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Old March 24 2010, 11:59 PM   #616
clint g
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Re: Mass Effect 2

ATimson wrote: View Post
clint g wrote: View Post
Luckily for us, BioWare did listen to the fans. Most of the improvements made to the game were great. Listening to criticism is why they are such a great company
Good. Hopefully they'll listen and not have Mass Effect 3's story spit in the face of anybody who went Paragon in the first game.
I didn't go Paragon so I don't know what you're talking about
Was there a plot issue that cropped up,sort of like the dragon age awakening issues?
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Old March 25 2010, 12:44 AM   #617
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Re: Mass Effect 2

I did go paragon and I'm not sure either. The thing that struck me as somewhat incongruous was that my femshep was a sole survivor and it turned out in ME1 that her squad was wiped out by Cerberus. Even if the story necessitates working with them, there should have been the option for a much stronger reaction for Sheps with that history. Still, that's relatively minor.
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Old March 25 2010, 12:59 AM   #618
Herkimer Jitty
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Re: Mass Effect 2

That, and stuff like Conrad acting like you were mean to him regardless of being Renegade or Paragon.
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Old March 25 2010, 01:13 AM   #619
ATimson
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Re: Mass Effect 2

clint g wrote: View Post
Was there a plot issue that cropped up,sort of like the dragon age awakening issues?
Short version: my character despises Cerberus. If not for being a sole survivor whose squad was killed by them, then for what they did to Admiral Kohoku.

And now I'm working for them? Only because I've been smashed flat by the plot railroad.
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Old March 25 2010, 01:13 AM   #620
Reverend
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Re: Mass Effect 2

Herkimer Jitty wrote: View Post
That, and stuff like Conrad acting like you were mean to him regardless of being Renegade or Paragon.
Ah, well I smacked him upside his head every time so I didn't know if doing otherwise made a difference. Actually, having said that, I thought I read somewhere that if you encourage him in ME1 that later you hear in one of those lift news reports that he'd gotten himself killed.
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Old March 25 2010, 01:13 AM   #621
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Re: Mass Effect 2

Herkimer Jitty wrote: View Post
That, and stuff like Conrad acting like you were mean to him regardless of being Renegade or Paragon.
I wouldn't know. Even though I was a Paragon, I was mean to him. I thought you pretty much had to be to get him to survive.

And if not... he deserved it.
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Old March 25 2010, 01:19 AM   #622
Jar Jar Binks
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Re: Mass Effect 2

ATimson wrote: View Post
clint g wrote: View Post
Was there a plot issue that cropped up,sort of like the dragon age awakening issues?
Short version: my character despises Cerberus. If not for being a sole survivor whose squad was killed by them, then for what they did to Admiral Kohoku.

And now I'm working for them? Only because I've been smashed flat by the plot railroad.
Yeah, my main Shepard is also a Sole Survivor, and I couldn't believe it when there wasn't even an option to have Sole Survivor-Shepard give TIM a piece of his mind about Akuze. I honestly can't believe how ultimately disappointing ME2 was for me. On a technical level it's a major improvement over ME1 (though I think the inventory system should have just been simplified instead of pretty much completely hacked off), but the deeply flawed writing ruins it. I've still only finished the game once.
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Old March 25 2010, 11:57 AM   #623
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Re: Mass Effect 2

Yeah the inventory system...you have to admit there's a slight odour of implausibility with someone wearing skin tight armour with no pockets being able to carry around dozens of spare weapons, not to mention full suits of Krogan armour.

Customising your own gear makes much more sense and besides, sorting through 20 assault rifles to figure out which one is slightly better than the one you have and selling the rest was even more tedious than the resource hunting in ME2.
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Old March 25 2010, 02:56 PM   #624
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Re: Mass Effect 2

clint g wrote: View Post
Saquist wrote: View Post
If there is tell them to stop listening to the fans and do it like Halo, stay true the original game and change only what you need.
Luckily for us, BioWare did listen to the fans. Most of the improvements made to the game were great. Listening to criticism is why they are such a great company
It became a shoot game instead of an RPG.
If that's all you want is shooter games then you missed the point of the first Mass Effect. It's telling a story and it told a really really well thought out story. It put you in the story in the events.

In this second installment it reduced it to an arcade game. Even the end fight had no particular danger no matter what mode you're on. They listened to the fan's and made a shooter.

I can pick up a shooter any where.
Hey I understand how the market runs. You do what's popular. I thought they found something unique with the first. Something that required us to think and not just run around shooting things.

-learning the maps of your locations
-learning your skills
-learning about the galaxy
-learning about your tools

The game actually made you remember where and what you were doing if you wanted to succeed. Felt like real life.

ME2 was dramatically great.
The story sucked cellulite.
As an RPG it sucked nuts.
It satisfied the simpltons of the world.
No challenge...no longer worth my time


...just when I was starting to like RPG's. (X Men Legends)
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Old March 25 2010, 03:37 PM   #625
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Re: Mass Effect 2

Saquist wrote: View Post
It satisfied the simpltons of the world.
Good gods.
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Old March 25 2010, 06:34 PM   #626
-Brett-
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Re: Mass Effect 2

I can understand why people would get rose tinted glasses for something like the original Star Trek, but Mass Effect is only two years old.

Play it again. It's not much more complex than 2. Only part of the gameplay that's more complex than 2 is the skill system, and even that should require no brainpower at all if you have at least a middle school education.

Last edited by -Brett-; March 25 2010 at 06:52 PM.
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Old March 25 2010, 08:08 PM   #627
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Re: Mass Effect 2

The poster above is correct.
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Old March 26 2010, 10:17 AM   #628
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Re: Mass Effect 2

Contrary to what Saquist claims, I think ME2 was the purest RPG video game I've ever played. You played a role and made it your own. Your decision and what you said to people mattered and had consequences and it got away from the arcane D&D tropes of micro-managing and dice-roll based combat. It's everything I wish KoTOR was; fast paced, well written, had interesting characters and oh yes, it was FUN!
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Old March 26 2010, 07:37 PM   #629
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Re: Mass Effect 2

Except it didn't matter because you had to game the system if you wanted to min/max your "alignment"... and even then, the two choices for some situations were fairly average.
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Old March 26 2010, 08:15 PM   #630
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Re: Mass Effect 2

Mois: "I happen to think we're in a golden age of gaming"

Fahey: "Just a shame it's happening concurrently with the Golden Age of Moaning Ignorant Cunts On The Internet."

Twitter, yesterday.
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