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| Trek Tech Pass me the quantum flux regulator, will you? |
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#31 |
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Commodore
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Re: Exploding Consoles Of Doom Explained At Last
![]() @mickmike - a memorial plate with the lost crewmember's name stamped onto the console section that exploded could be a morale killer
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#32 |
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Lieutenant Commander
Location: entering the avatar state
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Re: Exploding Consoles Of Doom Explained At Last
those who had their eye balls melted deserve nothing less
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you make your destiny |
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#33 | |
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Writer
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Re: Exploding Consoles Of Doom Explained At Last
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Christopher L. Bennett Homepage -- Updated 5/28/13 with discussion of Rise of the Federation Book 1. Written Worlds -- My blog |
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#34 |
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Lieutenant Commander
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Re: Exploding Consoles Of Doom Explained At Last
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#35 |
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Commander
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Re: Exploding Consoles Of Doom Explained At Last
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#36 |
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Fleet Captain
Location: Omaha, NE
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Re: Exploding Consoles Of Doom Explained At Last
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#37 |
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Lieutenant Commander
Location: Somewhere over the rainbow
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Re: Exploding Consoles Of Doom Explained At Last
I mean, it would be similar to burning wood, sort of. C (s) reacts with heat and O (g) to form CO (g). Similarly, if we let the viscous liquid used in the wiring be X, and let the material of the inner tubing of the wires be Y, then X (l) reacts with heat and Y (s) to form XY (g). In other words, the inner wiring would turn into gas as soon as too much power is flowing through it, say, 25 megawatts (i.e. for example, 5000 V * 5000 A). So, if this kind of transistor were to be inserted into every wire going into and out of the shield systems and hull, no panels would explode. And since there are replicators, it can be synthesised at no cost, and wouldn't affect the building of the ship. Of course, there could be several problems, eg. the viscous liquid might be very corrosive, or extremely toxic, but I'd say the likelihood of that is relatively low.
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"The question isn't what you can't have - the question is what you can do to change that."
— Anonymous |
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#38 | |
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Rear Admiral
Location: Who is John Galt?
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Re: Exploding Consoles Of Doom Explained At Last
I guess this would also explain that the starboard power coupling has a flashover rating of zero, then.
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#39 | |
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Rear Admiral
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Re: Exploding Consoles Of Doom Explained At Last
-Blaring klaxons -Blinky red lights -Benign white smoke and... -Exploding consoles Speaking of which, just what the hell is that benign white smoke?
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Fans are like space heaters. All we have to offer is hot air. |
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#40 |
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Lieutenant Commander
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Re: Exploding Consoles Of Doom Explained At Last
All electronic devices are powered by smoke of various colors. If you put too much power into said devices the smoke will be displaced and the device will stop working. Also happens if you reverse the polarity. Good example would be that old Athlon 1800+ chip I destroyed this afternoon. I was overclocking it, and I turned up the Vcore voltage too high, and sure enough the smoke came out. Without that smoke the chip is useless. |
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#41 |
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Commander
Location: Bournemouth, UK
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Re: Exploding Consoles Of Doom Explained At Last
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#42 |
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Lieutenant Commander
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Re: Exploding Consoles Of Doom Explained At Last
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#43 | |
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Fleet Captain
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Re: Exploding Consoles Of Doom Explained At Last
Built-in replicator? Beats the hell out of me.
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Regal Entertainment Group murdered United Artists |
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