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#46 |
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Fleet Arse
Location: in the Frozen Wastes
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Re: Scott talks about Alien prequel
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They couldn't hit an elephant at this distance. |
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#47 |
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The Man
Location: Defying Gravity
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Re: Scott talks about Alien prequel
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I had steak and a loaded baked potato for dinner on Sunday. As a steak I enjoyed it a lot, but as macaroni and cheese I thought it was disappointing. |
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#48 |
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Fleet Arse
Location: in the Frozen Wastes
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Re: Scott talks about Alien prequel
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They couldn't hit an elephant at this distance. |
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#49 |
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Commodore
Location: The Barmuda Triangle
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Re: Scott talks about Alien prequel
Don't ask me how you're supposed to one-up the chestburster, but I'd be curious to see it. |
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#50 |
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Vice Admiral
Location: Star Trekkin Across the universe.
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Re: Scott talks about Alien prequel
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#51 |
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Vice Admiral
Location: Sac, Ca
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Re: Scott talks about Alien prequel
Frankly I have to agree with him. Now that we know what every inch of it looks like, everything it's capable of, and how it's entire damn life cycle works, there's just no mystery to it anymore. I wouldn't change the shape entirely, but a lot of the details definitely need to be rethought. |
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#52 | |
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Fleet Captain
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Re: Scott talks about Alien prequel
Yes you do. You've thought about it before. You said in the Avatar thread that the only thing that would redeem Avatar were if it were set in the Alien universe. I'm not keen on redesigning the Alien. A little bit, sure, every film has changed them a little (although the AvP2 ones seem pretty much exactly the same as the ones from Aliens). It needs to be pretty familiar if it can be: big penis shaped head, inner jaw, drooling teeth, bony "bio-mechanical" design, long tail with a blade... once you've got all that I can't see what else you can change and be radically different. I am encouraged by the idea that it will be "really nasty" though
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#53 |
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Commander
Location: North Carolina, USA
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Re: Scott talks about Alien prequel
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#54 |
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Commodore
Location: Maine
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Re: Scott talks about Alien prequel
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#55 |
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Admiral
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Re: Scott talks about Alien prequel
I had hoped for a public backlash against converted 3-D films, but so far, no such luck. I'm sure Scott's eye for intense visual detail will lend itself well to the format, especially if it begins life in 3-D, but few filmmakers are so gifted/obsessed with such details.
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"What do you hear, Starbuck?" "Nothing but the rain, sir." "Then grab your gun and bring in the cat." |
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#56 |
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Rear Admiral
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Re: Scott talks about Alien prequel
even better get Sharlto to play one, maybe the first prototype sent with a team... yeah! Oh that'd be so awesome! ![]()
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#57 |
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Vice Admiral
Location: With the most wonderful man in the world!
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Re: Scott talks about Alien prequel
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#58 | ||
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Vice Admiral
Location: Star Trekkin Across the universe.
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Re: Scott talks about Alien prequel
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#59 |
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Fleet Arse
Location: in the Frozen Wastes
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Re: Scott talks about Alien prequel
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They couldn't hit an elephant at this distance. |
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#60 | ||
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Admiral
Location: Behind enemy lines...
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Re: Scott talks about Alien prequel
I realise I'm an old luddite who's in a minority here though ![]() A 3D chestbuster on the other hand...hmm, you'd have to do that wouldn't you if you were Scott!
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Werewolves on the Moon Now with Star Trek Into Darkness review The Devils of Amber Street |
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