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#1231 | |
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Vice Admiral
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Re: Mass Effect 2
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#1232 | |
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Lieutenant Commander
Location: Indianapolis, IN, USA
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Re: Mass Effect 2
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#1233 | |
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Vice Admiral
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Re: Mass Effect 2
In ME2, you constantly have to pick two teammates among your twelve travelling companions. It's all about choices.
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#1234 |
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Commander
Location: Reaper Occupied Earth
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Re: Mass Effect 2
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#1235 |
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Admiral
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Re: Mass Effect 2
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#1236 |
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Vice Admiral
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Re: Mass Effect 2
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#1237 |
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Admiral
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Re: Mass Effect 2
And they'd never include both the Mako and the Hammerhead. They'd have to design their planet-based levels to fit both, which would cost more money than it would be worth. Easier to just design your levels for one specific vehicle, be it the Mako (unlikely), Hammerhead (possible), or a new vehicle (also possible). |
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#1238 |
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Commodore
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Re: Mass Effect 2
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Star Trek 1966- |
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#1239 | |
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Rear Admiral
Location: UK
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Re: Mass Effect 2
As for choosing between a ground or hover vehicle as part of the pre-mission party & weapon load-out, it really wouldn't be helpful unless you know ahead of time what kind of terrain or opposition you're up against. A more practical solution would be for them to come up with a new hybrid vehicle. Still, as I see it the Hammerhead still didn't fix the main problem I had with the Mako; it's ability to handle rough terrain. Sure it can hop over large obstructions (a very tedious exercise I might add) but put it on some of those self same open terrains from ME1 and it'd have just as much trouble as the Mako. The solution is either stick to the linear/multi-pathed terrain designs like they did for Overlord or come up with a tank that can fly. Given the game breaking nature of the latter option, I think the former is the more likely choice. |
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#1240 |
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Lieutenant Commander
Location: In Mach5's bed
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Re: Mass Effect 2
Oh, who am I kidding. I always took Garrus because I adore him and Miranda because she's hot.
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Did I do anything last night that suggested I was sane? - Terry Pratchett |
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#1241 |
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Rear Admiral
Location: UK
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Re: Mass Effect 2
) but like I said, if you play on hardcore or insanity then it's vital you have the right squadmates or you'll be Collector chow in no time flat.A bit off topic but with all the speculation about what'll be improved/changed for ME3 does anyone think it's worth starting a separate thread for the run up to the game's release, or just stick with this one? |
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#1242 | |
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The Not-Quite-So-Brave-As-Sir-Lancelot
Location: Somewhere with Internet access.
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Re: Mass Effect 2
The other characters who pop up the most often are Tali, Mordin, Samara, Thane & Grunt (Legion too if only you didn't acquire him so late in the game) |
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#1243 | |
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Fleet Captain
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Re: Mass Effect 2
*Shepard is corned on a balcony* Random badguy: End of the line Shepard! *Gunship rises up behind Shepard and guns enemies down* Shepard: Why didn't I get one of these when I was fighting the Collectors?
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#1244 |
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Commodore
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Re: Mass Effect 2
"Why couldn't I just fly over that trench run en route to Sovereign?"
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Star Trek 1966- |
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#1245 |
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Rear Admiral
Location: UK
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Re: Mass Effect 2
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In ME2, you constantly have to pick two teammates among your twelve travelling companions. It's all about choices.







