RSS iconTwitter iconFacebook icon

The Trek BBS title image

The Trek BBS statistics

Threads: 140,246
Posts: 5,438,918
Members: 24,958
Currently online: 379
Newest member: greatmovies

TrekToday headlines

Cumberbatch In Wax
By: T'Bonz on Oct 24

Trek Screenwriter Washington D.C. Appearance
By: T'Bonz on Oct 23

Two Official Starships Collection Ships
By: T'Bonz on Oct 22

Pine In New Skit
By: T'Bonz on Oct 21

Stewart In Holiday Film
By: T'Bonz on Oct 21

The Red Shirt Diaries #8
By: T'Bonz on Oct 20

IDW Publishing January Comics
By: T'Bonz on Oct 20

Retro Review: Chrysalis
By: Michelle on Oct 18

The Next Generation Season Seven Blu-ray Details
By: T'Bonz on Oct 17

CBS Launches Streaming Service
By: T'Bonz on Oct 17


Welcome! The Trek BBS is the number one place to chat about Star Trek with like-minded fans. Please login to see our full range of forums as well as the ability to send and receive private messages, track your favourite topics and of course join in the discussions.

If you are a new visitor, join us for free. If you are an existing member please login below. Note: for members who joined under our old messageboard system, please login with your display name not your login name.


Go Back   The Trek BBS > Misc. Star Trek > Trek Gaming

Trek Gaming Program Complete - Enter When Ready.

Reply
 
Thread Tools
Old October 15 2009, 11:28 PM   #1
TyberiusDeAngelo
Lieutenant
 
Star Trek RPG CODA System

I have a friend who is giving away all his Star Trek RPG books. The books he is offering me is a system called CODA that was produced by Decipher a few years ago. I was curious to see what people's thoughts are about this system. Thank you.
TyberiusDeAngelo is offline   Reply With Quote
Old October 16 2009, 03:09 AM   #2
darkwing_duck1
Vice Admiral
 
Location: the Unreconstructed South
Re: Star Trek RPG CODA System

Pretty good system for task resolution. Character creation is a bit of a b*tch, and it incorporates some d20-style "buffs" that can be picked at advancement points that get way confusing. The most clunky part is their "career packages" which don't always make a lot of sense (like separating the Command package from the Helm package).

Personally, I prefer the old FASA rules.
darkwing_duck1 is offline   Reply With Quote
Old November 4 2009, 02:25 AM   #3
Duncan MacLeod
Fleet Captain
 
Duncan MacLeod's Avatar
 
Location: New England
Re: Star Trek RPG CODA System

darkwing_duck1 wrote: View Post
Personally, I prefer the old FASA rules.
You ain't the only one, DW.
Duncan MacLeod is offline   Reply With Quote
Old November 4 2009, 09:31 AM   #4
Vonstadt
Captain
 
Vonstadt's Avatar
 
Location: Madison Square Garden : Let's Go Rangers!
Re: Star Trek RPG CODA System

Make that three, However the Last Unicorn Games books and the CODA books make nice reference works to look up stuff. FASA's rules just seemed to flow easier and gave a sense of history as you rolled up your character

Vons
__________________
...Only in nightmares of those times. And yet always in my mind I seem to feel the creature is lurking somewhere close at hand, sly and irresistible and only waiting to be reinvoked for murder.
Vonstadt is offline   Reply With Quote
Old November 13 2009, 05:58 AM   #5
Vance
Vice Admiral
 
Re: Star Trek RPG CODA System

CODA is, probably, the best of the actual systems but it's almost like Decipher wanted to hide that there was a game in all the random Trek stuff that they throw at you. Character generation is all over the place, and explanations aren't given in a rational or consistant manner. Once you get past that, though, it's a lot of fun to run and play with.

The major downside with Decipher's handling is that TOS is really an afterthought, with much of the attention placed on DS9 and VOY (the then-current shows). The attitude can be particularly glaring at times with "Run it like a TNG script, only make everything suck more".

I generally found that using the CODA system with the LUG and FASA versions of the Trek game providing your background fodder gives you the best 'metaverse' from which to run Trek.

Mileage, of course, varies.
Vance is offline   Reply With Quote
Reply

Bookmarks

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump



All times are GMT +1. The time now is 08:51 AM.

Powered by vBulletin® Version 3.8.6
Copyright ©2000 - 2014, Jelsoft Enterprises Ltd.
FireFox 2+ or Internet Explorer 7+ highly recommended.