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Old July 29 2010, 05:37 PM   #1
deg3D
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deg_Ships of the Line 2011 calendar

My humble contribution to the 2011 Star Trek: Ships of the Line calendar, available now at Amazon.com, for any that are interested in a year's worth of some great starship porn to hang on the wall.

(click on thumb to enlarge)



deg

It's only a model. - Patsy, Monty Python and the Holy Grail

Ps. Thx, dug!
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Last edited by deg3D; July 29 2010 at 06:02 PM. Reason: Add thumbnail...
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Old July 29 2010, 05:47 PM   #2
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Re: deg_Ships of the Line 2011 calendar

deg. You might want to convert the image to a thumbnail or a link, It's HUGE!

Excellent, as always, good sir...

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Old July 29 2010, 06:02 PM   #3
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Re: deg_Ships of the Line 2011 calendar

Thanks, my friend!

deg
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Old July 29 2010, 06:03 PM   #4
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Re: deg_Ships of the Line 2011 calendar

such a lovely image and artwork
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Old July 29 2010, 06:15 PM   #5
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Re: deg_Ships of the Line 2011 calendar

Looks nice.

But why is the background image so blurry? And some star flares of the background are also simply just cut off by the ships.
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Old July 29 2010, 06:46 PM   #6
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Re: deg_Ships of the Line 2011 calendar

As usual a very nice job.
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Old July 29 2010, 08:08 PM   #7
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Re: deg_Ships of the Line 2011 calendar

As always, I am left speechless. All I can say is ...

That and ... [little school girl] I have new wallpaper! I have new wallpaper! [/little school girl]

Thanks for the awesomeness, good sir!
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Old July 29 2010, 09:07 PM   #8
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Re: deg_Ships of the Line 2011 calendar

JarodRussell wrote: View Post
Looks nice.

But why is the background image so blurry? And some star flares of the background are also simply just cut off by the ships.

You'll notice the ships have some blur to them too. Deg I am guessing added it to give it more of that "Calendar art" feel.
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Old July 31 2010, 07:44 PM   #9
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Re: deg_Ships of the Line 2011 calendar

Love it too. Great job.
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Old July 31 2010, 09:36 PM   #10
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Re: deg_Ships of the Line 2011 calendar

Thanks, guys, glad you likey! Makes it all the more worth-while to do, for my Trekker-buds, eh!

JarodRussell, it's just my art as my art, my friend. It comes out as it comes out, within the dead-line if so that I have to do it in. Is it real-world perfect? Nope. But I like to think it came out pretty and sexy. Is to me anywho, eh.

deg
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Old July 31 2010, 09:39 PM   #11
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Re: deg_Ships of the Line 2011 calendar

deg3D wrote: View Post
Thanks, guys, glad you likey! Makes it all the more worth-while to do, for my Trekker-buds, eh!

JarodRussell, it's just my art as my art, my friend. It comes out as it comes out, within the dead-line if so that I have to do it in. Is it real-world perfect? Nope. But I like to think it came out pretty and sexy. Is to me anywho, eh.

deg
Didn't mean to offend, since I have barely any idea what work is involved. How long did you need to create this image?
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Old July 31 2010, 10:34 PM   #12
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Re: deg_Ships of the Line 2011 calendar

Oh, no offense taken, my friend. Just tryin' to answer your Q as best I can. This shot took about 2 weeks on-and-off between me pitching various compositions to Doug. IIRC, this was my third or fourth revision submit. Once I got the composition OK from Doug, it took about three days or so to work it all out into a pretty picture.

One main hurdle one has to consider is, for print resolution, you have to render SUPER BIG, like close to 7000 px across for the pixel resolution to hold up. The background I created, while made up of hi-rez components, perhaps could have benefitted from a bit more pixels for clarity, but that's what I had to use in the time I had to do it in. I like the way it turned out nevertheless, as not everything in every shot ever taken is in perfect focus. But, if asked back, I have some new ideas for creating space-drops that I will try out.

Hope that helps ya see into me head, thus process a bit more. Thanks much for your interest in my work, my friend.

deg
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Old July 31 2010, 10:35 PM   #13
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Re: deg_Ships of the Line 2011 calendar

Pretty cool. Out of curiosity, what resolution did you have to render at for printing?
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Old July 31 2010, 10:58 PM   #14
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Re: deg_Ships of the Line 2011 calendar

deg3D wrote: View Post
Oh, no offense taken, my friend. Just tryin' to answer your Q as best I can. This shot took about 2 weeks on-and-off between me pitching various compositions to Doug. IIRC, this was my third or fourth revision submit. Once I got the composition OK from Doug, it took about three days or so to work it all out into a pretty picture.

One main hurdle one has to consider is, for print resolution, you have to render SUPER BIG, like close to 7000 px across for the pixel resolution to hold up. The background I created, while made up of hi-rez components, perhaps could have benefitted from a bit more pixels for clarity, but that's what I had to use in the time I had to do it in. I like the way it turned out nevertheless, as not everything in every shot ever taken is in perfect focus. But, if asked back, I have some new ideas for creating space-drops that I will try out.

Hope that helps ya see into me head, thus process a bit more. Thanks much for your interest in my work, my friend.

deg
And that 2 weeks doesn't even include the creation of the cgi models used!
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Old July 31 2010, 11:31 PM   #15
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Re: deg_Ships of the Line 2011 calendar

David cgc wrote: View Post
Pretty cool. Out of curiosity, what resolution did you have to render at for printing?
Thanks, dude! Final is 7000 px X 3500 px.

sojourner wrote: View Post
And that 2 weeks doesn't even include the creation of the cgi models used!
Oh, that's right, sojourner. Thanks for pointing that out. As I recall, the D4 took me a few weeks to build, and TOS. 5 E, oh my, me dear lovely E, she was months (around 6 maybe) to get her passed and approved by my Virgo perfectionist nature. E's a different build-case altogether, like none other before or since. No mesh o' mine has ever gotten her level of reference studying and attention to detail. Slave 1 came close, by E reigns supreme in the deg mesh stable.

So yeah, that 2 weeks was just coming up with the shot's composition and then executing the lighting and post efx and whatever else was needed. The models were all built by me previously. All my artwork is always and ever composed with my own models.

deg
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