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Old March 22 2010, 02:38 AM   #16
M
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Re: Is the holodeck really "relaxing"?

Nerys Ghemor wrote: View Post
Admiral Shran wrote: View Post
Kira sometimes uses them to meditate.
Curious...when was Kira in a holosuite to meditate? I thought she didn't like holosuites, and that she thought if something was worth doing, it was worth doing for real.

(Doesn't mean it didn't happen. I'd just be curious to see it, if she did.)
Well, I can think of at least one instance of Kira meditating in the holosuite. From His Way ...

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Old March 22 2010, 02:45 AM   #17
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Re: Is the holodeck really "relaxing"?

Rush Limborg wrote: View Post
"On my planet...to rest is...to rest--to cease using energy. To me, it is quite illogical to...'run up and down on green grass', using energy...when one should be conserving it."
Looking back at The Balance of Terror and Arena Spock isn't much of a runner.
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Old March 22 2010, 02:48 AM   #18
Nerys Ghemor
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Re: Is the holodeck really "relaxing"?

Thanks, NCC--I'd forgotten about that! Makes sense considering it's later Kira, not the earlier Kira.

And I actually think I'd do something similar if I had access to a holosuite--being able to have total control over one's meditation/prayer environment would be very nice.
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Old March 22 2010, 12:26 PM   #19
Rincewiend
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Re: Is the holodeck really "relaxing"?

NCC-1701 wrote: View Post
Nerys Ghemor wrote: View Post
Admiral Shran wrote: View Post
Kira sometimes uses them to meditate.
Curious...when was Kira in a holosuite to meditate? I thought she didn't like holosuites, and that she thought if something was worth doing, it was worth doing for real.

(Doesn't mean it didn't happen. I'd just be curious to see it, if she did.)
Well, I can think of at least one instance of Kira meditating in the holosuite. From His Way ...

Dax also got Kira to get along with her for some holo-programmes...
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Old March 26 2010, 04:30 PM   #20
Kpnuts
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Re: Is the holodeck really "relaxing"?

Ra'min wrote: View Post
holodecks are very interesting concept, but the way they were displayed is not very credible.

I can admit that it can imitate objects.
But how can it simulate such a large space.
In "Take Me Out to the Holosuite" the holosuite creates a baseball field, sisko watches the others playing while sitting on the arena.
I seems the real people in a holoprogram can be 50 meters from one another, perharps much more. While the same holosuite, when turned off, is only ten meters or so wide!
I really cant think of how that is possible.

Second, how did they not improve the safety. In at least half a dozen occasion, a holosuite problem put the whole ship in jeopardy.
Realistically, starfleet would either improve the safety greatly or remove the holodecks from ships.
What navy in the world would tolerate a reacreationnal technology that occasionnaly endangers a ship ? Then again, it's not only recreationnal, it's also a training ground for about anything.
It's best to skip over the actual science and technology behind how the holodeck works.

I can believe warp drive, torpedoes, even transporters and replicators... but the holodeck with it's 'treadmill' effect is just ludicrous. Especially if there's more than 1 person in it.
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Old March 26 2010, 04:59 PM   #21
Vanyel
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Re: Is the holodeck really "relaxing"?

Having your own private strip club wouldn't be relaxing? Or to be less sexually motivated, a nice hike, a walk on the beach, or a picnic with a loved one could be very relaxing while in the confines of a starship where all that separates you from the cold vacuum of space is a wall.
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Old March 26 2010, 08:36 PM   #22
Nerys Ghemor
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Re: Is the holodeck really "relaxing"?

Kpnuts wrote: View Post
I can believe warp drive, torpedoes, even transporters and replicators... but the holodeck with it's 'treadmill' effect is just ludicrous. Especially if there's more than 1 person in it.
Add to that the fact that if there IS more than one person, the holodeck would have to be able to create an optical illusion of distance somehow. I would buy it if people went in two DIFFERENT holosuites and "networked" as though they were in an MMORPG of some sort (so that the true distances could be preserved), but in the same suite? I don't buy that one.

EDIT: That's how you could actually pull it off. Have several smallish rooms (just enough for people to not get completely claustrophobic when no scenario is running), one for each person, and then network them. Since we know that holograms can be made to feel solid, that would solve the problem of being able to reach out and touch the people you're simming with. But I think it would have to be individual rooms per player.
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Old March 28 2010, 11:30 PM   #23
Ra'min
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Re: Is the holodeck really "relaxing"?

Just for fun : what happens if two persons enters a holosuite program, walk 50 meters in opposite direction, and then turn off the holosuite ^^

i don't think this was ever seen on screen. people in the holosimulation can be far appart in the program (like spread on a baseball field), but, conveniently, they are always close together when the program is turned off.

Vic's casino, for instance, is much much bigger than quark's holosuite, and sometimes there are 10 "real people" in it.
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Old March 28 2010, 11:58 PM   #24
Nerys Ghemor
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Re: Is the holodeck really "relaxing"?

Like I said, it has to be a VERY complex optical illusion. But I think my own solution would've been technologically more plausible for the show.
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Old March 29 2010, 01:28 AM   #25
T'Girl
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Re: Is the holodeck really "relaxing"?

Just for fun : what happens if two persons enters a holosuite program, walk 50 meters in opposite direction, and then turn off the holosuite
When they turn off the holodeck the two people would find themselves only a few meters apart, because they never were more than that far apart the whole time the holodeck was running.

It's the same if ten people were on a baseball team and were distributed across the field, each person is in their own little holo "bubble," just far enough apart not to be able to touch each other. Only if they're within touching distance of each other are they in the same bubble.

On the same holodeck I'm up on a mountain, you down in a valley, switch off the holodeck and we're (again) standing a few meters apart.
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Old March 29 2010, 04:13 AM   #26
Vanyel
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Re: Is the holodeck really "relaxing"?

I think a good resolution to the problem of holodeck space would have been to have the walls between holodecks retractable to make the holodeck bigger, or as was pointed out before, link a few together.
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Old March 29 2010, 06:30 AM   #27
otherjr
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Re: Is the holodeck really "relaxing"?

Y_O_D_A wrote: View Post
The holodeck isn't real. So it can't have a physical feeling associated with it.


What the hell? Have you never seen any episode of Star Trek? The holodeck and holograms are all about the fact that physical feelings are associated with it. Thats how come we repeatedly see The Doctor touching people, people being able to sit on chair in the holodeck, people getting shot by holograms, people getting massaged and having sex with holograms...

This is the basics of how the holodeck works, it suspends you millemetres from the actual floor so it can treadmill you. They apparently work on something called 'first person subjective mode'. Im guessing that when two people move further away from each other in the simulation, in reality the holodeck is just changing to look of things right in front of each 'player' to add perspective.
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Old March 30 2010, 05:33 AM   #28
Teiwaz
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Re: Is the holodeck really "relaxing"?

Y_O_D_A wrote: View Post
The holodeck isn't real. So it can't have a physical feeling associated with it.
Tell that to the Pleasure Goddess of Riiks. If that doesn't satisfy, you can TRY to get your money back from Quark..
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Old April 5 2010, 09:36 PM   #29
Tyjos Azari
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Re: Is the holodeck really "relaxing"?

I guess the Holodeck would be the Trek Universe's way of having a Stress Relief toy...

Though I'd end up like Barclay.....addicted to it.
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