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Old May 28 2011, 12:43 AM   #946
Cutter John
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Location: Beyond the wall of sleep, just south of Seattle.
Re: Minecraft

Now see, thats why I don't join the other children over on the forum who're busy cursing Notches name. He tries to fix things. But damn I hope things get settled soon. I'm seriously jonesing for multiplayer. Playing solo just isn't that much fun anymore.
On the plus side, I actually got my texture modded and reinstalled all on my own. The bad news of course is with another update on its way, I'll have to do it all over again.

And Ben, having grass on the stadium wouldn't be that big a problem. Just walk around and 'break' all the plants.
But I guess I'll never understand programming. Why should tall grass be anymore difficult to impliment into existing worlds than say weather or birch trees?

Great igloo btw.
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Old May 28 2011, 01:50 AM   #947
Owain Taggart
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Re: Minecraft

Now you're talking, Cutter. Yeah, I don't see why it should be so difficult to implement on all existing worlds no matter when they were started. It's not too fun to have to restart everytime something new like this comes out. There should be a way to repopulate the existing world.
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Old May 28 2011, 02:38 AM   #948
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Re: Minecraft

Cutter John wrote: View Post
But I guess I'll never understand programming. Why should tall grass be anymore difficult to impliment into existing worlds than say weather or birch trees?
Well, weather is global and the only weather properties stored in the save file are the two countdown timers (one for precipitation and one for lightening). As for birch trees, they weren't implemented in pre-existing worlds, you had to explore new chunks to find them.

It's just generally considered a good idea not to run a random script on save files. In fact, most strategy games force you to start a new game if you want all the features of a new patch for the same reason. Minecraft's random world generator is great most of the time, but it's still prone to errors (mismatching chunks, flowers under ice, dungeons filled with gravel...) so while forcing tall grass into old worlds might work 95% of the time, that still leaves the 100,000 people that just had the bottom level of their house replaced with shrubs.
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Old May 28 2011, 05:46 AM   #949
Owain Taggart
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Re: Minecraft

Still, the least they could do is have tall grass spawn in newly generated spawns just like the birch trees. Tall grass is not that much of a problem if it suddenly appears on someone's floor if they have grass as a floor. One can just hack away at it if they don't like it. I don't see much of an inconvenience. Considering this is a long term game, and one with a persistent server in multiplayer, it's not like a static world that one can easily restart and is in fact a little much to ask for if people are invested in their world. It kind of goes against the nature of Minecraft. My hope is to find grass seeds from an unexplored chunk and spread it around.
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Old May 28 2011, 02:50 PM   #950
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Re: Minecraft

Owain Taggart wrote: View Post
Still, the least they could do is have tall grass spawn in newly generated spawns just like the birch trees.
As far as I know, it does. I haven't explored yet to find out, but if you explore some new chunks the tall grass should show up.

Tall grass is not that much of a problem if it suddenly appears on someone's floor if they have grass as a floor.
But it would be if it overwrote part of the walls and replaced chests. I mean, Notch released a major bug-fix update that ended up causing major game-braking bugs, do you really trust him to write some code that can force blocks into your savefile without destroying parts of your creations?

Considering this is a long term game, and one with a persistent server in multiplayer, it's not like a static world that one can easily restart and is in fact a little much to ask for if people are invested in their world. It kind of goes against the nature of Minecraft.
But we can always just explore the world some more to find these new features. In a game that alleges to be 8 times the surface area of the Earth, I have only explored about 6-7km², so I could do with some encouragement to explore some more. I actually kind of like the fact that lapis lazuli is only generated in new chunks because it means that if I ever require it, I would have to go on an adventure, set up a base in a new area and make a new mine. It makes that resource seem special.

