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Old May 10 2010, 04:31 AM   #1
Martin Madden
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Location: Mississauga, Ontario, Canada
Star Trek Bridge Commander

back to the one and only true classic, a veteran of the activision days, star trek BC. id've thought that it would be one of the biggest boards on the gaming portion of this site but i guess that everyone's preoccupied with STO (i still don't understand why everyone's swooning over it, it doesn't seem that great)

So i'm starting the Bridge Commander thread.
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Old May 10 2010, 06:34 PM   #2
daedalus5
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Re: Star Trek Bridge Commander

Yay! I love the MVAM Saucer Seperation Mod.
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Old May 10 2010, 09:33 PM   #3
Martin Madden
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Re: Star Trek Bridge Commander

it's such an amazing game, the engine keeps getting re-vamped and re-done and it's able to support a helluva lot more than what the original game was designed for.

for example, for players: compare the stock sovereign that was included in the game to the better and overall amazinger (yes i did that intentionally) JLS Sovereign class mod.
http://bridgecommander.filefront.com/screenshots/File/107427/

i mean srsly, check these out.... that's totally not stock. and speaking of not stock
DJ Curtis the master of mod, this man has done almost as much for original design as Matt Jefferies and Andrew Probert.


here's a link to DJ Curtis' BCfiles page with all his designs released so far...
http://bridgecommander.filefront.com...J_Curtis;10813
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Last edited by Martin Madden; May 10 2010 at 09:35 PM. Reason: pictures didn't show up in post
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Old May 13 2010, 04:05 AM   #4
Lor'Vela
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Re: Star Trek Bridge Commander

I'm one of the few supporters of stock BC.

Nope, I can't stand modded BC. Hundreds of mods all bundled into one megamod causing stability issues, and not to mention a broken single player campaign as a result. I just don't think the game's engine is designed to handle all the addons. And there's a limit to how much I can just tolerate Quick Battle mode in a modded game before I become bored.
I commend the community for extending the functionality and keeping the game alive, but I just find it cripples my game playing experience.
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Old May 13 2010, 04:54 PM   #5
Chris3123
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Re: Star Trek Bridge Commander

Lor'Vela wrote: View Post
I'm one of the few supporters of stock BC.

Nope, I can't stand modded BC. Hundreds of mods all bundled into one megamod causing stability issues, and not to mention a broken single player campaign as a result.
Ok, you explained why you don't like the megamods. But what about all the other ways you can mod the game?

I just don't think the game's engine is designed to handle all the addons.
No doubt.

And there's a limit to how much I can just tolerate Quick Battle mode in a modded game before I become bored.
How is it any worse than stock?

I commend the community for extending the functionality and keeping the game alive, but I just find it cripples my game playing experience.
Have you tried anything other than megamods?
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Old May 13 2010, 07:48 PM   #6
Lor'Vela
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Re: Star Trek Bridge Commander

Chris3123 wrote: View Post
Ok, you explained why you don't like the megamods. But what about all the other ways you can mod the game?
It's generally scripting mods I have an issue with. Individual scripting mods that are not part of a bundle can also cause stability issues if you're not careful. I also have an issue with individual ships not part of a modpack as their stats do not always provide balanced gameplay, especially when ships are created by different authors.

I'm quite happy to try out texture replacement mods, such as E-Bridge retextures, shield bubbles, and starfields etc.

How is it any worse than stock?
I worded that poorly. What I meant was is that I become bored with just Quick Battle mode without single player. A significantly modded game breaks single player mode, and single player makes things interesting; A story to unravel, specific objectives etc.

