for Gears of War 3. Yahtzee- "I'm starting to notice a bit of a recurring pattern in Shooter Season 2011, besides the usual ones like brown and characters taping their asthma inhalers to their iron sights. They all seem to have this running theme of humanity being fu***d. Not just threatened with fu***ry, but conveniently prefu***d when the game starts. Resistance 3 opens with the human race cowering in the last few orifices the Chimera haven't gotten around to sticking their co**s into and the planet about to explode, and Gears of War 3 opens with the human government having completely collapsed, the chunk brigade all living on boats, and the planet about to explode. You see, threatening to explode the planet is something bad writers and tw**s do when they can't think of any other way to raise the stakes for the concluding installment of a trilogy. If they haven't come up with a single character whose goals and struggles we can actually feel invested in, they can always play the exploding planet card, because holy shit, I live on a planet! And there are always a few stray taint hairs on the exploding planet card from having been recently pulled from an ar**, because I don't remember anyone mentioning it before this." The key difference that Resistance 3 and Gears of War 3 have in comparison to Mass Effect is that Mass Effect has never taken place on Earth before ME3 where Gears of War and Resistance all take place on Earth. So even if they use the holy unoriginal "Earth needs saving!" card, at least the characters are on Earth to begin with. Having Earth be the focus of Shepard's goals and the focus of the marketing campaign doesn't sound much like a Mass Effect game. And you know the series is going out of it's way to make Earth a priority when the writers had to resort to making the Reapers skip on their #1 target, the Citadel. Why would the most crucial part of all their previous invasions over the billions of years not be to take control of the Citadel on day one? It not only houses all the council members and numerous leaders from a majority of the galaxy races but also information regarding each races' homeworlds, colonies and fleet strength. Even in ME3, it is the go to place where all the refugees are taking shelter and NOBODY IS WORRIED about a possible Reaper invasion. To make matters worse, when the Citadel does get invaded, the Reapers manage to take control of it and move it to Earth so quickly that nobody even knows about it before it's too late. Again, just so they can shift the focus to Earth. Why do I care about this point so much? Earth is boring, overused in science fiction, and it's not what makes Mass Effect unique. |
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#1850 | |
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Rear Admiral
Location: Andrew Timson
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Re: Mass Effect 3
__________________
Andrew Timson =============== "Niceness is the greatest human flaw, except for all the others." - Brendan Moody "...don't mistake a few fans bitching on the Internet for any kind of trend." - Keith R.A. DeCandido |
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#1851 | ||
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Commodore
Location: Asheville, NC
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Re: Mass Effect 3
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#1852 | ||
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Admiral
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Re: Mass Effect 3
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#1853 | |
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Commodore
Location: Asheville, NC
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Re: Mass Effect 3
Now while I certainly agree that the idea behind it seems pretty awkward (If it's such a big problem, just destroy all the Mass Effect technology!), but I'm certain that if all the original writers had stayed on throughout the series that they would have worked it all out into something better rather than outright abandoning the concept. After all, Mass Effect is in the title. Why not have that play aa major factor in the over all series than being just an in-game mechanic? |
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#1854 | |
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Rear Admiral
Location: I'm in your ___, ___ing your ___
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Re: Mass Effect 3
More importantly, it WAS an RPG, to a greater extent than ME1 or 3 IMO. Down to its heart, it's a question to put together a team to perform a stupefyingly dangerous mission, and depending on what you do with this team, you could come out as an victorious badasfully awesome hero, or you could watch your entire team get totally massacred and lay down your life for the cause. Or somewhere in between (say, if you pick the wrong crewmembers for the specialist missions). Even Mass Effect 1 only gave you a choice over whether to save the Council or let them twist in the wind, and ME3 was originally just "What... is your favorite color?"
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It appears to be powered by some form of electricity... |
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#1855 | ||||
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Rear Admiral
Location: I'm in your ___, ___ing your ___
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Re: Mass Effect 3
Besides, I don't think Shepard was quite as emotionally impacted by the fall of Earth so much as he was about the fall of Thessia, or for that matter, the obliteration of that (possibly imaginary) little boy on the way out of Vancouver. Shepard cares a lot more about people than places.
Unfortunately, somebody at Bioware got a hardon for Singularity Theory and they decided to do that instead. Go figure.
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It appears to be powered by some form of electricity... Last edited by Crazy Eddie; December 10 2012 at 04:22 AM. |
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#1856 | |
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Commodore
Location: Asheville, NC
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Re: Mass Effect 3
Shepard: The Council? The fight is here! Shepard says this even if she's in a serious intimate relationship with an alien who's most likely about to be attacked by the Reapers as well. Shepard literally put place > people.
Last edited by Jeyl; December 10 2012 at 04:13 PM. |
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#1857 | |
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Commodore
Location: Asheville, NC
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Re: Mass Effect 3
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#1858 | ||||||
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Rear Admiral
Location: I'm in your ___, ___ing your ___
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Re: Mass Effect 3
Human, you've changed nothing. Your species has the attention of those infinitely your greater. That which you know as Reapers are your salvation through destruction.It's probably a combination of both: the Reapers have noticed the tendency of humans to throw monkey wrenches into their plans, which has them both nervous and angry.
OTOH, they kind of made up for it with a uniquely nonlinear storyline. You have to visit a dozen different places and do a dozen different things in no particular order, there's a zillion side missions and a zillion random things you can do for extra money/power/prestige/gear. Unlike ME1 which was relatively short and to the point Spec Ops mission, ME2 was more of a six-month gig as a galaxy-hopping mercenary. If not for the fact that you're ultimately motivated by a singular Captain Ahab grudge against the Collectors, you could just as easily take this crew you've put together and change your name to "Dread Pirate Shepard."
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It appears to be powered by some form of electricity... |
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#1859 | |
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Vice Admiral
Location: Star Trekkin Across the universe.
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Re: Mass Effect 3
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#1860 | |
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Commodore
Location: Asheville, NC
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Re: Mass Effect 3
I have enough science fiction stories covering books, tv shows, movies and games where Earth is being invaded by aliens. I don't think Mass Effect needed to resort to that trope in order to tell a compelling story with high stakes. |
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