My hope is to find grass seeds from an unexplored chunk and spread it around.
I think the seeds you get from tall grass only plant wheat. I don't think there's a way of planting tall grass without hacking it into your inventory.
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Old May 28 2011, 04:00 PM   #951
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Re: Minecraft

It especially doesn't make sense to because the Wildgrass mod which does basically the same thing (and even grows over time) has been out for months now.

Anyway, latest reports are that Notch is busily working this Saturday on yet another version of the update. No word on when it'll be out though.

I've been running around in a newly created world and the new grass and plants really are neet. I just have to remeber to not jump off things. No auto healing in singleplayer! And you can pretty much wander around crunching grass blocks. As far as I know they don't regenerate.
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Old May 28 2011, 05:14 PM   #952
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Re: Minecraft

1.6.5 just hit the street. No major problems reported yet.

Except now I have to reinstall all my $%&! textures!

I swear, how can folks stand to look at the vanilla game? Its so damn ugly.
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Old May 29 2011, 02:28 AM   #953
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Re: Minecraft

Cutter John wrote: View Post
I swear, how can folks stand to look at the vanilla game? Its so damn ugly.
I like it. It holds similar feelings to Mario Bros and Legos.
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Old May 29 2011, 03:25 AM   #954
Owain Taggart
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Re: Minecraft

Is it just my imagination or do stairs work weird since the update? It's as if you go up two stairs at a time.
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Old May 29 2011, 05:02 AM   #955
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Re: Minecraft

Cutter John wrote: View Post
I've been running around in a newly created world and the new grass and plants really are neet. I just have to remeber to not jump off things. No auto healing in singleplayer! And you can pretty much wander around crunching grass blocks. As far as I know they don't regenerate.
There is autohealing in SP, but you have to be on peaceful.
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Old May 29 2011, 08:33 PM   #956
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Re: Minecraft

Owain Taggart wrote: View Post
Is it just my imagination or do stairs work weird since the update? It's as if you go up two stairs at a time.
They feel clunkier alright. I think this happened once before, then they became smoother again, but my mind may be playing tricks on me.

Big news from Notch: Beta 1.7 will be the adventure update, which probably means... something. Pigmen villages? New monsters? Fiery lemons? Nobody knows, but it sounds exciting.
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Old May 29 2011, 10:04 PM   #957
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Re: Minecraft

Ohhh, very nice. I wonder if this means they can be discovered in multiplayer? I'd love to discover pigmen villages and then establishing trade routes with them.
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Old May 29 2011, 10:34 PM   #958
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Re: Minecraft

I don't like the idea of NPC villages. That means there will already be pre-built structures. Half the fun of the game is making your own buildings. If Pigmen villages show up anywhere near my Forest of Lights, I will burn them to the ground.
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Old May 29 2011, 11:58 PM   #959
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Re: Minecraft

itisnotlogical wrote: View Post
I don't like the idea of NPC villages. That means there will already be pre-built structures. Half the fun of the game is making your own buildings.
You'd still build your own structures, and I doubt that their buildings would be much more than some wooden or cobble rectangles. Pigmen villages would just give you someone to interact with if you choose to. Friendly villages could trade items with you and living with them could provide a defence benefit as they'd fight the monsters too. Imagine a scenario where you're exploring the world when the sun starts to go down, but you find a tribe of friendly pigmen and get to hunker down with them for the night. Alternatively, hostile tribes would be a serious threat as they could gang up on you like the zombie pigmen do if you attack one.

Building in Minecraft is only limited by my imagination, but exploring is limited by the fact that there's not much to see or do in the world. In my first week with the game, I explored my world to get my bearings. When the halloween update came out, I explored to find some of the new biomes. I've barely explored at all since then, so I'm waiting for that next big thing that will give me a reason to build a boat, pack a compass and head out in a direction of my choosing.
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Old May 30 2011, 06:46 AM   #960
Owain Taggart
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Re: Minecraft

Yeah, I agree. Villages seem to be a good way to get people out there to explore, because currently there isn't really all that much to get people exploring other than looking for resources.
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