Have you tried anything other than megamods?
I have tried individual mods before now. Generally, the limit of a my modded game would be the Foundation plugin with ship models created by P81. I may also include unobtrusive modd, such as a numerical display for shields, for example.
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Old May 20 2010, 04:49 AM   #7
nx1701g
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Re: Star Trek Bridge Commander

Love it, it's one of the few games I still have installed on my computer and play every so often. A friend even modded my RPG ship for the game for me.
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Old May 29 2010, 01:17 PM   #8
farfaraway
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Re: Star Trek Bridge Commander

I want to buy a ST game. No shooter game - more a simulation;
just want flights - no fights. And some research missions maybe.
Now I saw a YouTube video of 'Star Trek Online - Tour of the sol system',
which I liked very much: http://www.youtube.com/watch?v=2KN0_McXG_w
Since this game can ONLY be played ONLINE I'm looking for another one.
Someone recommended BC for such 'peaceful missions', but told me
I would need special mods (missions?) for that purpose.
What would I need and where can I get it? - Thanks!
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Old May 31 2010, 01:55 PM   #9
di_mar
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Re: Star Trek Bridge Commander

I would recommend checking out the BC filefront page here: http://bridgecommander.filefront.com/ and having a hunt around. I'd say this section: http://bridgecommander.filefront.com...fications;1544 is the one you want for what you're looking for, farfaraway.. there are some great single player mods here.

Also, a question for STBC know-alls: When I went onto STBC multiplayer, I pick up no servers. I have not downloaded any patches (have only got the game pretty recently)... why is this? Do I need to download a particular patch to play online?
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Old June 7 2010, 09:00 PM   #10
Ensign Johnson
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Re: Star Trek Bridge Commander

Just got this game but I haven't played it much yet. Seems fun so far, its good to be in the Captain's chair.
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Old June 7 2010, 11:07 PM   #11
Lor'Vela
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Re: Star Trek Bridge Commander

^ Speaking of which, I think it would have been better if you actually played as a character, rather than a camera. Having the XO do all the talking just doesn't feel right. Perhaps something similar to Elite Force where you could either play as a male or female character?
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Old June 8 2010, 12:55 PM   #12
Ensign Johnson
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Re: Star Trek Bridge Commander

They didn't bother giving you a choice to play female in Elite Force 2 and they were pretty lazy with the first one calling them both Alex.

I would have liked a Dragon Age/Fallout approach to Bridge Commander getting you to select responses but no voice acting for them (you could say them yourself if you wanted realism). I figured they didn't give the Captain a voice so you can imagine its yourself.
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Old June 13 2010, 01:30 AM   #13
The Lensman
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Re: Star Trek Bridge Commander

Bridge Commander was alright.....but Klingon Academy was better...at least in the gameplay department. Had a little more depth, but more than that was the ability to really use the spatial terrain.

I friggin LOVED fighting over a gas giant, and having the ability to fly into it, risking damage to my own ship in the hopes of the enemy taking more. Or fighting in the acretion disk of a black hole and trying to maneuver my enemy into crossing that point of no return.

And the interior graphics (when someone blew a hole into your ship and you could see interior decks aflame) was oddly superior in the older game. Plus watching chunks of your ship come off, like a nacelle, added to the over all experience.

KA also seemed a more detailed ship sim, as opposed to BC, which was trying to appease the non-gamer Trek fan by allowing them to issue a few commands and just watch the game do it for you.

BC's biggest asset was it's graphic's superiority...And like to many Trek games, it was pretty much about the combat....even the "peaceful" missions had alot of combat to it. In the end, aside from some variance in camera angles and grahics quality, it's pretty much like STO.
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Old June 13 2010, 01:24 PM   #14
daedalus5
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Re: Star Trek Bridge Commander

^^^^^^^

Agreed. I also found KA was far prettier to look at with superb damage textures.
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Old June 13 2010, 04:05 PM   #15
Lor'Vela
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Re: Star Trek Bridge Commander

Yeah, I definitely prefer KA over BC. Far better story and more satisfying battles, IMO. I also like to turn my hand to mission scripting and create my own missions.
Fortunately, I'm still using WinXP so the game runs pretty well currently, but I know that the moment I upgrade to W7, I won't have much luck.
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